Add proper wireframe mode, rotation to triangle
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@@ -200,7 +200,7 @@ i32 main(void)
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glfwPollEvents();
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/* Rendering commands here*/
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glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
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glClearColor(0.2f, 0.2f, 0.2f, 1.0f);
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glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
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asteroid_gameUpdateAndRender(&gameState, &memory, windowSize,
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