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doylet
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Dengine
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e638724c758013a850cfec3cefe39dc9d394dd9f
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doylet
e638724c75
Add tile grid and atlas concept to game
2016-06-25 21:23:15 +10:00
data
Sprite switches direction, update vbo on render
2016-06-19 00:34:20 +10:00
extern
Complete port over to C, replace glm math lib
2016-06-18 19:12:09 +10:00
src
Add tile grid and atlas concept to game
2016-06-25 21:23:15 +10:00
.clang-format
Port project over to C, some C++ left
2016-06-18 00:40:40 +10:00
.gitattributes
Initialise repo
2016-06-03 15:07:40 +10:00
.gitignore
Build world model in engine
2016-06-17 00:14:58 +10:00
Dengine.sln
Initialise repo
2016-06-03 15:07:40 +10:00
Dengine.vcxproj
Complete port over to C, replace glm math lib
2016-06-18 19:12:09 +10:00
Dengine.vcxproj.filters
Complete port over to C, replace glm math lib
2016-06-18 19:12:09 +10:00
S
Description
Asteroids built on a handmade engine for learning.
11
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0
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1
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C
98.9%
Batchfile
0.7%
GLSL
0.4%