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12fbc1000e
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Basic framework for scaling text, unimplemented
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2016-07-15 18:34:23 +10:00 |
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ea50aeb44e
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Allow color modulation of sprites, refactor renderer init
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2016-07-09 16:08:03 +10:00 |
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13a2152bf6
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Correctly align text rendering to baseline
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2016-07-07 22:30:06 +10:00 |
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ef112fa4cb
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Flip font texture vertically on atlas creation
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2016-06-29 14:04:35 +10:00 |
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f53325cc6a
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Batch tiles to single vbo at render pass
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2016-06-28 02:28:57 +10:00 |
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d44ddf9371
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Sprite switches direction, update vbo on render
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2016-06-19 00:34:20 +10:00 |
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bb57f080c9
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Draw sprite from offset into tilesheet
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2016-06-18 20:45:14 +10:00 |
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68c53dad0a
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Switch to sprite renderer
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2016-06-09 15:49:03 +10:00 |
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6f7f9fa50a
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Sprite uses unique vao for rendering
Remove notation of "m" in member variables.
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2016-06-08 01:35:00 +10:00 |
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761609e1f9
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Add sprite functionality, doesn't render yet
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2016-06-07 23:54:14 +10:00 |
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d08cc4621b
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Add zooming by modifying fov in perspective matrix
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2016-06-04 17:14:08 +10:00 |
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540b871c58
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Add camera linear rotation
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2016-06-03 17:05:28 +10:00 |
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04e9f7bf85
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Initialise repo
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2016-06-03 15:07:40 +10:00 |
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