feely_pona/feely_pona_sprite_packer.cpp

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#define DQN_ASAN_POISON 1
#define DQN_ASAN_VET_POISON 1
#define DQN_ONLY_RECT
#define DQN_ONLY_WIN
#define DQN_ONLY_V2
#define DQN_ONLY_SLICE
#define DQN_ONLY_SARRAY
#define DQN_ONLY_LIST
#define DQN_ONLY_FS
#define _CRT_SECURE_NO_WARNINGS
#define DQN_IMPLEMENTATION
#include "External/tely/External/dqn/dqn.h"
DQN_MSVC_WARNING_PUSH
DQN_MSVC_WARNING_DISABLE(4244) // warning C4244: 'argument': conversion from 'int' to 'short', possible loss of data
#define STB_RECT_PACK_IMPLEMENTATION
#include "External/tely/external/stb/stb_rect_pack.h"
#define STB_IMAGE_WRITE_IMPLEMENTATION
#include "External/tely/external/stb/stb_image_write.h"
#define STB_IMAGE_IMPLEMENTATION
#include "External/tely/external/stb/stb_image.h"
DQN_MSVC_WARNING_POP
int main(int argc, char const *argv[])
{
if (argc != 2) {
Dqn_Log_InfoF("USAGE: feely_pona_sprite_packer \"<directory with sprites>\"");
return -1;
}
Dqn_Library_Init();
Dqn_ThreadScratch scratch = Dqn_Thread_GetScratch(nullptr);
Dqn_String8 dir = Dqn_String8_InitCString8(argv[1]);
// NOTE: Get the list of files =================================================================
Dqn_List<Dqn_String8> file_list = Dqn_List_Init<Dqn_String8>(scratch.arena, 128);
for (Dqn_Win_FolderIterator it = {}; Dqn_Win_FolderIterate(dir, &it); ) {
if (Dqn_String8_EndsWithInsensitive(it.file_name, DQN_STRING8(".png"))) {
Dqn_String8 *item = Dqn_List_Make(&file_list, Dqn_ZeroMem_Yes);
*item = Dqn_FsPath_ConvertF(scratch.arena, "%.*s/%.*s", DQN_STRING_FMT(dir), DQN_STRING_FMT(it.file_name));
}
}
// NOTE: Setup the rect-pack state =============================================================
int atlas_size = 2048;
stbrp_node *nodes = Dqn_Arena_NewArray(scratch.arena, stbrp_node, file_list.count, Dqn_ZeroMem_Yes);
stbrp_context pack_context = {};
stbrp_init_target(&pack_context, atlas_size, atlas_size, nodes, DQN_CAST(int)file_list.count);
// NOTE: Load the sprites to determine their dimensions for rect packing
Dqn_SArray<stbrp_rect> rects = Dqn_SArray_Init<stbrp_rect>(scratch.arena, file_list.count, Dqn_ZeroMem_Yes);
for (Dqn_ListIterator<Dqn_String8> it = {}; Dqn_List_Iterate<Dqn_String8>(&file_list, &it, 0);) {
int x = 0, y = 0, channels_in_file = 0;
stbi_uc *pixels = stbi_load(it.data->data, &x, &y, &channels_in_file, 4 /*desired_channels*/);
DQN_ASSERT(pixels);
stbi_image_free(pixels);
// NOTE: Add a rect to the packing context
stbrp_rect *rect = Dqn_SArray_Make(&rects, Dqn_ZeroMem_Yes);
rect->w = x;
rect->h = y;
Dqn_Log_InfoF("Packing sprite: %.*s", DQN_STRING_FMT(*it.data));
}
// NOTE: Pack the rects ========================================================================
if (stbrp_pack_rects(&pack_context, rects.data, DQN_CAST(int)rects.size) != 1) {
Dqn_Log_ErrorF("STB rect pack failed to pack font rects into rectangle [width=%d, height=%d, num_rects=%d]",
atlas_size,
atlas_size,
file_list.count);
return -1;
}
// NOTE: Load the files once more and generate the final image =================================
int final_bpp = 4;
int final_image_stride = atlas_size * final_bpp;
char *final_image = Dqn_Arena_NewArray(scratch.arena, char, atlas_size * final_image_stride, Dqn_ZeroMem_Yes);
// NOTE: Generate the meta file ================================================================
Dqn_String8 meta_path = Dqn_String8_InitF(scratch.allocator, "%.*s.txt", DQN_STRING_FMT(dir));
Dqn_FsFile meta_file = Dqn_Fs_OpenFile(meta_path, Dqn_FsFileOpen_CreateAlways, Dqn_FsFileAccess_Write);
Dqn_Log_InfoF("Generating meta file: %.*s", DQN_STRING_FMT(meta_path));
for (Dqn_ListIterator<Dqn_String8> it = {}; Dqn_List_Iterate<Dqn_String8>(&file_list, &it, 0);) {
int w, h, channels_in_file;
stbi_uc *loaded_image = stbi_load(it.data->data, &w, &h, &channels_in_file, 4 /*desired_channels*/);
stbrp_rect packed_rect = rects.data[it.index];
char *src = DQN_CAST(char *)loaded_image;
// NOTE: Generate the image ================================================================
for (int y = 0; y < packed_rect.h; y++) {
char *row = final_image + ((packed_rect.y + y) * final_image_stride) + (packed_rect.x * final_bpp);
for (int x = 0; x < packed_rect.w; x++) {
*row++ = *src++;
*row++ = *src++;
*row++ = *src++;
*row++ = *src++;
}
}
stbi_image_free(loaded_image);
// NOTE: Write the sprite and the rects to the sheet
Dqn_String8 file_name = Dqn_String8_FileNameFromPath(*it.data);
Dqn_String8 file_name_without_extension = Dqn_String8_BinarySplit(file_name, DQN_STRING8(".")).lhs;
Dqn_Fs_WriteFileF(&meta_file, "%.*s;%d;%d;%d;%d", DQN_STRING_FMT(file_name_without_extension), packed_rect.x, packed_rect.y, packed_rect.w, packed_rect.h);
if (it.index != (file_list.count - 1))
Dqn_Fs_WriteFileF(&meta_file, "\n");
}
Dqn_String8 atlas_path = Dqn_String8_InitF(scratch.allocator, "%.*s.png", DQN_STRING_FMT(dir));
Dqn_Log_InfoF("Generating atlas: %.*s", DQN_STRING_FMT(atlas_path));
stbi_write_png(atlas_path.data, atlas_size, atlas_size, 4, final_image, final_image_stride);
return 0;
}