fp: Fix incorrect binding for moving building cursor right
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@ -1823,7 +1823,7 @@ void FP_Update(TELY_Platform *platform, FP_Game *game, TELY_PlatformInput *input
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}
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}
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if (FP_Game_KeyBindIsPressed(input, controls, controls->move_building_ui_cursor_left)) {
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if (FP_Game_KeyBindIsPressed(input, controls, controls->move_building_ui_cursor_right)) {
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if (entity->build_mode_building_index >= last_building_index) {
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entity->build_mode_building_index = 0;
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} else {
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