Fix up include headers, try to reduce dependencies

Ensure that all headers are self-sufficient instead of relying on included
headers to include headers for execution.
This commit is contained in:
doylet committed 2016-07-16 23:27:52 +10:00
1 parent 6da8eff9b1
commit a426461dad
17 files changed
+176 -159

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@@ -138,6 +138,7 @@
<None Include="data\shaders\sprite.vert.glsl" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="src\include\Dengine\Assets.h" />
<ClInclude Include="src\include\Dengine\Debug.h" />
<ClInclude Include="src\include\Dengine\Platform.h" />
<ClInclude Include="src\include\Dengine\AssetManager.h" />