2023-09-16 02:21:24 +00:00
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@echo off
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setlocal
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set script_dir_backslash=%~dp0
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set script_dir=%script_dir_backslash:~0,-1%
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set build_dir=%script_dir%\Build
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set code_dir=%script_dir%
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set tely_dir=%code_dir%\External\tely
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REM ================================================================================================
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mkdir %build_dir% 2>nul
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pushd %build_dir%
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mkdir %build_dir%\Data 2>nul
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REM ================================================================================================
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set robocopy_cmd=robocopy /MIR /NJH /NJS /NDL /NP %code_dir%\Data %build_dir%\Data
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call powershell -Command "$duration = Measure-Command {%robocopy_cmd% | Out-Default}; Write-Host 'robocopy:' $duration.TotalSeconds 'seconds'"
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REM ================================================================================================
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REM TODO: Raylib seems to have problems shutting down fsanitize=address?
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2023-09-17 10:13:17 +00:00
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set common_compile_flags=/W4 /Z7 /MT /EHsc /nologo
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2023-09-16 02:21:24 +00:00
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set common_link_flags=/link /incremental:no
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REM raylib =========================================================================================
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set raylib_dir=%tely_dir%\external\raylib
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if not exist %build_dir%\rcore.obj (
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cl %common_compile_flags% ^
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/w ^
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/c ^
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/D _DEFAULT_SOURCE ^
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/D PLATFORM_DESKTOP ^
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/I %raylib_dir% ^
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/I %raylib_dir%\external\glfw\include ^
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/I %raylib_dir%\glfw\deps\mingw ^
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%raylib_dir%\rcore.c ^
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%raylib_dir%\utils.c ^
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%raylib_dir%\raudio.c ^
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%raylib_dir%\rmodels.c ^
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%raylib_dir%\rtext.c ^
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%raylib_dir%\rtextures.c ^
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%raylib_dir%\rshapes.c ^
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%raylib_dir%\rglfw.c
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)
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REM raylib flags =========================================================================================
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set raylib_compile_flags=%common_compile_flags% ^
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/Tp %tely_dir%\tely_platform_raylib_unity.h ^
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/I "%raylib_dir%"
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set raylib_link_flags=%common_link_flags% ^
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%build_dir%\rcore.obj ^
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%build_dir%\utils.obj ^
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%build_dir%\raudio.obj ^
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%build_dir%\rmodels.obj ^
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%build_dir%\rtext.obj ^
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%build_dir%\rtextures.obj ^
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%build_dir%\rshapes.obj ^
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%build_dir%\rglfw.obj ^
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gdi32.lib opengl32.lib winmm.lib user32.lib shell32.lib
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REM DLL flags ======================================================================================
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2023-09-17 10:13:17 +00:00
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set dll_compile_flags=%common_compile_flags% /LD /Tp %code_dir%\feely_pona_unity.h
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2023-09-16 02:21:24 +00:00
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set dll_link_flags=%common_link_flags%
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REM MSVC commands ==================================================================================
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set msvc_exe_name=feely_pona_msvc
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set msvc_cmd=cl %raylib_compile_flags% /Fo%msvc_exe_name% /Fe%msvc_exe_name% %raylib_link_flags%
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set msvc_dll_cmd=cl %dll_compile_flags% /Fotely_dll_msvc /Fetely_dll_msvc %dll_link_flags%
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REM CLANG commands =================================================================================
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set clang_exe_name_sdl=feely_pona_clang
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set clang_cmd_sdl=clang-cl %compile_flags% /Fo%clang_exe_name_sdl% /Fe%clang_exe_name_sdl% %link_flags%
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set clang_dll_cmd=clang-cl %dll_compile_flags% /Fotely_dll_clang /Fetely_dll_clang %dll_link_flags%
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REM MSVC build =====================================================================================
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2023-09-23 12:14:38 +00:00
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set msvc_sprite_packer_cmd=cl %common_compile_flags% %code_dir%\feely_pona_sprite_packer.cpp /Fofeely_pona_sprite_packer /Fefeely_pona_sprite_packer %common_link_flags%
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if not exist "%build_dir%\feely_pona_sprite_packer.exe" (
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powershell -Command "$duration = Measure-Command {%msvc_sprite_packer_cmd% | Out-Default}; Write-Host 'msvc (sprite packer):' $duration.TotalSeconds 'seconds'"
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2023-09-23 11:21:08 +00:00
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)
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2023-09-16 02:21:24 +00:00
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set msvc_build_platform=$platform_time = Measure-Command {%msvc_cmd% ^| Out-Default};
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set msvc_build_dll=$dll_time = Measure-Command {%msvc_dll_cmd% ^| Out-Default};
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set msvc_print_dll_time=Write-Host 'msvc dll:'$dll_time.TotalSeconds's'
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set msvc_print_platform_and_dll_time=Write-Host 'msvc (platform+dll):'($platform_time.TotalSeconds + $dll_time.TotalSeconds)'s ('$platform_time.TotalSeconds + $dll_time.TotalSeconds')'
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set msvc_check_if_exe_locked=$File = [System.IO.File]::Open('%build_dir%\%msvc_exe_name%.exe', 'Open', 'Write'); $File.Close(); $File.Dispose()
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set msvc_exe_is_locked=0
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if exist %build_dir%\%msvc_exe_name%.exe (
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powershell -Command "%msvc_check_if_exe_locked%" 2>nul && set msvc_exe_is_locked=0 || set msvc_exe_is_locked=1
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)
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echo foo> %msvc_exe_name%.lock
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if %msvc_exe_is_locked% == 1 (
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powershell -Command "%msvc_build_dll% %msvc_print_dll_time%"
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) else (
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powershell -Command "%msvc_build_platform% %msvc_build_dll% %msvc_print_platform_and_dll_time%"
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)
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del %msvc_exe_name%.lock
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REM CLANG build ====================================================================================
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popd
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exit /B 1
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