fp: Cap the camera to the map, redo clinger assets
This commit is contained in:
@@ -19,6 +19,7 @@ enum FP_GameEntityFlag
|
||||
FP_GameEntityFlag_RespondsToClubTerry = 1 << 11,
|
||||
FP_GameEntityFlag_PartyingAtClubTerry = 1 << 12,
|
||||
FP_GameEntityFlag_ExperiencedClubTerry = 1 << 13,
|
||||
FP_GameEntityFlag_CameraTracking = 1 << 14,
|
||||
};
|
||||
|
||||
enum FP_GameShapeType
|
||||
@@ -232,6 +233,7 @@ struct FP_Game
|
||||
|
||||
FP_GameEntity *root_entity;
|
||||
FP_GameEntity *entity_free_list;
|
||||
FP_GameEntity *map;
|
||||
|
||||
FP_GameEntityHandle player;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user