Add helper V4 functions, change allocate to push
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64
dqn.h
64
dqn.h
@ -20,6 +20,7 @@
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#endif
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#endif
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#include <stdint.h> // For standard types
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#include <stdint.h> // For standard types
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#include <float.h>
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#define LOCAL_PERSIST static
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#define LOCAL_PERSIST static
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#define FILE_SCOPE static
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#define FILE_SCOPE static
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@ -35,6 +36,8 @@ typedef int16_t i16;
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typedef double f64;
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typedef double f64;
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typedef float f32;
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typedef float f32;
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#define DQN_F32_MIN -FLT_MAX
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#define DQN_TERABYTE(val) (DQN_GIGABYTE(val) * 1024LL)
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#define DQN_TERABYTE(val) (DQN_GIGABYTE(val) * 1024LL)
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#define DQN_GIGABYTE(val) (DQN_MEGABYTE(val) * 1024LL)
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#define DQN_GIGABYTE(val) (DQN_MEGABYTE(val) * 1024LL)
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#define DQN_MEGABYTE(val) (DQN_KILOBYTE(val) * 1024LL)
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#define DQN_MEGABYTE(val) (DQN_KILOBYTE(val) * 1024LL)
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@ -75,7 +78,7 @@ DQN_FILE_SCOPE void DqnMem_Free (void *memory);
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// When an allocation requires a larger amount of memory than available in the
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// When an allocation requires a larger amount of memory than available in the
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// block then the MemStack will allocate a new block of sufficient size for
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// block then the MemStack will allocate a new block of sufficient size for
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// you in DqnMemStack_Allocate(..). This _DOES_ mean that there will be wasted
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// you in DqnMemStack_Push(..). This _DOES_ mean that there will be wasted
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// space at the end of each block and is a tradeoff for memory locality against
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// space at the end of each block and is a tradeoff for memory locality against
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// optimal space usage.
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// optimal space usage.
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@ -88,7 +91,7 @@ DQN_FILE_SCOPE void DqnMem_Free (void *memory);
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// - InitWithFixedSize() allows you to to disable dynamic allocations and
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// - InitWithFixedSize() allows you to to disable dynamic allocations and
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// sub-allocate from the initial MemStack allocation size only.
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// sub-allocate from the initial MemStack allocation size only.
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// 2. Use DqnMemStack_Allocate(..) to allocate memory for use.
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// 2. Use DqnMemStack_Push(..) to allocate memory for use.
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// - "Freeing" memory is dealt by creating temporary MemStacks or using the
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// - "Freeing" memory is dealt by creating temporary MemStacks or using the
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// BeginTempRegion and EndTempRegion functions. Specifically freeing
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// BeginTempRegion and EndTempRegion functions. Specifically freeing
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// individual items is typically not generalisable in this scheme.
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// individual items is typically not generalisable in this scheme.
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@ -129,12 +132,12 @@ DQN_FILE_SCOPE bool DqnMemStack_InitWithFixedMem (DqnMemStack *const stack, u8 *
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DQN_FILE_SCOPE bool DqnMemStack_InitWithFixedSize(DqnMemStack *const stack, size_t size, const bool zeroClear, const u32 byteAlign = 4); // Single allocation from platform, no further allocations, returns NULL of allocate if out of space
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DQN_FILE_SCOPE bool DqnMemStack_InitWithFixedSize(DqnMemStack *const stack, size_t size, const bool zeroClear, const u32 byteAlign = 4); // Single allocation from platform, no further allocations, returns NULL of allocate if out of space
