366 lines
9.5 KiB
C++
366 lines
9.5 KiB
C++
///////////////////////////////////////////////////////////////////////////////////
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/// OpenGL Mathematics (glm.g-truc.net)
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///
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/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
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/// Permission is hereby granted, free of charge, to any person obtaining a copy
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/// of this software and associated documentation files (the "Software"), to deal
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/// in the Software without restriction, including without limitation the rights
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/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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/// copies of the Software, and to permit persons to whom the Software is
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/// furnished to do so, subject to the following conditions:
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///
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/// The above copyright notice and this permission notice shall be included in
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/// all copies or substantial portions of the Software.
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///
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/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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/// THE SOFTWARE.
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///
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/// @ref core
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/// @file glm/detail/intrinsic_vector_relational.inl
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/// @date 2009-06-09 / 2011-06-15
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/// @author Christophe Riccio
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///////////////////////////////////////////////////////////////////////////////////
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//
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//// lessThan
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//template <typename valType>
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//GLM_FUNC_QUALIFIER typename tvec2<T, P>::bool_type lessThan
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//(
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// tvec2<T, P> const & x,
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// tvec2<T, P> const & y
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//)
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//{
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// GLM_STATIC_ASSERT(
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// detail::type<valType>::is_float ||
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// detail::type<valType>::is_int ||
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// detail::type<valType>::is_uint);
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//
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// return typename tvec2<bool>::bool_type(x.x < y.x, x.y < y.y);
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//}
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//
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//template <typename valType>
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//GLM_FUNC_QUALIFIER typename tvec3<T, P>::bool_type lessThan
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//(
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// tvec3<T, P> const & x,
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// tvec3<T, P> const & y
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//)
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//{
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// GLM_STATIC_ASSERT(
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// detail::type<valType>::is_float ||
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// detail::type<valType>::is_int ||
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// detail::type<valType>::is_uint);
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//
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// return typename tvec3<bool>::bool_type(x.x < y.x, x.y < y.y, x.z < y.z);
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//}
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//
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//template <typename valType>
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//GLM_FUNC_QUALIFIER typename tvec4<T, P>::bool_type lessThan
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//(
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// tvec4<T, P> const & x,
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// tvec4<T, P> const & y
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//)
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//{
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// GLM_STATIC_ASSERT(
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// detail::type<valType>::is_float ||
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// detail::type<valType>::is_int ||
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// detail::type<valType>::is_uint);
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//
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// return typename tvec4<bool>::bool_type(x.x < y.x, x.y < y.y, x.z < y.z, x.w < y.w);
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//}
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//
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//// lessThanEqual
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//template <typename valType>
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//GLM_FUNC_QUALIFIER typename tvec2<T, P>::bool_type lessThanEqual
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//(
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// tvec2<T, P> const & x,
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// tvec2<T, P> const & y
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//)
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//{
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// GLM_STATIC_ASSERT(
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// detail::type<valType>::is_float ||
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// detail::type<valType>::is_int ||
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// detail::type<valType>::is_uint);
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//
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// return typename tvec2<bool>::bool_type(x.x <= y.x, x.y <= y.y);
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//}
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//
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//template <typename valType>
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//GLM_FUNC_QUALIFIER typename tvec3<T, P>::bool_type lessThanEqual
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//(
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// tvec3<T, P> const & x,
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// tvec3<T, P> const & y
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//)
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//{
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// GLM_STATIC_ASSERT(
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// detail::type<valType>::is_float ||
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// detail::type<valType>::is_int ||
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// detail::type<valType>::is_uint);
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//
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// return typename tvec3<bool>::bool_type(x.x <= y.x, x.y <= y.y, x.z <= y.z);
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//}
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//
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//template <typename valType>
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//GLM_FUNC_QUALIFIER typename tvec4<T, P>::bool_type lessThanEqual
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//(
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// tvec4<T, P> const & x,
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// tvec4<T, P> const & y
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//)
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//{
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// GLM_STATIC_ASSERT(
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// detail::type<valType>::is_float ||
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// detail::type<valType>::is_int ||
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// detail::type<valType>::is_uint);
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//
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// return typename tvec4<bool>::bool_type(x.x <= y.x, x.y <= y.y, x.z <= y.z, x.w <= y.w);
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//}
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//
