Asteroids built on a handmade engine for learning.
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Doyle Thai 5fc58ca643 Create notion of state switching for entities
Encapsulate the process required to switch an entity from state to state
using a state switching function. Add extra minor debug markers.
2016-07-19 15:19:08 +10:00
data Create empty texture idea, change function scopes 2016-07-16 17:15:03 +10:00
extern Complete port over to C, replace glm math lib 2016-06-18 19:12:09 +10:00
src Create notion of state switching for entities 2016-07-19 15:19:08 +10:00
.clang-format Port project over to C, some C++ left 2016-06-18 00:40:40 +10:00
.gitattributes Initialise repo 2016-06-03 15:07:40 +10:00
.gitignore Build world model in engine 2016-06-17 00:14:58 +10:00
Dengine.sln Initialise repo 2016-06-03 15:07:40 +10:00
Dengine.vcxproj Fix up include headers, try to reduce dependencies 2016-07-16 23:27:52 +10:00
Dengine.vcxproj.filters Fix up include headers, try to reduce dependencies 2016-07-16 23:27:52 +10:00