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DQN_FILE_SCOPE bool DqnMemStack_Init (DqnMemStack *const stack, size_t size, const bool zeroClear, const u32 byteAlign = 4); // Allocates from platform dynamically as space runs out
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DQN_FILE_SCOPE bool DqnMemStack_Init (DqnMemStack *const stack, size_t size, const bool zeroClear, const u32 byteAlign = 4); // Allocates from platform dynamically as space runs out
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DQN_FILE_SCOPE void *DqnMemStack_Allocate (DqnMemStack *const stack, size_t size); // Returns NULL if out of space and stack is using fixed memory/size, or platform allocation fails
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DQN_FILE_SCOPE void *DqnMemStack_Push (DqnMemStack *const stack, size_t size); // Returns NULL if out of space and stack is using fixed memory/size, or platform allocation fails
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DQN_FILE_SCOPE bool DqnMemStack_Pop (DqnMemStack *const stack, void *ptr, size_t size); // Frees the given ptr. It MUST be the last allocated item in the stack
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DQN_FILE_SCOPE bool DqnMemStack_Pop (DqnMemStack *const stack, void *ptr, size_t size); // Frees the given ptr. It MUST be the last allocated item in the stack
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DQN_FILE_SCOPE void DqnMemStack_Free (DqnMemStack *const stack); // Frees all blocks belonging to this stack
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DQN_FILE_SCOPE void DqnMemStack_Free (DqnMemStack *const stack); // Frees all blocks belonging to this stack
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DQN_FILE_SCOPE bool DqnMemStack_FreeStackBlock (DqnMemStack *const stack, DqnMemStackBlock *block); // Frees the specified block, returns false if block doesn't belong
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DQN_FILE_SCOPE bool DqnMemStack_FreeStackBlock(DqnMemStack *const stack, DqnMemStackBlock *block); // Frees the specified block, returns false if block doesn't belong
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DQN_FILE_SCOPE bool DqnMemStack_FreeLastBlock (DqnMemStack *const stack); // Frees the last-most memory block. If last block, free that block, next allocate will attach a block.
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DQN_FILE_SCOPE bool DqnMemStack_FreeLastBlock (DqnMemStack *const stack); // Frees the last-most memory block. If last block, free that block, next allocate will attach a block.
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DQN_FILE_SCOPE void DqnMemStack_ClearCurrBlock (DqnMemStack *const stack, const bool zeroClear); // Reset the current memory block usage to 0
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DQN_FILE_SCOPE void DqnMemStack_ClearCurrBlock(DqnMemStack *const stack, const bool zeroClear); // Reset the current memory block usage to 0
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// TempMemStack is only required for the function. Once BeginTempRegion() is called, subsequent allocation calls can be made using the original stack.
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// TempMemStack is only required for the function. Once BeginTempRegion() is called, subsequent allocation calls can be made using the original stack.
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// Upon EndTempRegion() the original stack will free any additional blocks it allocated during the temp region and revert to the original
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// Upon EndTempRegion() the original stack will free any additional blocks it allocated during the temp region and revert to the original
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@ -504,6 +507,8 @@ DQN_FILE_SCOPE inline bool operator==(DqnV2i a, DqnV2i b) { return DqnV
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typedef union DqnV3
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typedef union DqnV3
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{
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{
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struct { f32 x, y, z; };
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struct { f32 x, y, z; };
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DqnV2 xy;
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struct { f32 r, g, b; };
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struct { f32 r, g, b; };
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f32 e[3];
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f32 e[3];
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} DqnV3;
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} DqnV3;
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@ -528,6 +533,8 @@ DQN_FILE_SCOPE f32 DqnV3_Dot (DqnV3 a, DqnV3 b);
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DQN_FILE_SCOPE bool DqnV3_Equals (DqnV3 a, DqnV3 b);
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DQN_FILE_SCOPE bool DqnV3_Equals (DqnV3 a, DqnV3 b);
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DQN_FILE_SCOPE DqnV3 DqnV3_Cross (DqnV3 a, DqnV3 b);
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DQN_FILE_SCOPE DqnV3 DqnV3_Cross (DqnV3 a, DqnV3 b);
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DQN_FILE_SCOPE DqnV3 DqnV3_Normalise(DqnV3 a);