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//// greaterThan
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//template <typename valType>
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//GLM_FUNC_QUALIFIER typename tvec2<T, P>::bool_type greaterThan
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//(
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// tvec2<T, P> const & x,
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// tvec2<T, P> const & y
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//)
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//{
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// GLM_STATIC_ASSERT(
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// detail::type<valType>::is_float ||
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// detail::type<valType>::is_int ||
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// detail::type<valType>::is_uint);
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//
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// return typename tvec2<bool>::bool_type(x.x > y.x, x.y > y.y);
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//}
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//
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//template <typename valType>
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//GLM_FUNC_QUALIFIER typename tvec3<T, P>::bool_type greaterThan
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//(
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// tvec3<T, P> const & x,
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// tvec3<T, P> const & y
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//)
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//{
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// GLM_STATIC_ASSERT(
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// detail::type<valType>::is_float ||
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// detail::type<valType>::is_int ||
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// detail::type<valType>::is_uint);
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//
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// return typename tvec3<bool>::bool_type(x.x > y.x, x.y > y.y, x.z > y.z);
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//}
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//
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//template <typename valType>
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//GLM_FUNC_QUALIFIER typename tvec4<T, P>::bool_type greaterThan
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//(
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// tvec4<T, P> const & x,
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// tvec4<T, P> const & y
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//)
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//{
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// GLM_STATIC_ASSERT(
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// detail::type<valType>::is_float ||
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// detail::type<valType>::is_int ||
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// detail::type<valType>::is_uint);
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//
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// return typename tvec4<bool>::bool_type(x.x > y.x, x.y > y.y, x.z > y.z, x.w > y.w);
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//}
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//
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//// greaterThanEqual
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//template <typename valType>
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//GLM_FUNC_QUALIFIER typename tvec2<T, P>::bool_type greaterThanEqual
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//(
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// tvec2<T, P> const & x,
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// tvec2<T, P> const & y
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//)
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//{
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// GLM_STATIC_ASSERT(
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// detail::type<valType>::is_float ||
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// detail::type<valType>::is_int ||
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// detail::type<valType>::is_uint);
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//
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// return typename tvec2<bool>::bool_type(x.x >= y.x, x.y >= y.y);
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//}
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//
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//template <typename valType>
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//GLM_FUNC_QUALIFIER typename tvec3<T, P>::bool_type greaterThanEqual
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//(
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// tvec3<T, P> const & x,
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// tvec3<T, P> const & y
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//)
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//{
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// GLM_STATIC_ASSERT(
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// detail::type<valType>::is_float ||
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// detail::type<valType>::is_int ||
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// detail::type<valType>::is_uint);
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//
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// return typename tvec3<bool>::bool_type(x.x >= y.x, x.y >= y.y, x.z >= y.z);
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//}
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//
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//template <typename valType>
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//GLM_FUNC_QUALIFIER typename tvec4<T, P>::bool_type greaterThanEqual
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//(
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// tvec4<T, P> const & x,
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// tvec4<T, P> const & y
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//)
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//{
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// GLM_STATIC_ASSERT(
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// detail::type<valType>::is_float ||
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// detail::type<valType>::is_int ||
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// detail::type<valType>::is_uint);
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//
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// return typename tvec4<bool>::bool_type(x.x >= y.x, x.y >= y.y, x.z >= y.z, x.w >= y.w);
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//}
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//
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//// equal
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//template <typename valType>
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//GLM_FUNC_QUALIFIER typename tvec2<T, P>::bool_type equal
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//(
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// tvec2<T, P> const & x,
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// tvec2<T, P> const & y
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//)
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//{
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// GLM_STATIC_ASSERT(
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// detail::type<valType>::is_float ||
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// detail::type<valType>::is_int ||
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// detail::type<valType>::is_uint ||
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// detail::type<valType>::is_bool);
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//
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// return typename tvec2<T, P>::bool_type(x.x == y.x, x.y == y.y);
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//}
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//
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//template <typename valType>
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//GLM_FUNC_QUALIFIER typename tvec3<T, P>::bool_type equal
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//(
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// tvec3<T, P> const & x,
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// tvec3<T, P> const & y
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//)
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//{
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// GLM_STATIC_ASSERT(
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// detail::type<valType>::is_float ||
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// detail::type<valType>::is_int ||
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// detail::type<valType>::is_uint ||
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// detail::type<valType>::is_bool);
