|  | 7a2dc3da41 | Add game entity list rendering, create animations | 2016-06-23 18:40:00 +10:00 |  | 
			
				
					|  | d44ddf9371 | Sprite switches direction, update vbo on render | 2016-06-19 00:34:20 +10:00 |  | 
			
				
					|  | bb57f080c9 | Draw sprite from offset into tilesheet | 2016-06-18 20:45:14 +10:00 |  | 
			
				
					|  | 753d700ca6 | Complete port over to C, replace glm math lib | 2016-06-18 19:12:09 +10:00 |  | 
			
				
					|  | d4117ea729 | Start math library by preprocessor templating | 2016-06-18 03:15:02 +10:00 |  | 
			
				
					|  | 6251e105c8 | Remove stdstring, use platform layer to open files | 2016-06-18 02:01:43 +10:00 |  | 
			
				
					|  | 3c51010e77 | Port project over to C, some C++ left | 2016-06-18 00:40:40 +10:00 |  | 
			
				
					|  | bcb847c18c | Add acceleration to movement code | 2016-06-17 18:11:23 +10:00 |  | 
			
				
					|  | 9861a02ed1 | Add frame limiter, update glfw to 3.2 | 2016-06-17 03:00:11 +10:00 |  | 
			
				
					|  | 5cebf9ad0d | Build world model in engine | 2016-06-17 00:14:58 +10:00 |  | 
			
				
					|  | 68c53dad0a | Switch to sprite renderer | 2016-06-09 15:49:03 +10:00 |  | 
			
				
					|  | 60fcecab0e | Apply const correctness to project | 2016-06-08 17:29:16 +10:00 |  | 
			
				
					|  | a01c597340 | Migrate game code into game.c Separate the game code from the engine code | 2016-06-08 02:02:58 +10:00 |  | 
			
				
					|  | 6f7f9fa50a | Sprite uses unique vao for rendering Remove notation of "m" in member variables. | 2016-06-08 01:35:00 +10:00 |  | 
			
				
					|  | 761609e1f9 | Add sprite functionality, doesn't render yet | 2016-06-07 23:54:14 +10:00 |  | 
			
				
					|  | 864dca6f3d | Add basics for breakout game, separate tutorial code | 2016-06-05 17:54:41 +10:00 |  | 
			
				
					|  | 7295d4712c | Abstract asset loading to asset manager | 2016-06-04 22:42:22 +10:00 |  | 
			
				
					|  | 540b871c58 | Add camera linear rotation | 2016-06-03 17:05:28 +10:00 |  | 
			
				
					|  | 04e9f7bf85 | Initialise repo | 2016-06-03 15:07:40 +10:00 |  |