Dengine/src
2016-07-16 20:06:52 +10:00
..
include Entities now have health values associated 2016-07-16 20:06:52 +10:00
AssetManager.c Create empty texture idea, change function scopes 2016-07-16 17:15:03 +10:00
build.bat Complete port over to C, replace glm math lib 2016-06-18 19:12:09 +10:00
Common.c Update debug data architecture and methods 2016-07-09 20:46:04 +10:00
Debug.c Add distance to battle range metric in pixels 2016-07-16 02:34:44 +10:00
dengine.c Update debug data architecture and methods 2016-07-09 20:46:04 +10:00
Platform.c Add memory allocation tracking data to debug state 2016-07-09 21:42:36 +10:00
Renderer.c Fix rendering of rects, draw debug target reticule 2016-07-16 17:41:17 +10:00
Shader.c Create empty texture idea, change function scopes 2016-07-16 17:15:03 +10:00
Texture.c Create empty texture idea, change function scopes 2016-07-16 17:15:03 +10:00
Tutorial.cpp Add basics for breakout game, separate tutorial code 2016-06-05 17:54:41 +10:00
WorldTraveller.c Entities now have health values associated 2016-07-16 20:06:52 +10:00