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DQN_FILE_SCOPE inline DqnV3 operator- (DqnV3 a, DqnV3 b) { return DqnV3_Sub (a, b); }
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DQN_FILE_SCOPE inline DqnV3 operator- (DqnV3 a, DqnV3 b) { return DqnV3_Sub (a, b); }
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DQN_FILE_SCOPE inline DqnV3 operator+ (DqnV3 a, DqnV3 b) { return DqnV3_Add (a, b); }
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DQN_FILE_SCOPE inline DqnV3 operator+ (DqnV3 a, DqnV3 b) { return DqnV3_Add (a, b); }
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DQN_FILE_SCOPE inline DqnV3 operator* (DqnV3 a, DqnV3 b) { return DqnV3_Hadamard(a, b); }
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DQN_FILE_SCOPE inline DqnV3 operator* (DqnV3 a, DqnV3 b) { return DqnV3_Hadamard(a, b); }
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@ -548,8 +555,12 @@ DQN_FILE_SCOPE DqnV3i DqnV3i_3f(f32 x, f32 y, f32 z);
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// Vec4
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// Vec4
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////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////
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typedef union DqnV4 {
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typedef union DqnV4 {
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struct { f32 x, y, z, w; };
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struct
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{
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f32 x, y, z, w;
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};
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DqnV3 xyz;
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DqnV3 xyz;
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DqnV2 xy;
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struct { f32 r, g, b, a; };
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struct { f32 r, g, b, a; };
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DqnV3 rgb;
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DqnV3 rgb;
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@ -571,17 +582,18 @@ DQN_FILE_SCOPE DqnV4 DqnV4_Hadamard(DqnV4 a, DqnV4 b);
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DQN_FILE_SCOPE f32 DqnV4_Dot (DqnV4 a, DqnV4 b);
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DQN_FILE_SCOPE f32 DqnV4_Dot (DqnV4 a, DqnV4 b);
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DQN_FILE_SCOPE bool DqnV4_Equals (DqnV4 a, DqnV4 b);
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DQN_FILE_SCOPE bool DqnV4_Equals (DqnV4 a, DqnV4 b);
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DQN_FILE_SCOPE inline DqnV4 operator- (DqnV4 a, DqnV4 b) { return DqnV4_Sub (a, b); }
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DQN_FILE_SCOPE inline DqnV4 operator- (DqnV4 a, DqnV4 b) { return DqnV4_Sub (a, b); }
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DQN_FILE_SCOPE inline DqnV4 operator+ (DqnV4 a, DqnV4 b) { return DqnV4_Add (a, b); }
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DQN_FILE_SCOPE inline DqnV4 operator+ (DqnV4 a, DqnV4 b) { return DqnV4_Add (a, b); }
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DQN_FILE_SCOPE inline DqnV4 operator* (DqnV4 a, DqnV4 b) { return DqnV4_Hadamard(a, b); }
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DQN_FILE_SCOPE inline DqnV4 operator+ (DqnV4 a, f32 b) { return DqnV4_Add (a, DqnV4_1f(b)); }
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DQN_FILE_SCOPE inline DqnV4 operator* (DqnV4 a, f32 b) { return DqnV4_Scalef (a, b); }
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DQN_FILE_SCOPE inline DqnV4 operator* (DqnV4 a, DqnV4 b) { return DqnV4_Hadamard(a, b); }
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DQN_FILE_SCOPE inline DqnV4 operator* (DqnV4 a, i32 b) { return DqnV4_Scalei (a, b); }
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DQN_FILE_SCOPE inline DqnV4 operator* (DqnV4 a, f32 b) { return DqnV4_Scalef (a, b); }
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DQN_FILE_SCOPE inline DqnV4 &operator*=(DqnV4 &a, DqnV4 b) { return (a = DqnV4_Hadamard(a, b)); }
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DQN_FILE_SCOPE inline DqnV4 operator* (DqnV4 a, i32 b) { return DqnV4_Scalei (a, b); }
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DQN_FILE_SCOPE inline DqnV4 &operator*=(DqnV4 &a, f32 b) { return (a = DqnV4_Scalef (a, b)); }
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DQN_FILE_SCOPE inline DqnV4 &operator*=(DqnV4 &a, DqnV4 b) { return (a = DqnV4_Hadamard(a, b)); }
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DQN_FILE_SCOPE inline DqnV4 &operator*=(DqnV4 &a, i32 b) { return (a = DqnV4_Scalei (a, b)); }
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DQN_FILE_SCOPE inline DqnV4 &operator*=(DqnV4 &a, f32 b) { return (a = DqnV4_Scalef (a, b)); }
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DQN_FILE_SCOPE inline DqnV4 &operator-=(DqnV4 &a, DqnV4 b) { return (a = DqnV4_Sub (a, b)); }
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DQN_FILE_SCOPE inline DqnV4 &operator*=(DqnV4 &a, i32 b) { return (a = DqnV4_Scalei (a, b)); }
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DQN_FILE_SCOPE inline DqnV4 &operator+=(DqnV4 &a, DqnV4 b) { return (a = DqnV4_Add (a, b)); }
