build: Fix textures not being copied over correctly
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parent
a09d0896d6
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@ -136,7 +136,7 @@ int main(int argc, char const **argv)
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robocopy_timings[0] = Dqn_OS_PerfCounterNow();
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robocopy_timings[0] = Dqn_OS_PerfCounterNow();
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DQN_DEFER { robocopy_timings[1] = Dqn_OS_PerfCounterNow(); };
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DQN_DEFER { robocopy_timings[1] = Dqn_OS_PerfCounterNow(); };
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Dqn_String8 robocopy_cmd[] = {
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Dqn_String8 robocopy_cmd[] = {
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Dqn_String8_InitF(scratch.allocator, "robocopy /NJH /NJS /NDL /NP %.*s\\Data %.*s\\Data\\Textures atlas.*", DQN_STRING_FMT(exe_dir), DQN_STRING_FMT(build_dir)),
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Dqn_String8_InitF(scratch.allocator, "robocopy /NJH /NJS /NDL /NP %.*s\\Data\\Textures %.*s\\Data\\Textures atlas.*", DQN_STRING_FMT(exe_dir), DQN_STRING_FMT(build_dir)),
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Dqn_String8_InitF(scratch.allocator, "robocopy /MIR /NJH /NJS /NDL /NP %.*s\\Data\\Fonts %.*s\\Data\\Fonts", DQN_STRING_FMT(exe_dir), DQN_STRING_FMT(build_dir)),
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Dqn_String8_InitF(scratch.allocator, "robocopy /MIR /NJH /NJS /NDL /NP %.*s\\Data\\Fonts %.*s\\Data\\Fonts", DQN_STRING_FMT(exe_dir), DQN_STRING_FMT(build_dir)),
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Dqn_String8_InitF(scratch.allocator, "robocopy /MIR /NJH /NJS /NDL /NP %.*s\\Data\\Audio %.*s\\Data\\Audio", DQN_STRING_FMT(exe_dir), DQN_STRING_FMT(build_dir)),
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Dqn_String8_InitF(scratch.allocator, "robocopy /MIR /NJH /NJS /NDL /NP %.*s\\Data\\Audio %.*s\\Data\\Audio", DQN_STRING_FMT(exe_dir), DQN_STRING_FMT(build_dir)),
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};
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};
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