287 lines
14 KiB
C
287 lines
14 KiB
C
// NOTE: [$ALLO] Dqn_Allocator =====================================================================
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typedef void *Dqn_Allocator_AllocProc(size_t size, uint8_t align, Dqn_ZeroMem zero_mem, void *user_context);
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typedef void Dqn_Allocator_DeallocProc(void *ptr, size_t size, void *user_context);
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struct Dqn_Allocator
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{
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void *user_context; // User assigned pointer that is passed into the allocator functions
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Dqn_Allocator_AllocProc *alloc; // Memory allocating routine
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Dqn_Allocator_DeallocProc *dealloc; // Memory deallocating routine
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};
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// NOTE: Macros ====================================================================================
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#define Dqn_Allocator_NewArray(allocator, Type, count, zero_mem) (Type *)Dqn_Allocator_Alloc(allocator, sizeof(Type) * count, alignof(Type), zero_mem)
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#define Dqn_Allocator_New(allocator, Type, zero_mem) (Type *)Dqn_Allocator_Alloc(allocator, sizeof(Type), alignof(Type), zero_mem)
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// NOTE: API =======================================================================================
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void *Dqn_Allocator_Alloc (Dqn_Allocator allocator, size_t size, uint8_t align, Dqn_ZeroMem zero_mem);
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void Dqn_Allocator_Dealloc(Dqn_Allocator allocator, void *ptr, size_t size);
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// NOTE: [$VMEM] Dqn_VMem ==========================================================================
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enum Dqn_VMemCommit
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{
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Dqn_VMemCommit_No,
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Dqn_VMemCommit_Yes,
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};
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enum Dqn_VMemPage
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{
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// Exception on read/write with a page. This flag overrides the read/write
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// access.
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Dqn_VMemPage_NoAccess = 1 << 0,
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// Only read permitted on the page.
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Dqn_VMemPage_Read = 1 << 1,
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// Only write permitted on the page. On Windows this is not supported and
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// will be promoted to read+write permissions.
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Dqn_VMemPage_Write = 1 << 2,
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Dqn_VMemPage_ReadWrite = Dqn_VMemPage_Read | Dqn_VMemPage_Write,
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// Modifier used in conjunction with previous flags. Raises exception on
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// first access to the page, then, the underlying protection flags are
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// active. This is supported on Windows, on other OS's using this flag will
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// set the OS equivalent of Dqn_VMemPage_NoAccess.
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// This flag must only be used in Dqn_VMem_Protect
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Dqn_VMemPage_Guard = 1 << 3,
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// If leak tracing is enabled, this flag will allow the allocation recorded
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// from the reserve call to be leaked, e.g. not printed when leaks are
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// dumped to the console.
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Dqn_VMemPage_AllocRecordLeakPermitted = 1 << 2,
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};
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DQN_API void *Dqn_VMem_Reserve (Dqn_usize size, Dqn_VMemCommit commit, uint32_t page_flags);
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DQN_API bool Dqn_VMem_Commit (void *ptr, Dqn_usize size, uint32_t page_flags);
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DQN_API void Dqn_VMem_Decommit(void *ptr, Dqn_usize size);
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DQN_API void Dqn_VMem_Release (void *ptr, Dqn_usize size);
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DQN_API int Dqn_VMem_Protect (void *ptr, Dqn_usize size, uint32_t page_flags);
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// NOTE: [$MEMB] Dqn_MemBlock ======================================================================
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enum Dqn_MemBlockFlag
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{
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Dqn_MemBlockFlag_PageGuard = 1 << 0,
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Dqn_MemBlockFlag_ArenaPrivate = 1 << 1,
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// If leak tracing is enabled, this flag will allow the allocation recorded
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// from the reserve call to be leaked, e.g. not printed when leaks are
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// dumped to the console.