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DQN_FILE_SCOPE inline DqnV4 &operator-=(DqnV4 &a, DqnV4 b) { return (a = DqnV4_Sub (a, b)); }
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DQN_FILE_SCOPE inline bool operator==(DqnV4 a, DqnV4 b) { return DqnV4_Equals (a, b); }
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DQN_FILE_SCOPE inline DqnV4 &operator+=(DqnV4 &a, DqnV4 b) { return (a = DqnV4_Add (a, b)); }
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DQN_FILE_SCOPE inline bool operator==(DqnV4 a, DqnV4 b) { return DqnV4_Equals (a, b); }
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////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////
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// 4D Matrix Mat4
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// 4D Matrix Mat4
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@ -754,7 +766,6 @@ DQN_FILE_SCOPE i32 DqnRnd_PCGRange(DqnRandPCGState *pcg, i32 min, i32 max);
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#define WIN32_LEAN_AND_MEAN
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#define WIN32_LEAN_AND_MEAN
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#include <Windows.h>
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#include <Windows.h>
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#define DQN_WIN32_ERROR_BOX(text, title) MessageBoxA(NULL, text, title, MB_OK);
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#define DQN_WIN32_ERROR_BOX(text, title) MessageBoxA(NULL, text, title, MB_OK);
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// Out is a pointer to the buffer to receive the characters.
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// Out is a pointer to the buffer to receive the characters.
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// outLen is the length/capacity of the out buffer
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// outLen is the length/capacity of the out buffer
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@ -1444,7 +1455,7 @@ DQN_FILE_SCOPE bool DqnMemStack_InitWithFixedSize(DqnMemStack *const stack,
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return false;
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return false;
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}
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}
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DQN_FILE_SCOPE void *DqnMemStack_Allocate(DqnMemStack *const stack, size_t size)
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DQN_FILE_SCOPE void *DqnMemStack_Push(DqnMemStack *const stack, size_t size)
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{
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{
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if (!stack || size == 0) return NULL;
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if (!stack || size == 0) return NULL;
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@ -2121,6 +2132,15 @@ DQN_FILE_SCOPE DqnV3 DqnV3_Cross(DqnV3 a, DqnV3 b)
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return result;
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return result;
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}
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}
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DQN_FILE_SCOPE DqnV3 DqnV3_Normalise(DqnV3 a)
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{
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f32 length = DqnMath_Sqrtf(DQN_SQUARED(a.x) + DQN_SQUARED(a.y) + DQN_SQUARED(a.z));
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f32 invLength = 1 / length;
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DqnV3 result = a * invLength;
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return result;
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}
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DQN_FILE_SCOPE DqnV3i DqnV3i_3i(i32 x, i32 y, i32 z)
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DQN_FILE_SCOPE DqnV3i DqnV3i_3i(i32 x, i32 y, i32 z)
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{
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{
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DqnV3i result = {x, y, z};
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DqnV3i result = {x, y, z};
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@ -1052,7 +1052,7 @@ void MemStackTest()
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// Alocate A
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// Alocate A
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size_t sizeA = (size_t)(allocSize * 0.5f);
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size_t sizeA = (size_t)(allocSize * 0.5f);
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void *resultA = DqnMemStack_Allocate(&stack, sizeA);
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void *resultA = DqnMemStack_Push(&stack, sizeA);
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u64 resultAddrA = *((u64 *)resultA);
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u64 resultAddrA = *((u64 *)resultA);
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DQN_ASSERT(resultAddrA % ALIGNMENT == 0);
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DQN_ASSERT(resultAddrA % ALIGNMENT == 0);
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DQN_ASSERT(stack.block && stack.block->memory);
