46629a489a 
							
						 
					 
					
						
						
							
							Add debug rendering, fix misaligned pos render bug  
						
						... 
						
						
						
						Rendering using a non-default quad specifies normalised coordinates
relative to the frame buffer size. Hence each render of these frames
should origin from (0,0) any other value is invalid. 
						
						
					 
					
						2016-07-08 02:45:37 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							753d700ca6 
							
						 
					 
					
						
						
							
							Complete port over to C, replace glm math lib  
						
						
						
						
					 
					
						2016-06-18 19:12:09 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							6251e105c8 
							
						 
					 
					
						
						
							
							Remove stdstring, use platform layer to open files  
						
						
						
						
					 
					
						2016-06-18 02:01:43 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							3c51010e77 
							
						 
					 
					
						
						
							
							Port project over to C, some C++ left  
						
						
						
						
					 
					
						2016-06-18 00:40:40 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							bcb847c18c 
							
						 
					 
					
						
						
							
							Add acceleration to movement code  
						
						
						
						
					 
					
						2016-06-17 18:11:23 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							5cebf9ad0d 
							
						 
					 
					
						
						
							
							Build world model in engine  
						
						
						
						
					 
					
						2016-06-17 00:14:58 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							68c53dad0a 
							
						 
					 
					
						
						
							
							Switch to sprite renderer  
						
						
						
						
					 
					
						2016-06-09 15:49:03 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							761609e1f9 
							
						 
					 
					
						
						
							
							Add sprite functionality, doesn't render yet  
						
						
						
						
					 
					
						2016-06-07 23:54:14 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							864dca6f3d 
							
						 
					 
					
						
						
							
							Add basics for breakout game, separate tutorial code  
						
						
						
						
					 
					
						2016-06-05 17:54:41 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							7295d4712c 
							
						 
					 
					
						
						
							
							Abstract asset loading to asset manager  
						
						
						
						
					 
					
						2016-06-04 22:42:22 +10:00 
						 
				 
			
				
					
						
					 
					
						
						
						
						
							
						
						
							04e9f7bf85 
							
						 
					 
					
						
						
							
							Initialise repo  
						
						
						
						
					 
					
						2016-06-03 15:07:40 +10:00