build: Fix textures not being copied over correctly

This commit is contained in:
doyle 2023-10-16 15:02:18 +11:00
parent a09d0896d6
commit 3a26bbf84f

View File

@ -136,7 +136,7 @@ int main(int argc, char const **argv)
robocopy_timings[0] = Dqn_OS_PerfCounterNow(); robocopy_timings[0] = Dqn_OS_PerfCounterNow();
DQN_DEFER { robocopy_timings[1] = Dqn_OS_PerfCounterNow(); }; DQN_DEFER { robocopy_timings[1] = Dqn_OS_PerfCounterNow(); };
Dqn_String8 robocopy_cmd[] = { Dqn_String8 robocopy_cmd[] = {
Dqn_String8_InitF(scratch.allocator, "robocopy /NJH /NJS /NDL /NP %.*s\\Data %.*s\\Data\\Textures atlas.*", DQN_STRING_FMT(exe_dir), DQN_STRING_FMT(build_dir)), Dqn_String8_InitF(scratch.allocator, "robocopy /NJH /NJS /NDL /NP %.*s\\Data\\Textures %.*s\\Data\\Textures atlas.*", DQN_STRING_FMT(exe_dir), DQN_STRING_FMT(build_dir)),
Dqn_String8_InitF(scratch.allocator, "robocopy /MIR /NJH /NJS /NDL /NP %.*s\\Data\\Fonts %.*s\\Data\\Fonts", DQN_STRING_FMT(exe_dir), DQN_STRING_FMT(build_dir)), Dqn_String8_InitF(scratch.allocator, "robocopy /MIR /NJH /NJS /NDL /NP %.*s\\Data\\Fonts %.*s\\Data\\Fonts", DQN_STRING_FMT(exe_dir), DQN_STRING_FMT(build_dir)),
Dqn_String8_InitF(scratch.allocator, "robocopy /MIR /NJH /NJS /NDL /NP %.*s\\Data\\Audio %.*s\\Data\\Audio", DQN_STRING_FMT(exe_dir), DQN_STRING_FMT(build_dir)), Dqn_String8_InitF(scratch.allocator, "robocopy /MIR /NJH /NJS /NDL /NP %.*s\\Data\\Audio %.*s\\Data\\Audio", DQN_STRING_FMT(exe_dir), DQN_STRING_FMT(build_dir)),
}; };