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doylet
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Dengine
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eda06bcfe9
Dengine
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data
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shaders
History
Doyle Thai
68c53dad0a
Switch to sprite renderer
2016-06-09 15:49:03 +10:00
..
default.frag.glsl
Initialise repo
2016-06-03 15:07:40 +10:00
default.vert.glsl
Add camera linear rotation
2016-06-03 17:05:28 +10:00
sprite.frag.glsl
Sprite uses unique vao for rendering
2016-06-08 01:35:00 +10:00
sprite.vert.glsl
Switch to sprite renderer
2016-06-09 15:49:03 +10:00