Sprite switches direction, update vbo on render

This commit is contained in:
2016-06-19 00:34:20 +10:00
parent bb57f080c9
commit d44ddf9371
6 changed files with 81 additions and 40 deletions
+1 -1
View File
@@ -23,7 +23,7 @@ void renderer_entity(Renderer *renderer, Entity *entity, f32 rotate, v3 color)
shader_uniformSet1i(renderer->shader, "tex", 0);
glCheckError();
glBindVertexArray(renderer->quadVAO);
glBindVertexArray(renderer->vao);
glCheckError();
glDrawArrays(GL_TRIANGLE_STRIP, 0, 4);
glCheckError();