Commit Graph

8 Commits

Author SHA1 Message Date
064d17d34c Asteroid data merged to entity and display
Asteroids move and are a part of the entity sytem. Added some debug markers for
memory usage and fixed a bug in logic causing degenerate triangles to show up
depending on the angle of approach towards the origin.
2016-11-17 18:15:36 +11:00
e49984b3d0 Add arbitrary asteroid polygon rendering 2016-11-17 00:50:49 +11:00
b75d700dd6 Rename rect members from pos, size to min, max 2016-11-16 16:57:24 +11:00
21bf650298 Fix triangle rendering and wireframe 2016-11-16 13:00:59 +11:00
339ae38b38 Simplify shaders, enable coloring of primitives 2016-11-12 01:17:30 +11:00
981d87a2d7 Add proper wireframe mode, rotation to triangle 2016-11-12 00:22:09 +11:00
6d67485d49 Add primitive triangle rendering code 2016-11-11 21:43:03 +11:00
4795fe1cb1 Switch developing game to asteroids, start project
Switch to something of smaller scope in aim to be able to finish a project from
start to finish. Also allow refreshed eyes to review the existing API and see
what can be improved on after taking a short break from the project.
2016-11-09 22:36:41 +11:00