#include #define STB_VORBIS_HEADER_ONLY #include #include "Dengine/Assets.h" #include "Dengine/Audio.h" #include "Dengine/Debug.h" #define AL_CHECK_ERROR() alCheckError_(__FILE__, __LINE__); void alCheckError_(const char *file, int line) { // NOTE(doyle): OpenAL error stack is 1 deep ALenum errorCode; while ((errorCode = alGetError()) != AL_NO_ERROR) { printf("OPENAL "); switch(errorCode) { case AL_INVALID_NAME: printf("INVALID_NAME | "); break; case AL_INVALID_ENUM: printf("INVALID_ENUM | "); break; case AL_INVALID_VALUE: printf("INVALID_VALUE | "); break; case AL_INVALID_OPERATION: printf("INVALID_OPERATION | "); break; case AL_OUT_OF_MEMORY: printf("OUT_OF_MEMORY | "); break; default: printf("UNRECOGNISED ERROR CODE | "); break; } printf("Error %08x, %s (%d)\n", errorCode, file, line); } }; const i32 audio_init(AudioManager *audioManager) { #ifdef DENGINE_DEBUG ASSERT(audioManager); #endif /* Clear error stack */ alGetError(); ALboolean enumerateAudioDevice = alcIsExtensionPresent(NULL, "ALC_ENUMERATION_EXT"); const ALCchar *device = NULL; if (enumerateAudioDevice == AL_TRUE) { // TODO(doyle): Actually allow users to choose device to output /* The OpenAL specification says that the list of devices is organized as a string devices are separated with a NULL character and the list is terminated by two NULL characters. alcGetString with NULL = get all device spcifiers not a particular one */ device = alcGetString(NULL, ALC_DEVICE_SPECIFIER); const ALCchar *next = device + 1; size_t len = 0; printf("Devices list:\n"); printf("----------\n"); while (device && *device != '\0' && next && *next != '\0') { printf("%s\n", device); len = common_strlen(device); device += (len + 1); next += (len + 2); } printf("----------\n"); } /* Get audio device */ ALCdevice *deviceAL = alcOpenDevice(device); if (!deviceAL) { printf("alcOpenDevice() failed: Failed to init OpenAL device.\n"); return -1; } /* Set device context */ ALCcontext *contextAL = alcCreateContext(deviceAL, NULL); alcMakeContextCurrent(contextAL); if (!contextAL) { printf("alcCreateContext() failed: Failed create AL context.\n"); return -1; } AL_CHECK_ERROR(); for (i32 i = 0; i < ARRAY_COUNT(audioManager->sourceList); i++) { alGenSources(1, &audioManager->sourceList[i].id); AL_CHECK_ERROR(); // NOTE(doyle): If last entry, loop the free source to front of list if (i + 1 >= ARRAY_COUNT(audioManager->sourceList)) audioManager->sourceList[i].nextFreeIndex = 0; else audioManager->sourceList[i].nextFreeIndex = i+1; } audioManager->freeSourceIndex = 0; return 0; } INTERNAL inline u32 getSourceId(AudioManager *audioManager, AudioRenderer *audioRenderer) { u32 result = audioManager->sourceList[audioRenderer->sourceIndex].id; return result; } INTERNAL i32 rendererAcquire(AudioManager *audioManager, AudioRenderer *audioRenderer) { i32 vacantSource = audioManager->freeSourceIndex; #ifdef DENGINE_DEBUG ASSERT(audioManager && audioRenderer); ASSERT(vacantSource >= 0); #endif if (audioManager->sourceList[vacantSource].nextFreeIndex == AUDIO_NO_FREE_SOURCE) { // TODO(doyle): Error messaging return paths DEBUG_LOG("rendererAcquire(): Failed to acquire free source, all busy"); return -1; } u32 checkSource = getSourceId(audioManager, audioRenderer); if (alIsSource(checkSource) == AL_TRUE) { DEBUG_LOG( "rendererAcquire(): Renderer has not been released before " "acquiring, force release by stopping stream"); audio_streamStopVorbis(audioManager, audioRenderer); } /* Assign a vacant source slot to renderer */ audioRenderer->sourceIndex = vacantSource; /* Update the immediate free source index */ audioManager->freeSourceIndex = audioManager->sourceList[vacantSource].nextFreeIndex; /* Mark current source as in use */ audioManager->sourceList[vacantSource].nextFreeIndex = AUDIO_NO_FREE_SOURCE; /* Generate audio data buffers */ alGenBuffers(ARRAY_COUNT(audioRenderer->bufferId), audioRenderer->bufferId); AL_CHECK_ERROR(); //alSourcef(audioRenderer->sourceId[0], AL_PITCH, 2.0f); return 0; } INTERNAL const i32 rendererRelease(AudioManager *audioManager, AudioRenderer *audioRenderer) { i32 result = 0; u32 alSourceId = getSourceId(audioManager, audioRenderer); if (alIsSource(alSourceId) == AL_FALSE) { DEBUG_LOG( "rendererRelease(): Trying to release invalid source, early exit"); result = -1; return result; } alSourceUnqueueBuffers(alSourceId, ARRAY_COUNT(audioRenderer->bufferId), audioRenderer->bufferId); alDeleteBuffers(ARRAY_COUNT(audioRenderer->bufferId), audioRenderer->bufferId); AL_CHECK_ERROR(); for (i32 i = 0; i < ARRAY_COUNT(audioRenderer->bufferId); i++) { audioRenderer->bufferId[i] = 0; } audioRenderer->audio = NULL; audioRenderer->numPlays = 0; u32 sourceIndexToFree = audioRenderer->sourceIndex; audioRenderer->sourceIndex = AUDIO_SOURCE_UNASSIGNED; audioManager->sourceList[sourceIndexToFree].nextFreeIndex = audioManager->freeSourceIndex; audioManager->freeSourceIndex = sourceIndexToFree; return result; } #define AUDIO_CHUNK_SIZE_ 65536 const i32 audio_streamPlayVorbis(AudioManager *audioManager, AudioRenderer *audioRenderer, AudioVorbis *vorbis, i32 numPlays) { #ifdef DENGINE_DEBUG ASSERT(audioManager && audioRenderer && vorbis); if (numPlays != AUDIO_REPEAT_INFINITE && numPlays <= 0) { DEBUG_LOG("audio_streamPlayVorbis() warning: Number of plays is less than 0"); } #endif i32 result = rendererAcquire(audioManager, audioRenderer); if (result) { DEBUG_LOG("audio_streamPlayVorbis() failed: Could not acquire renderer"); return result; } /* Determine format */ audioRenderer->format = AL_FORMAT_MONO16; if (vorbis->info.channels == 2) audioRenderer->format = AL_FORMAT_STEREO16; else if (vorbis->info.channels != 1) { #ifdef DENGINE_DEBUG DEBUG_LOG( "audio_streamPlayVorbis() warning: Unexpected channel format"); #endif } audioRenderer->audio = vorbis; audioRenderer->numPlays = numPlays; return 0; } const i32 audio_streamStopVorbis(AudioManager *audioManager, AudioRenderer *audioRenderer) { i32 result = 0; u32 alSourceId = getSourceId(audioManager, audioRenderer); if (alIsSource(alSourceId) == AL_TRUE) { alSourceStop(alSourceId); AL_CHECK_ERROR(); result = rendererRelease(audioManager, audioRenderer); } else { DEBUG_LOG("audio_streamStopVorbis(): Tried to stop invalid source"); result = -1; } return result; } const i32 audio_streamPauseVorbis(AudioManager *audioManager, AudioRenderer *audioRenderer) { i32 result = 0; u32 alSourceId = getSourceId(audioManager, audioRenderer); if (alIsSource(alSourceId) == AL_TRUE) { alSourcePause(alSourceId); AL_CHECK_ERROR(); } else { DEBUG_LOG("audio_streamPauseVorbis(): Tried to pause invalid source"); result = -1; } return result; } const i32 audio_streamResumeVorbis(AudioManager *audioManager, AudioRenderer *audioRenderer) { i32 result = 0; u32 alSourceId = getSourceId(audioManager, audioRenderer); if (alIsSource(alSourceId) == AL_TRUE) { alSourcePlay(alSourceId); AL_CHECK_ERROR(); } else { DEBUG_LOG("audio_streamResumeVorbis(): Tried to resume invalid source"); result = -1; } return result; } const i32 audio_updateAndPlay(AudioManager *audioManager, AudioRenderer *audioRenderer) { AudioVorbis *audio = audioRenderer->audio; if (!audio) return 0; if (audioRenderer->numPlays != AUDIO_REPEAT_INFINITE && audioRenderer->numPlays <= 0) { i32 result = rendererRelease(audioManager, audioRenderer); return result; } u32 alSourceId = getSourceId(audioManager, audioRenderer); if (alIsSource(alSourceId) == AL_FALSE) { DEBUG_LOG("audio_updateAndPlay(): Update failed on invalid source id"); return -1; } ALint audioState; alGetSourcei(alSourceId, AL_SOURCE_STATE, &audioState); AL_CHECK_ERROR(); if (audioState == AL_STOPPED || audioState == AL_INITIAL) { if (audioState == AL_STOPPED) { if (audioRenderer->numPlays != AUDIO_REPEAT_INFINITE) audioRenderer->numPlays--; if (audioRenderer->numPlays == AUDIO_REPEAT_INFINITE || audioRenderer->numPlays > 0) { // TODO(doyle): Delete and recreate fixes clicking when reusing // buffers alDeleteBuffers(ARRAY_COUNT(audioRenderer->bufferId), audioRenderer->bufferId); AL_CHECK_ERROR(); alGenBuffers(ARRAY_COUNT(audioRenderer->bufferId), audioRenderer->bufferId); AL_CHECK_ERROR(); } else { i32 result = rendererRelease(audioManager, audioRenderer); return result; } } // TODO(doyle): Possible bug! Multiple sources playing same file seeking // file ptr to start may interrupt other stream stb_vorbis_seek_start(audio->file); for (i32 i = 0; i < ARRAY_COUNT(audioRenderer->bufferId); i++) { i16 audioChunk[AUDIO_CHUNK_SIZE_] = {0}; stb_vorbis_get_samples_short_interleaved( audio->file, audio->info.channels, audioChunk, AUDIO_CHUNK_SIZE_); alBufferData(audioRenderer->bufferId[i], audioRenderer->format, audioChunk, AUDIO_CHUNK_SIZE_ * sizeof(i16), audio->info.sample_rate); AL_CHECK_ERROR(); } alSourceQueueBuffers(alSourceId, ARRAY_COUNT(audioRenderer->bufferId), audioRenderer->bufferId); AL_CHECK_ERROR(); alSourcePlay(alSourceId); AL_CHECK_ERROR(); } else if (audioState == AL_PLAYING) { ALint numProcessedBuffers; alGetSourcei(alSourceId, AL_BUFFERS_PROCESSED, &numProcessedBuffers); AL_CHECK_ERROR(); if (numProcessedBuffers > 0) { ALint numBuffersToUnqueue = 1; ALuint emptyBufferId; alSourceUnqueueBuffers(alSourceId, numBuffersToUnqueue, &emptyBufferId); AL_CHECK_ERROR(); i16 audioChunk[AUDIO_CHUNK_SIZE_] = {0}; i32 sampleCount = stb_vorbis_get_samples_short_interleaved( audio->file, audio->info.channels, audioChunk, AUDIO_CHUNK_SIZE_); /* There are still samples to play */ if (sampleCount > 0) { alBufferData(emptyBufferId, audioRenderer->format, audioChunk, sampleCount * audio->info.channels * sizeof(i16), audio->info.sample_rate); AL_CHECK_ERROR(); alSourceQueueBuffers(alSourceId, 1, &emptyBufferId); AL_CHECK_ERROR(); } } } return 0; }