Links
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- CV cv.doylet.dev -
- Email cv.doylet.2380i@simplelogin.com -
- Github https://github.com/doy-lee -
Print Me!
+ +GitHub
+ +Tenure
- +Work
+2022 - Present
-C++ Senior Software Engineer, Agent Orientated Software (AI)
+C++ Senior Software Engineer, Agent Orientated Software (AI)
2020 - 2022
-C++ Software Engineer, Agent Orientated Software (AI)
+C++ Software Engineer, Agent Orientated Software (AI)
- AOS creates tools for creating trustable and explainable - AI using multi-agent architecture and the cognitive - framework Beliefs, Desires, Intentions (BDI). My role - involves improving AI toolchain such as improving - cross-agent collaboration, forward planning, scheduling - and deconflicting intention execution and distributed - agent communication to improve resilience in adversarial - situations. -
-+ AOS creates creating trustable and explainable + AI using multi-agent systems with the cognitive + framework, Beliefs, Desires and Intentions (BDI). + My role involves improving the AI toolchain such as + improving cross-agent collaboration, forward planning, + scheduling and deconflicting of agent intentionality, + its execution and distributed agent communication to + improve resilience in adversarial situations.
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- Coordinating multiple toolchain upgrades of our in-house AI frameworks, end-to-end +
- Added virtual-memory backed allocators for cache locality, reduced syscalls and memory profiling +
- Co-implement protocol to distribute agents onto different routing technologies (DDS & Kafka) +
- Responsible for the docs website with APIs & manuals, end-to-end for production releases +
- Implement multiple discrete event simulators for verification of agent behaviours +
- Documenting best practices, patterns and tutorials for designing effective multi-agent systems +
- Implement real-world system specs in a multi-agent architecture to highlight deficiencies in the development methodology leading to new protocols, e.g. researching interfaces for humans to effectively contribute into the agent decision making. +
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- Agent Orientated Software aosgrp.com +
2018 - 2020
-C++ Software Engineer, Oxen (Blockchain)
+C++ Software Engineer, Oxen (Blockchain)
Oxen is a non-for-profit, open-source company developing - privacy protocols and tools. I implemented + privacy protocols and tools. I + implemented[1] a decentralized layer of servers known as the Service - Node[1] network that distributes the blockchain and - maintains layer access-control. They coordinate - peer-to-peer to evict underperforming and malicious - peers whilst generating entropy for securing blocks - using checkpointing[2] and a commit-reveal scheme known - as Pulse[3]. + Node[2] network that + distributes the blockchain and maintains layer + access-control. They coordinate peer-to-peer to evict + underperforming and malicious peers whilst generating + entropy for securing blocks using + checkpointing[3] and + a commit-reveal scheme known as + Pulse[4].
With over 1k+ servers and growing, the Service Node @@ -120,28 +217,52 @@ facilitate a privacy preserving onion routing network, Lokinet, and, a privacy preserving messenger, Session.
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- [1] Service Nodes oxen.gitbook.io/oxen-docs/about-the-oxen-blockchain/oxen-service-nodes -
- [2] Checkpointing github.com/oxen-io/oxen-improvement-proposals/blob/master/LIPS/LIP-3.md -
- [3] Pulse github.com/oxen-io/oxen-improvement-proposals/blob/master/LIPS/LIP-5.md +
- Rapidly learning & upskilling as their first developer in the startup to form a development methodology and hiring practices +
- Implement a resilient server layer over new P2P gossip protocols: node de/registration & rewards, service metrics & voting +
- Form immutable checkpoints to secure blocks using shared consensus to provide faster finalization of transfers on the network +
- Create an on-chain DNS registry to map cryptogaphic keys to human readable aliases (e.g. Lokinet domains, Oxen wallets and Session aliases) +
- Transition from Proof of Work to Proof of Stake live in production, deprecates miners for a commit-reveal scheme to generate entropy for minting blocks +
- Ownership of release process (build/package/distribute) end to end. +
- Patching of 0-days and exploits & recovering from consensus failure on a live production network +
- Improved the test framework for including re-write of Monero's framework and adding integration tests using IPC over named pipes
- Oxen Website oxen.io +
- [1] Git Commits github.com/oxen-io/oxen-core/pulls?q=is%3Apr+author%3Adoy-lee+is%3Aclosed +
- [2] Service Nodes oxen.gitbook.io/oxen-docs/about-the-oxen-blockchain/oxen-service-nodes +
- [3] Checkpointing github.com/oxen-io/oxen-improvement-proposals/blob/master/LIPS/LIP-3.md +
- [4] Pulse github.com/oxen-io/oxen-improvement-proposals/blob/master/LIPS/LIP-5.md +
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+
2017 - 2017
-C++ Intern Software Engineer, Wargaming Sydney (Game Dev)
+C++ Intern Software Engineer, Wargaming Sydney (Game Dev)
Game development company most popular for developing World of Tanks. I was in the tools team assisting with the development of the editor for the asset pipeline.
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- Wargaming Sydney wargaming.com +
2014 - 2017
-B. Computer Science, University of New South Wales
+B. Computer Science, University of New South Wales
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- UNSW unsw.edu.au +