99 lines
2.7 KiB
C
99 lines
2.7 KiB
C
#include "Dengine/Debug.h"
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#include "Dengine/Platform.h"
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DebugState GLOBAL_debugState;
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void debug_init()
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{
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GLOBAL_debugState.totalMemoryAllocated = 0;
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GLOBAL_debugState.callCount = PLATFORM_MEM_ALLOC(debugcallcount_num, i32);
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GLOBAL_debugState.numDebugStrings = 0;
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GLOBAL_debugState.stringUpdateTimer = 0.0f;
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GLOBAL_debugState.stringUpdateRate = 0.15f;
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GLOBAL_debugState.stringLineGap = -1;
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}
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void debug_pushString(char *formatString, void *data, char *dataType)
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{
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if (GLOBAL_debugState.stringUpdateTimer <= 0)
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{
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i32 numDebugStrings = GLOBAL_debugState.numDebugStrings;
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if (common_strcmp(dataType, "v2") == 0)
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{
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v2 val = *(CAST(v2 *) data);
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snprintf(GLOBAL_debugState.debugStrings[numDebugStrings],
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ARRAY_COUNT(GLOBAL_debugState.debugStrings[0]),
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formatString, val.x, val.y);
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}
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else if (common_strcmp(dataType, "i32") == 0)
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{
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i32 val = *(CAST(i32 *) data);
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snprintf(GLOBAL_debugState.debugStrings[numDebugStrings],
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ARRAY_COUNT(GLOBAL_debugState.debugStrings[0]),
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formatString, val);
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}
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else if (common_strcmp(dataType, "f32") == 0)
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{
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f32 val = *(CAST(f32 *) data);
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snprintf(GLOBAL_debugState.debugStrings[numDebugStrings],
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ARRAY_COUNT(GLOBAL_debugState.debugStrings[0]),
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formatString, val);
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}
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else if (common_strcmp(dataType, "char") == 0)
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{
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char *val = CAST(char *)data;
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snprintf(GLOBAL_debugState.debugStrings[numDebugStrings],
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ARRAY_COUNT(GLOBAL_debugState.debugStrings[0]),
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formatString, val);
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}
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else
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{
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ASSERT(INVALID_CODE_PATH);
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}
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GLOBAL_debugState.numDebugStrings++;
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}
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}
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void debug_stringUpdateAndRender(Renderer *renderer, Font *font, f32 dt)
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{
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if (GLOBAL_debugState.stringLineGap == -1)
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{
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GLOBAL_debugState.stringLineGap =
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1.1f * asset_getVFontSpacing(font->metrics);
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GLOBAL_debugState.initialStringPos =
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V2(0.0f,
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(renderer->size.y - 1.8f * GLOBAL_debugState.stringLineGap));
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GLOBAL_debugState.stringPos = GLOBAL_debugState.initialStringPos;
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}
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for (i32 i = 0; i < GLOBAL_debugState.numDebugStrings; i++)
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{
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f32 rotate = 0;
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v4 color = V4(0, 0, 0, 1);
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renderer_staticString(renderer, font, GLOBAL_debugState.debugStrings[i],
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GLOBAL_debugState.stringPos, rotate, color);
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GLOBAL_debugState.stringPos.y -=
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(0.9f * GLOBAL_debugState.stringLineGap);
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}
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if (GLOBAL_debugState.stringUpdateTimer <= 0)
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{
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GLOBAL_debugState.stringUpdateTimer =
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GLOBAL_debugState.stringUpdateRate;
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}
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else
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{
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GLOBAL_debugState.stringUpdateTimer -= dt;
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if (GLOBAL_debugState.stringUpdateTimer <= 0)
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{
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GLOBAL_debugState.numDebugStrings = 0;
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}
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}
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GLOBAL_debugState.stringPos = GLOBAL_debugState.initialStringPos;
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}
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