fp: Add terry ghosting
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@@ -120,6 +120,7 @@ struct FP_GameEntityAction
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uint32_t state;
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uint32_t next_state;
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TELY_AssetAnimatedSprite sprite;
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Dqn_f32 sprite_alpha;
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uint64_t started_at_clock_ms;
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uint64_t end_at_clock_ms;
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};
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