105 lines
3.7 KiB
XML
105 lines
3.7 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
|
|
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
<ItemGroup>
|
|
<Filter Include="Source Files">
|
|
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
|
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
|
</Filter>
|
|
<Filter Include="Header Files">
|
|
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
|
<Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
|
|
</Filter>
|
|
<Filter Include="Resource Files">
|
|
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
|
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
|
</Filter>
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<ClCompile Include="src\Renderer.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="src\Platform.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="src\AssetManager.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="src\Common.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="src\Debug.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="src\Audio.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="src\dengine.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="src\MemoryArena.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="src\Asteroid.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="src\Entity.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
<ClCompile Include="src\Ui.c">
|
|
<Filter>Source Files</Filter>
|
|
</ClCompile>
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<None Include="data\shaders\default.vert.glsl" />
|
|
<None Include="data\shaders\default.frag.glsl" />
|
|
<None Include="data\shaders\sprite.frag.glsl" />
|
|
<None Include="data\shaders\sprite.vert.glsl" />
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<ClInclude Include="src\include\Dengine\Common.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="src\include\Dengine\OpenGL.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="src\include\Dengine\AssetManager.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="src\include\Breakout\Game.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="src\include\Dengine\Renderer.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="src\include\Dengine\Math.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="src\include\Dengine\Platform.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="src\include\Dengine\Debug.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="src\include\Dengine\Assets.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="src\include\Dengine\MemoryArena.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="src\include\Dengine\Audio.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="src\include\Dengine\WorldTraveller.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="src\include\Dengine\Asteroid.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="src\include\Dengine\Entity.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
<ClInclude Include="src\include\Dengine\Ui.h">
|
|
<Filter>Header Files</Filter>
|
|
</ClInclude>
|
|
</ItemGroup>
|
|
</Project> |