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doylet
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Dengine
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a01c597340c815f2b3037b3fe7932ff8cace1db8
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doylet
a01c597340
Migrate game code into game.c
...
Separate the game code from the engine code
2016-06-08 02:02:58 +10:00
data
Sprite uses unique vao for rendering
2016-06-08 01:35:00 +10:00
extern
Fix VS gitignore ignoring external library folders
2016-06-03 15:18:23 +10:00
src
Migrate game code into game.c
2016-06-08 02:02:58 +10:00
.clang-format
Initialise repo
2016-06-03 15:07:40 +10:00
.gitattributes
Initialise repo
2016-06-03 15:07:40 +10:00
.gitignore
Fix VS gitignore ignoring external library folders
2016-06-03 15:18:23 +10:00
Dengine.sln
Initialise repo
2016-06-03 15:07:40 +10:00
Dengine.vcxproj
Add sprite functionality, doesn't render yet
2016-06-07 23:54:14 +10:00
Dengine.vcxproj.filters
Add sprite functionality, doesn't render yet
2016-06-07 23:54:14 +10:00
S
Description
Asteroids built on a handmade engine for learning.
11
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C
98.9%
Batchfile
0.7%
GLSL
0.4%