Add basics for breakout game, separate tutorial code

This commit is contained in:
2016-06-05 17:54:41 +10:00
parent 17a89269f0
commit 864dca6f3d
8 changed files with 511 additions and 197 deletions
+3
View File
@@ -122,8 +122,10 @@
<ItemGroup>
<ClCompile Include="src\AssetManager.cpp" />
<ClCompile Include="src\dengine.cpp" />
<ClCompile Include="src\Game.cpp" />
<ClCompile Include="src\Shader.cpp" />
<ClCompile Include="src\Texture.cpp" />
<ClCompile Include="src\Tutorial.cpp" />
</ItemGroup>
<ItemGroup>
<None Include="data\shaders\default.frag.glsl" />
@@ -132,6 +134,7 @@
<ItemGroup>
<ClInclude Include="src\include\Dengine\AssetManager.h" />
<ClInclude Include="src\include\Dengine\Common.h" />
<ClInclude Include="src\include\Breakout\Game.h" />
<ClInclude Include="src\include\Dengine\OpenGL.h" />
<ClInclude Include="src\include\Dengine\Shader.h" />
<ClInclude Include="src\include\Dengine\Texture.h" />