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Dqn_MemBlockFlag_AllocRecordLeakPermitted = 1 << 2,
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Dqn_MemBlockFlag_All = Dqn_MemBlockFlag_PageGuard |
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Dqn_MemBlockFlag_ArenaPrivate |
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Dqn_MemBlockFlag_AllocRecordLeakPermitted,
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};
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struct Dqn_MemBlock
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{
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void *data;
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Dqn_usize used;
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Dqn_usize size;
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Dqn_usize commit;
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Dqn_MemBlock *next;
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Dqn_MemBlock *prev;
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uint8_t flags;
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};
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DQN_API Dqn_usize Dqn_MemBlock_MetadataSize(uint8_t flags);
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DQN_API Dqn_MemBlock *Dqn_MemBlock_Init (Dqn_usize reserve, Dqn_usize commit, uint8_t flags);
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DQN_API void *Dqn_MemBlock_Alloc (Dqn_MemBlock *block, Dqn_usize size, uint8_t alignment, Dqn_ZeroMem zero_mem);
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DQN_API void Dqn_MemBlock_Free (Dqn_MemBlock *block);
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#define Dqn_MemBlock_New(block, Type, zero_mem) (Type *)Dqn_MemBlock_Alloc(block, sizeof(Type), alignof(Type), zero_mem)
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#define Dqn_MemBlock_NewArray(block, Type, count, zero_mem) (Type *)Dqn_MemBlock_Alloc(block, sizeof(Type) * count, alignof(Type), zero_mem)
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// NOTE: [$AREN] Dqn_Arena =========================================================================
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// A bump-allocator that can grow dynamically by chaining blocks of memory
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// together. The arena's memory is backed by virtual memory allowing the
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// allocator to reserve and commit physical pages as memory is given from
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// the block of memory.
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//
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// Arena's allow grouping of multiple allocations into one lifetime that is
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// bound to the arena. Allocation involves a simple 'bump' of the pointer in the
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// memory block. Freeing involves resetting the pointer to the start of the
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// block and/or releasing the single pointer to the entire block of memory.
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//
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// This allocator reserves memory blocks at a 64k granularity as per the minimum
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// granularity reserve size of VirtualAlloc on Windows. Memory is commit at
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// a 4k granularity for similar reasons. On 64 bit platforms you have access
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// to 48 bits of address space for applications, this is 256TB of address space
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// you can reserve. The typical usage for this style of arena is to reserve
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// as much space as you possibly need, ever, for the lifetime of the arena (e.g.
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// 64GB) since the arena only commits as much as needed.
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//
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// NOTE: API
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// @proc Dqn_Arena_Grow
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// @desc Grow the arena's capacity by allocating a block of memory with the
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// requested size. The requested size is rounded up to the nearest 64k
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// boundary as that is the minimum reserve granularity (atleast on Windows)
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// for virtual memory.
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// @param size[in] The size in bytes to expand the capacity of the arena
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// @param commit[in] The amount of bytes to request to be physically backed by
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// pages from the OS.
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// @param flags[in] Bit flags from 'Dqn_ArenaBlockFlags', set to 0 if none
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// @return The block of memory that
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// @proc Dqn_Arena_Alloc, Dqn_Arena_New, Dqn_Arena_NewArray,
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// Dqn_Arena_NewArrayWithBlock,
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// @desc Alloc byte/objects
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// `Alloc` allocates bytes
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// `New` allocates an object
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// `NewArray` allocates an array of objects
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// `NewArrayWithBlock` allocates an array of objects from the given memory 'block'
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// @return A pointer to the allocated bytes/object. Null pointer on failure
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// @proc Dqn_Arena_Copy, Dqn_Arena_CopyZ
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// @desc Alloc a copy of an object's bytes. The 'Z' variant adds
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// a null-terminating byte at the end of the stream.
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// @return A pointer to the allocated object. Null pointer on failure.
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// @proc Dqn_Arena_Reset
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// @desc Set the arena's current block to the first block in the linked list
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// of blocks and mark all blocks free.
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// @param[in] zero_mem When yes, the memory is cleared using DQN_MEMSET with the
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// value of DQN_MEMSET_BYTE
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// @proc Dqn_Arena_Free
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// @desc Free the arena returning all memory back to the OS
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// @param[in] zero_mem: When true, the memory is cleared using DQN_MEMSET with
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// the value of DQN_MEMSET_BYTE
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// @proc Dqn_Arena_BeginTempMemory
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// @desc Begin an allocation scope where all allocations between begin and end
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// calls will be reverted. Useful for short-lived or highly defined lifetime
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// allocations. An allocation scope is invalidated if the arena is freed
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// between the begin and end call.
