More notes about company, add more keywords on work involved in those companies

This commit is contained in:
doylet
2026-09-11 16:15:19 +10:00
parent 647393801c
commit dd7f689dc0
2 changed files with 23 additions and 16 deletions
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@@ -53,7 +53,7 @@
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/*
@@ -194,14 +194,17 @@
<h2>Work</h2>
<div>
<h3><img class=favicon src="assets/session-favicon.ico">Session (Private Messaging/Blockchain) [2024-2026] <a href="https://getsession.org">getsession.org</a></h3>
<h3><img class=favicon src="assets/session-favicon.ico"> Session (Private Messaging/Blockchain) [2024-2026] <a href="https://getsession.org">getsession.org</a></h3>
<ul class=keywords-list>
<li>Non-Profit</li>
<li><img class=favicon src="assets/aus-favicon-32x32.png">Startup</li>
<li>Open Source</li>
<li>Cryptography</li>
<li>Distributed Systems</li>
<li>C++20</li>
<li>Python (Flask/UWSGI)</li>
<li>CMake</li>
<li>Solidity (Smart Contracts)</li>
<li>Cryptonote</li>
<li>Open Source</li>
</ul>
<table>
<tr>
@@ -256,10 +259,12 @@
<div>
<h3><img class=favicon src="assets/aos-favicon.ico">Agent Orientated Software (AI/Robotics) [2020-2024] <a href="https://aosgrp.com">aosgrp.com</a></h3>
<ul class=keywords-list>
<li><img class=favicon src="assets/aus-favicon-32x32.png">Small Business</li>
<li>C++17</li>
<li>CMake</li>
<li>Docker</li>
<li>DDS+Kafka (Data Distribution)</li>
<li>Data Fusion/Distribution (RTI DDS)</li>
<li>Distributed Systems</li>
<li>2D Discrete Event Simulator (ImGui, GLFW)</li>
</ul>
<table>
@@ -280,14 +285,14 @@
</p>
<p>
I worked on the in-house C++ kernel for BDI agents which was a real-time scheduler that
time-sliced, allocated goals and resources to agents (now open-sourced in Github; see
below) to execute their goals. I was also primarily responsible for the 2D discrete event
simulator using GLFW and Dear ImGui. This simulator tested the C++ kernel in various
scenarios such as solving games (like Tower of Hanoi) or agriculture use-cases for AOS's
in-house hardware branch working on autonomous off-road driving tech. The agent kernel
was designed with explainability in its core exposing an interface that allowed
GUIs and event simulators to hook into to use the kernel and explain the reasoning of
agents and/or build autonomous logic.
time-sliced, allocated goals, resources and processed percepts to the agents (now
open-sourced in Github; see below) to execute their goals. I was also primarily
responsible for the 2D discrete event simulator using GLFW and Dear ImGui. This simulator
tested the C++ kernel in various scenarios such as solving games (like Tower of Hanoi) or
agriculture use-cases for AOS's in-house hardware branch working on autonomous off-road
driving tech. The agent kernel was designed with explainability in its core exposing an
interface that allowed GUIs and event simulators to hook into to use the kernel and
explain the reasoning of agents and/or build autonomous logic.
</p>
<ul class=bullet-points>
<li>Coordinated multiple toolchain upgrades of our in-house AI frameworks, end-to-end.</li>
@@ -308,14 +313,16 @@
<div>
<h3><img class=favicon src="assets/oxen-favicon-32x32.png">Oxen (Privacy Software/Blockchain) [2018 - 2022] <a href="https://oxen.io">oxen.io</a></h3>
<ul class=keywords-list>
<li>Non-Profit</li>
<li><img class=favicon src="assets/aus-favicon-32x32.png">Startup</li>
<li>Open Source</li>
<li>C++14</li>
<li>Boost</li>
<li>CMake</li>
<li>Docker</li>
<li>Qt5</li>
<li>Cross Platform Builds</li>
<li>Open Source</li>
<li>Applied Cryptography (Cryptonote/Libsodium)</li>
<li>Cross Platform</li>
<li>Cryptography</li>
</ul>
<table>
<tr>