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include
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Add openal-soft dependency, update opengl macro
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2016-07-24 22:19:25 +10:00 |
AssetManager.c
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Add openal-soft dependency, update opengl macro
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2016-07-24 22:19:25 +10:00 |
build.bat
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Add openal-soft dependency, update opengl macro
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2016-07-24 22:19:25 +10:00 |
Common.c
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Mobs battle with hero, engine architect. changes
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2016-07-19 21:19:26 +10:00 |
Debug.c
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Rotate targetting reticule to mob. Add pivot point
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2016-07-23 21:26:15 +10:00 |
dengine.c
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Add openal-soft dependency, update opengl macro
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2016-07-24 22:19:25 +10:00 |
Platform.c
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Mobs battle with hero, engine architect. changes
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2016-07-19 21:19:26 +10:00 |
Renderer.c
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Add openal-soft dependency, update opengl macro
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2016-07-24 22:19:25 +10:00 |
Shader.c
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Create empty texture idea, change function scopes
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2016-07-16 17:15:03 +10:00 |
static_check.bat
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Add utility scripts for finding todos and statics
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2016-07-20 17:15:31 +10:00 |
Texture.c
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Add openal-soft dependency, update opengl macro
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2016-07-24 22:19:25 +10:00 |
todo_check.bat
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Add utility scripts for finding todos and statics
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2016-07-20 17:15:31 +10:00 |
Tutorial.cpp
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Add basics for breakout game, separate tutorial code
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2016-06-05 17:54:41 +10:00 |
WorldTraveller.c
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Add openal-soft dependency, update opengl macro
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2016-07-24 22:19:25 +10:00 |