Add natural quick sort back for better debugging speed

This commit is contained in:
Doyle T 2018-07-15 20:18:27 +10:00
parent 1c5fdc6ce1
commit c1245619ff

78
dqn.h
View File

@ -914,7 +914,7 @@ DQN_QUICK_SORT_LESS_THAN_PROC(DqnQuickSort_StringLessThan)
} }
template <typename T, DqnQuickSort_LessThanProc<T> IsLessThan = DqnQuickSort_DefaultLessThan<T>> template <typename T, DqnQuickSort_LessThanProc<T> IsLessThan = DqnQuickSort_DefaultLessThan<T>>
DQN_FILE_SCOPE void DqnQuickSort(T *array, isize size, void *userContext = nullptr) DQN_FILE_SCOPE void DqnQuickSort(T *array, isize size, void *userContext)
{ {
if (!array || size <= 1) return; if (!array || size <= 1) return;
@ -930,11 +930,11 @@ DQN_FILE_SCOPE void DqnQuickSort(T *array, isize size, void *userContext = nullp
{ {
if (!IsLessThan(array[checkIndex], array[itemToInsertIndex], userContext)) if (!IsLessThan(array[checkIndex], array[itemToInsertIndex], userContext))
{ {
T itemToInsert = array[itemToInsertIndex]; T *itemToInsert = array + itemToInsertIndex;
for (i32 i = itemToInsertIndex; i > checkIndex; i--) for (i32 i = itemToInsertIndex; i > checkIndex; i--)
array[i] = array[i - 1]; array[i] = array[i - 1];
array[checkIndex] = itemToInsert; array[checkIndex] = *itemToInsert;
break; break;
} }
} }
@ -984,6 +984,78 @@ DQN_FILE_SCOPE void DqnQuickSort(T *array, isize size, void *userContext = nullp
DqnQuickSort<T, IsLessThan>(array + oneAfterPartitionIndex, (size - oneAfterPartitionIndex), userContext); DqnQuickSort<T, IsLessThan>(array + oneAfterPartitionIndex, (size - oneAfterPartitionIndex), userContext);
} }
template <typename T>
DQN_FILE_SCOPE void DqnQuickSort(T *array, isize size)
{
if (!array || size <= 1) return;
#if 1
// Insertion Sort, under 24->32 is an optimal amount
const i32 QUICK_SORT_THRESHOLD = 24;
if (size < QUICK_SORT_THRESHOLD)
{
i32 itemToInsertIndex = 1;
while (itemToInsertIndex < size)
{
for (i32 checkIndex = 0; checkIndex < itemToInsertIndex; checkIndex++)
{
if (!(array[checkIndex] < array[itemToInsertIndex]))
{
T itemToInsert = array[itemToInsertIndex];
for (i32 i = itemToInsertIndex; i > checkIndex; i--)
array[i] = array[i - 1];
array[checkIndex] = itemToInsert;
break;
}
}
itemToInsertIndex++;
}
return;
}
#endif
auto state = DqnRndPCG();
auto lastIndex = size - 1;
auto pivotIndex = (i64)state.Range(0, (i32)lastIndex);
auto partitionIndex = 0;
auto startIndex = 0;
// Swap pivot with last index, so pivot is always at the end of the array.
// This makes logic much simpler.
DQN_SWAP(T, array[lastIndex], array[pivotIndex]);
pivotIndex = lastIndex;
// 4^, 8, 7, 5, 2, 3, 6
if (array[startIndex] < array[pivotIndex]) partitionIndex++;
startIndex++;
// 4, |8, 7, 5^, 2, 3, 6*
// 4, 5, |7, 8, 2^, 3, 6*
// 4, 5, 2, |8, 7, ^3, 6*
// 4, 5, 2, 3, |7, 8, ^6*
for (auto checkIndex = startIndex; checkIndex < lastIndex; checkIndex++)
{
if (array[checkIndex] < array[pivotIndex])
{
DQN_SWAP(T, array[partitionIndex], array[checkIndex]);
partitionIndex++;
}
}
// Move pivot to right of partition
// 4, 5, 2, 3, |6, 8, ^7*
DQN_SWAP(T, array[partitionIndex], array[pivotIndex]);
DqnQuickSort(array, partitionIndex);
// Skip the value at partion index since that is guaranteed to be sorted.
// 4, 5, 2, 3, (x), 8, 7
i32 oneAfterPartitionIndex = partitionIndex + 1;
DqnQuickSort(array + oneAfterPartitionIndex, (size - oneAfterPartitionIndex));
}
template <typename T> using DqnBSearch_LessThanProc = bool (*)(const T&, const T&); template <typename T> using DqnBSearch_LessThanProc = bool (*)(const T&, const T&);
template <typename T> using DqnBSearch_EqualsProc = bool (*)(const T&, const T&); template <typename T> using DqnBSearch_EqualsProc = bool (*)(const T&, const T&);
#define DQN_BSEARCH_LESS_THAN_PROC(name) template <typename T> inline bool name(T const &a, T const &b) #define DQN_BSEARCH_LESS_THAN_PROC(name) template <typename T> inline bool name(T const &a, T const &b)