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// @proc Dqn_Arena_EndTempMemory
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// @desc End an allocation scope previously begun by calling begin scope.
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// @proc Dqn_Arena_StatString
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// @desc Dump the stats of the given arena to a string
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// @param[in] arena The arena to dump stats for
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// @return A stack allocated string containing the stats of the arena
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// @proc Dqn_Arena_LogStats
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// @desc Dump the stats of the given arena to the memory log-stream.
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// @param[in] arena The arena to dump stats for
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struct Dqn_ArenaStat
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{
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Dqn_usize capacity; // Total allocating capacity of the arena in bytes
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Dqn_usize used; // Total amount of bytes used in the arena
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Dqn_usize wasted; // Orphaned space in blocks due to allocations requiring more space than available in the active block
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uint32_t blocks; // Number of memory blocks in the arena
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Dqn_usize syscalls; // Number of memory allocation syscalls into the OS
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Dqn_usize capacity_hwm; // High-water mark for 'capacity'
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Dqn_usize used_hwm; // High-water mark for 'used'
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Dqn_usize wasted_hwm; // High-water mark for 'wasted'
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uint32_t blocks_hwm; // High-water mark for 'blocks'
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};
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struct Dqn_ArenaBlock
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{
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struct Dqn_Arena *arena; // Arena that owns this block
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void *memory; // Backing memory of the block
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Dqn_usize size; // Size of the block
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Dqn_usize used; // Number of bytes used up in the block. Always less than the commit amount.
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Dqn_usize hwm_used;// High-water mark for 'used' bytes in this block
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Dqn_usize commit; // Number of bytes in the block physically backed by pages
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Dqn_ArenaBlock *prev; // Previous linked block
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Dqn_ArenaBlock *next; // Next linked block
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uint8_t flags; // Bit field for 'Dqn_ArenaBlockFlags'
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};
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struct Dqn_ArenaStatString
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{
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char data[256];
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uint16_t size;
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};
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struct Dqn_Arena
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{
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bool allocs_are_allowed_to_leak;
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Dqn_String8 label; // Optional label to describe the arena
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Dqn_MemBlock *head; // Active block the arena is allocating from
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Dqn_MemBlock *curr; // Active block the arena is allocating from
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Dqn_MemBlock *tail; // Last block in the linked list of blocks
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uint64_t blocks;
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};
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struct Dqn_ArenaTempMemory
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{
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Dqn_Arena *arena; // Arena the scope is for
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Dqn_MemBlock *head; // Head block of the arena at the beginning of the scope
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Dqn_MemBlock *curr; // Current block of the arena at the beginning of the scope
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Dqn_MemBlock *tail; // Tail block of the arena at the beginning of the scope
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Dqn_usize blocks;
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Dqn_usize curr_used; // Current used amount of the current block
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};
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// Automatically begin and end a temporary memory scope on object construction
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// and destruction respectively.
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#define Dqn_Arena_TempMemoryScope(arena) Dqn_ArenaTempMemoryScope DQN_UNIQUE_NAME(temp_memory_) = Dqn_ArenaTempMemoryScope(arena)
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struct Dqn_ArenaTempMemoryScope
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{
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Dqn_ArenaTempMemoryScope(Dqn_Arena *arena);
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~Dqn_ArenaTempMemoryScope();
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Dqn_ArenaTempMemory temp_memory;
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bool cancel = false;
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#if defined(DQN_LEAK_TRACING)
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Dqn_CallSite leak_site_;
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#endif
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};
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enum Dqn_ArenaCommit
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{
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// Commit the pages to ensure the block has the requested commit amount.
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// No-op if the block has sufficient commit space already.
