@echo OFF REM Drop compilation files into build folder IF NOT EXIST ..\bin mkdir ..\bin pushd ..\bin set GLEW=..\extern\glew-1.13.0 set GLFW=..\extern\glfw-3.2.bin.WIN32 set STB=..\extern\stb-master REM EHsc enables exception handling REM MD uses dynamic runtime library REM Zi enables debug data set compileFlags=/EHsc /MD /Zi /W3 REM Include directories set includeFlags=/I ..\src\include /I %GLEW%\include /I %GLFW%\include /I %STB%\include REM Link libraries set linkLibraries=/link opengl32.lib %GLFW%\lib-vc2015\glfw3.lib %GLEW%\lib\Release\Win32\glew32s.lib gdi32.lib user32.lib shell32.lib set ignoreLibraries=/NODEFAULTLIB:"libc.lib" /NODEFAULTLIB:"libcmt.lib" /NODEFAULTLIB:"libcd.lib" /NODEFAULTLIB:"libcmtd.lib" /NODEFAULTLIB:"msvcrtd.lib" cl %compileFlags% ..\src\*.c %includeFlags% %linkLibraries% %ignoreLibraries% /OUT:"Dengine.exe" REM /SUBSYSTEM:CONSOLE popd