Add basics for breakout game, separate tutorial code
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@@ -122,8 +122,10 @@
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<ItemGroup>
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<ClCompile Include="src\AssetManager.cpp" />
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<ClCompile Include="src\dengine.cpp" />
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<ClCompile Include="src\Game.cpp" />
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<ClCompile Include="src\Shader.cpp" />
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<ClCompile Include="src\Texture.cpp" />
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<ClCompile Include="src\Tutorial.cpp" />
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</ItemGroup>
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<ItemGroup>
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<None Include="data\shaders\default.frag.glsl" />
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@@ -132,6 +134,7 @@
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<ItemGroup>
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<ClInclude Include="src\include\Dengine\AssetManager.h" />
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<ClInclude Include="src\include\Dengine\Common.h" />
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<ClInclude Include="src\include\Breakout\Game.h" />
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<ClInclude Include="src\include\Dengine\OpenGL.h" />
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<ClInclude Include="src\include\Dengine\Shader.h" />
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<ClInclude Include="src\include\Dengine\Texture.h" />
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