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Dqn_ArenaCommit_EnsureSpace,
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Dqn_ArenaCommit_GetNewPages, // Grow the block by the requested commit amount
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};
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// NOTE: Allocation ================================================================================
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#define Dqn_Arena_New(arena, Type, zero_mem) (Type *)Dqn_Arena_Alloc(arena, sizeof(Type), alignof(Type), zero_mem)
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#define Dqn_Arena_NewCopy(arena, Type, src) (Type *)Dqn_Arena_Copy(arena, src, sizeof(*src), alignof(Type))
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#define Dqn_Arena_NewCopyZ(arena, Type, src) (Type *)Dqn_Arena_Copy(arena, src, sizeof(*src), alignof(Type))
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#define Dqn_Arena_NewArray(arena, Type, count, zero_mem) (Type *)Dqn_Arena_Alloc(arena, sizeof(Type) * count, alignof(Type), zero_mem)
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#define Dqn_Arena_NewArrayCopy(arena, Type, src, count) (Type *)Dqn_Arena_Copy(arena, src, sizeof(*src) * count, alignof(Type))
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#define Dqn_Arena_NewArrayCopyZ(arena, Type, src, count) (Type *)Dqn_Arena_CopyZ(arena, src, sizeof(*src) * count, alignof(Type))
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DQN_API Dqn_Allocator Dqn_Arena_Allocator (Dqn_Arena *arena);
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DQN_API Dqn_MemBlock * Dqn_Arena_Grow (Dqn_Arena *arena, Dqn_usize size, Dqn_usize commit, uint8_t flags);
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DQN_API void * Dqn_Arena_Alloc (Dqn_Arena *arena, Dqn_usize size, uint8_t align, Dqn_ZeroMem zero_mem);
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DQN_API void * Dqn_Arena_Copy (Dqn_Arena *arena, void *src, Dqn_usize size, uint8_t alignment);
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DQN_API void * Dqn_Arena_CopyZ (Dqn_Arena *arena, void *src, Dqn_usize size, uint8_t alignment);
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DQN_API void Dqn_Arena_Free (Dqn_Arena *arena, Dqn_ZeroMem zero_mem);
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// NOTE: Temp Memory ===============================================================================
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DQN_API Dqn_ArenaTempMemory Dqn_Arena_BeginTempMemory(Dqn_Arena *arena);
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DQN_API void Dqn_Arena_EndTempMemory (Dqn_ArenaTempMemory temp_memory, bool cancel);
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// NOTE: Arena Stats ===============================================================================
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DQN_API Dqn_ArenaStatString Dqn_Arena_StatString (Dqn_ArenaStat const *stat);
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DQN_API void Dqn_Arena_LogStats (Dqn_Arena const *arena);
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// NOTE: [$ACAT] Dqn_ArenaCatalog ==================================================================
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struct Dqn_ArenaCatalogItem
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{
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Dqn_Arena *arena;
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Dqn_ArenaCatalogItem *next;
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Dqn_ArenaCatalogItem *prev;
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};
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struct Dqn_ArenaCatalog
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{
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Dqn_TicketMutex ticket_mutex; // Mutex for adding to the linked list of arenas
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Dqn_Arena *arena;
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Dqn_ArenaCatalogItem sentinel;
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uint16_t arena_count;
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};
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DQN_API void Dqn_ArenaCatalog_Init (Dqn_ArenaCatalog *catalog, Dqn_Arena *arena);
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DQN_API void Dqn_ArenaCatalog_Add (Dqn_ArenaCatalog *catalog, Dqn_Arena *arena);
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DQN_API Dqn_Arena *Dqn_ArenaCatalog_Alloc (Dqn_ArenaCatalog *catalog, Dqn_usize byte_size, Dqn_usize commit);
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DQN_API Dqn_Arena *Dqn_ArenaCatalog_AllocFV(Dqn_ArenaCatalog *catalog, Dqn_usize byte_size, Dqn_usize commit, char const *fmt, va_list args);
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DQN_API Dqn_Arena *Dqn_ArenaCatalog_AllocF (Dqn_ArenaCatalog *catalog, Dqn_usize byte_size, Dqn_usize commit, char const *fmt, ...);
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