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DQN_ASSERT(stack.block && stack.block->memory);
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@ -1068,7 +1068,7 @@ void MemStackTest()
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DqnMemStackBlock *blockA = stack.block;
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DqnMemStackBlock *blockA = stack.block;
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// Alocate B
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// Alocate B
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size_t sizeB = (size_t)(allocSize * 2.0f);
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size_t sizeB = (size_t)(allocSize * 2.0f);
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void *resultB = DqnMemStack_Allocate(&stack, sizeB);
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void *resultB = DqnMemStack_Push(&stack, sizeB);
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u64 resultAddrB = *((u64 *)resultB);
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u64 resultAddrB = *((u64 *)resultB);
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DQN_ASSERT(resultAddrB % ALIGNMENT == 0);
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DQN_ASSERT(resultAddrB % ALIGNMENT == 0);
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DQN_ASSERT(stack.block && stack.block->memory);
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DQN_ASSERT(stack.block && stack.block->memory);
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@ -1094,7 +1094,7 @@ void MemStackTest()
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// Check temp regions work
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// Check temp regions work
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DqnTempMemStack tempBuffer = DqnMemStack_BeginTempRegion(&stack);
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DqnTempMemStack tempBuffer = DqnMemStack_BeginTempRegion(&stack);
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size_t sizeC = 1024 + 1;
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size_t sizeC = 1024 + 1;
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void *resultC = DqnMemStack_Allocate(tempBuffer.stack, sizeC);
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void *resultC = DqnMemStack_Push(tempBuffer.stack, sizeC);
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u64 resultAddrC = *((u64 *)resultC);
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u64 resultAddrC = *((u64 *)resultC);
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DQN_ASSERT(resultAddrC % ALIGNMENT == 0);
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DQN_ASSERT(resultAddrC % ALIGNMENT == 0);
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DQN_ASSERT(stack.block != blockB && stack.block != blockA);
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DQN_ASSERT(stack.block != blockB && stack.block != blockA);
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@ -1166,7 +1166,7 @@ void MemStackTest()
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DQN_ASSERT(stack.byteAlign == ALIGNMENT);
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DQN_ASSERT(stack.byteAlign == ALIGNMENT);
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// Allocation larger than stack mem size should fail
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// Allocation larger than stack mem size should fail
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DQN_ASSERT(!DqnMemStack_Allocate(&stack, DQN_ARRAY_COUNT(memory) * 2));
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DQN_ASSERT(!DqnMemStack_Push(&stack, DQN_ARRAY_COUNT(memory) * 2));
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// Check free does nothing
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// Check free does nothing
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DqnMemStack_Free(&stack);
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DqnMemStack_Free(&stack);
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@ -1190,11 +1190,11 @@ void MemStackTest()
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DQN_ASSERT(stack.block->used == 0);
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DQN_ASSERT(stack.block->used == 0);
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DQN_ASSERT(stack.byteAlign == ALIGNMENT);
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DQN_ASSERT(stack.byteAlign == ALIGNMENT);
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void *result = DqnMemStack_Allocate(&stack, (size_t)(0.5f * allocSize));
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void *result = DqnMemStack_Push(&stack, (size_t)(0.5f * allocSize));
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DQN_ASSERT(result);
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DQN_ASSERT(result);
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// Allocating more should fail
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// Allocating more should fail
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DQN_ASSERT(!DqnMemStack_Allocate(&stack, allocSize));
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DQN_ASSERT(!DqnMemStack_Push(&stack, allocSize));
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// Freeing should work
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// Freeing should work
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DqnMemStack_Free(&stack);
