Separate UI code into own file
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+2
-1
@@ -36,7 +36,8 @@ AudioVorbis *asset_getVorbis(AssetManager *assetManager,
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return NULL;
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}
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Texture *asset_getTexture(AssetManager *assetManager, const enum TexList type)
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Texture *asset_getTexture(AssetManager *const assetManager,
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const enum TexList type)
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{
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if (type < texlist_count)
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return &assetManager->textures[type];
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