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//
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// return typename tvec3<T, P>::bool_type(x.x == y.x, x.y == y.y, x.z == y.z);
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//}
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//
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//template <typename valType>
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//GLM_FUNC_QUALIFIER typename tvec4<T, P>::bool_type equal
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//(
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// tvec4<T, P> const & x,
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// tvec4<T, P> const & y
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//)
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//{
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// GLM_STATIC_ASSERT(
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// detail::type<valType>::is_float ||
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// detail::type<valType>::is_int ||
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// detail::type<valType>::is_uint ||
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// detail::type<valType>::is_bool);
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//
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// return typename tvec4<T, P>::bool_type(x.x == y.x, x.y == y.y, x.z == y.z, x.w == y.w);
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//}
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//
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//// notEqual
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//template <typename valType>
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//GLM_FUNC_QUALIFIER typename tvec2<T, P>::bool_type notEqual
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//(
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// tvec2<T, P> const & x,
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// tvec2<T, P> const & y
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//)
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//{
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// GLM_STATIC_ASSERT(
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// detail::type<valType>::is_float ||
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// detail::type<valType>::is_int ||
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// detail::type<valType>::is_uint ||
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// detail::type<valType>::is_bool);
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//
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// return typename tvec2<T, P>::bool_type(x.x != y.x, x.y != y.y);
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//}
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//
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//template <typename valType>
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//GLM_FUNC_QUALIFIER typename tvec3<T, P>::bool_type notEqual
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//(
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// tvec3<T, P> const & x,
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// tvec3<T, P> const & y
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//)
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//{
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// GLM_STATIC_ASSERT(
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// detail::type<valType>::is_float ||
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// detail::type<valType>::is_int ||
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// detail::type<valType>::is_uint ||
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// detail::type<valType>::is_bool);
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//
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// return typename tvec3<T, P>::bool_type(x.x != y.x, x.y != y.y, x.z != y.z);
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//}
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//
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//template <typename valType>
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//GLM_FUNC_QUALIFIER typename tvec4<T, P>::bool_type notEqual
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//(
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// tvec4<T, P> const & x,
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// tvec4<T, P> const & y
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//)
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//{
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// GLM_STATIC_ASSERT(
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// detail::type<valType>::is_float ||
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// detail::type<valType>::is_int ||
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// detail::type<valType>::is_uint ||
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// detail::type<valType>::is_bool);
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//
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// return typename tvec4<T, P>::bool_type(x.x != y.x, x.y != y.y, x.z != y.z, x.w != y.w);
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//}
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//
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//// any
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//GLM_FUNC_QUALIFIER bool any(tvec2<bool> const & x)
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//{
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// return x.x || x.y;
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//}
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//
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//GLM_FUNC_QUALIFIER bool any(tvec3<bool> const & x)
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//{
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// return x.x || x.y || x.z;
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//}
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//
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//GLM_FUNC_QUALIFIER bool any(tvec4<bool> const & x)
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//{
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// return x.x || x.y || x.z || x.w;
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//}
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//
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//// all
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//GLM_FUNC_QUALIFIER bool all(const tvec2<bool>& x)
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//{
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// return x.x && x.y;
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//}
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//
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//GLM_FUNC_QUALIFIER bool all(const tvec3<bool>& x)
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//{
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// return x.x && x.y && x.z;
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//}
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//
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//GLM_FUNC_QUALIFIER bool all(const tvec4<bool>& x)
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//{
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// return x.x && x.y && x.z && x.w;
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//}
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//
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//// not
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//GLM_FUNC_QUALIFIER tvec2<bool>::bool_type not_
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//(
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// tvec2<bool> const & v
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//)
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//{
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// return tvec2<bool>::bool_type(!v.x, !v.y);
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//}
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//
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//GLM_FUNC_QUALIFIER tvec3<bool>::bool_type not_
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//(
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// tvec3<bool> const & v
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//)
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//{
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// return tvec3<bool>::bool_type(!v.x, !v.y, !v.z);
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//}
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//
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//GLM_FUNC_QUALIFIER tvec4<bool>::bool_type not_
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//(
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// tvec4<bool> const & v
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//)
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//{
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// return tvec4<bool>::bool_type(!v.x, !v.y, !v.z, !v.w);
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//}
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