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< / head >
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< header >
< div >
< h1 > Doyle T.< / h1 >
< p > G'day, I'm a software developer that enjoys low-level programming.< / p >
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< / header >
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< main >
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< section aria-label = "Contact Links" >
< h2 > Links< / h2 >
< div class = divider > < / div >
< ul class = contact-links >
< li > CV < a href = "cv.doylet.dev" > cv.doylet.dev< / a > < / li >
< li > Email < a href = "cv.doylet.2380i@simplelogin.com" > cv.doylet.2380i@simplelogin.com< / a > < / li >
< li > Github < a href = "https://github.com/doy-lee" > https://github.com/doy-lee< / a > < / li >
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< / section >
< section aria-label = "Tenure" >
< h2 > Tenure< / h2 >
< div class = divider > < / div >
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< p class = job-role-year > 2022 - Present< / p >
< p > AI, C++ Senior Software Engineer, Agent Orientated Software (AI)< / p >
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< div class = job-role >
< p class = job-role-year > 2020 - 2022< / p >
< p > AI, C++ Software Engineer, Agent Orientated Software (AI)< / p >
< / div >
< p >
AOS creates tools for creating trustable and explainable
AI using multi-agent architecture and the cognitive
framework Beliefs, Desires, Intentions (BDI). My role
involves improving AI toolchain such as improving
cross-agent collaboration, forward planning, scheduling
and deconflicting intention execution and distributed
agent communication to improve resilience in adversarial
situations.
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< p >
< / p >
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< div class = job-role >
< p class = job-role-year > 2018 - 2020< / p >
< p > C++ Software Engineer, Oxen (Blockchain)< / p >
< / div >
< p >
Oxen is a non-for-profit, open-source company developing
privacy protocols and tools. I implemented
a decentralized layer of servers known as the Service
Node[1] network that distributes the blockchain and
maintains layer access-control. They coordinate
peer-to-peer to evict underperforming and malicious
peers whilst generating entropy for securing blocks
using checkpointing[2] and a commit-reveal scheme known
as Pulse[3].
< / p >
< p >
With over 1k+ servers and growing, the Service Node
network provides a sybil-resistant foundation to
facilitate a privacy preserving onion routing network,
Lokinet, and, a privacy preserving messenger, Session.
< / p >
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< ul >
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< li > [1] Service Nodes < a href = "https://oxen.gitbook.io/oxen-docs/about-the-oxen-blockchain/oxen-service-nodes" > oxen.gitbook.io/oxen-docs/about-the-oxen-blockchain/oxen-service-nodes< / a > < / li >
< li > [2] Checkpointing < a href = "https://github.com/oxen-io/oxen-improvement-proposals/blob/master/LIPS/LIP-3.md" > github.com/oxen-io/oxen-improvement-proposals/blob/master/LIPS/LIP-3.md< / a > < / li >
< li > [3] Pulse < a href = "https://github.com/oxen-io/oxen-improvement-proposals/blob/master/LIPS/LIP-5.md" > github.com/oxen-io/oxen-improvement-proposals/blob/master/LIPS/LIP-5.md< / a > < / li >
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< / div >
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< div class = job-role >
< p class = job-role-year > 2017 - 2017< / p >
< p > C++ Intern Software Engineer, Wargaming Sydney (Game Dev)< / p >
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< / div >
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< p >
Game development company most popular for developing
World of Tanks. I was in the tools team assisting with
the development of the editor for the asset pipeline.
< / p >
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< / div >
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< div class = job-role >
< p class = job-role-year > 2014 - 2017< / p >
< p > B. Computer Science, University of New South Wales< / p >
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