#if defined(__clang__)
#pragma once
#include "feely_pona_unity.h"
#endif

struct Feely_Pona
{
    TELY_Game                             game;
    TELY_AssetFontHandle                  inter_regular_font;
    TELY_AssetFontHandle                  inter_italic_font;
    TELY_AssetFontHandle                  jetbrains_mono_font;
    Dqn_Slice<TELY_AssetSpriteAnimation>  hero_sprite_anims;
    TELY_AssetSpriteSheet                 hero_sprite_sheet;
    TELY_AssetAudioHandle                 test_audio;
};