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DqnMemStack_Free(&stack);
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@ -1212,7 +1212,7 @@ void MemStackTest()
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u8 *first = NULL;
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u8 *first = NULL;
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{
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{
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u32 allocate40Bytes = 40;
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u32 allocate40Bytes = 40;
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u8 *data = (u8 *)DqnMemStack_Allocate(&stack, allocate40Bytes);
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u8 *data = (u8 *)DqnMemStack_Push(&stack, allocate40Bytes);
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// Test that the allocation got aligned to 16 byte boundary
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// Test that the allocation got aligned to 16 byte boundary
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DQN_ASSERT(data);
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DQN_ASSERT(data);
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@ -1232,7 +1232,7 @@ void MemStackTest()
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DQN_ASSERT(stack.block->size == firstBlockSize);
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DQN_ASSERT(stack.block->size == firstBlockSize);
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// Reallocate the data
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// Reallocate the data
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data = (u8 *)DqnMemStack_Allocate(&stack, firstBlockSize);
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data = (u8 *)DqnMemStack_Push(&stack, firstBlockSize);
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DQN_ASSERT(stack.block->size == firstBlockSize);
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DQN_ASSERT(stack.block->size == firstBlockSize);
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DQN_ASSERT((size_t)data % ALIGNMENT == 0);
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DQN_ASSERT((size_t)data % ALIGNMENT == 0);
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@ -1253,7 +1253,7 @@ void MemStackTest()
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DQN_ASSERT(stack.block->size == firstBlockSize);
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DQN_ASSERT(stack.block->size == firstBlockSize);
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// Write out data to current block
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// Write out data to current block
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data = (u8 *)DqnMemStack_Allocate(&stack, firstBlockSize);
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data = (u8 *)DqnMemStack_Push(&stack, firstBlockSize);
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for (u32 i = 0; i < firstBlockSize; i++)
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for (u32 i = 0; i < firstBlockSize; i++)
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data[i] = 'c';
|
data[i] = 'c';
|
||||||
|
|
||||||
@ -1262,19 +1262,19 @@ void MemStackTest()
|
|||||||
|
|
||||||
// Force it to allocate three new blocks and write out data to each
|
// Force it to allocate three new blocks and write out data to each
|
||||||
size_t secondBlockSize = DQN_KILOBYTE(2);
|
size_t secondBlockSize = DQN_KILOBYTE(2);
|
||||||
u8 *second = (u8 *)DqnMemStack_Allocate(&stack, secondBlockSize);
|
u8 *second = (u8 *)DqnMemStack_Push(&stack, secondBlockSize);
|
||||||
DqnMemStackBlock *secondBlock = stack.block;
|
DqnMemStackBlock *secondBlock = stack.block;
|
||||||
for (u32 i = 0; i < secondBlockSize; i++)
|
for (u32 i = 0; i < secondBlockSize; i++)
|
||||||
second[i] = 'd';
|
second[i] = 'd';
|
||||||
|
|
||||||
size_t thirdBlockSize = DQN_KILOBYTE(3);
|
size_t thirdBlockSize = DQN_KILOBYTE(3);
|
||||||
u8 *third = (u8 *)DqnMemStack_Allocate(&stack, thirdBlockSize);
|
u8 *third = (u8 *)DqnMemStack_Push(&stack, thirdBlockSize);
|
||||||
DqnMemStackBlock *thirdBlock = stack.block;
|
DqnMemStackBlock *thirdBlock = stack.block;
|
||||||
for (u32 i = 0; i < thirdBlockSize; i++)
|
for (u32 i = 0; i < thirdBlockSize; i++)
|
||||||
third[i] = 'e';
|
third[i] = 'e';
|
||||||
|
|
||||||
size_t fourthBlockSize = DQN_KILOBYTE(4);
|
size_t fourthBlockSize = DQN_KILOBYTE(4);
|
||||||
u8 *fourth = (u8 *)DqnMemStack_Allocate(&stack, fourthBlockSize);
|
u8 *fourth = (u8 *)DqnMemStack_Push(&stack, fourthBlockSize);
|
||||||
DqnMemStackBlock *fourthBlock = stack.block;
|
DqnMemStackBlock *fourthBlock = stack.block;
|
||||||
for (u32 i = 0; i < fourthBlockSize; i++)
|
for (u32 i = 0; i < fourthBlockSize; i++)
|
||||||
fourth[i] = 'f';
|
fourth[i] = 'f';
|
||||||
@ -1391,7 +1391,7 @@ void MemStackTest()
|
|||||||
DqnMemStack_Init(&stack, DQN_KILOBYTE(1), true);
|
DqnMemStack_Init(&stack, DQN_KILOBYTE(1), true);
|
||||||
|
|
||||||
size_t allocSize = 512;
|
size_t allocSize = 512;
|
||||||
void *alloc = DqnMemStack_Allocate(&stack, allocSize);
|
void *alloc = DqnMemStack_Push(&stack, allocSize);
|
||||||
DQN_ASSERT(stack.block->used == allocSize);
|
DQN_ASSERT(stack.block->used == allocSize);
|
||||||
|
|
||||||
DQN_ASSERT(DqnMemStack_Pop(&stack, alloc, allocSize));
|
DQN_ASSERT(DqnMemStack_Pop(&stack, alloc, allocSize));
|
||||||
|
Loading…
Reference in New Issue
Block a user