Doyle Thai 8fc895e584 Unify entity update to only use state switches
Remove the use of beginAttack and endAttack in the entity update loop and
delegate all changes to entity through state switching. This
consolidates the flow of data in the loop more consistently by going
through one master function. This also minimises the number of
entry-points to functions that will update an entity states- for ease of
comprehension.
2016-07-24 01:22:59 +10:00
2016-06-03 15:07:40 +10:00
2016-06-17 00:14:58 +10:00
2016-06-03 15:07:40 +10:00
Description
Asteroids built on a handmade engine for learning.
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