Add openal-soft dependency, update opengl macro
This commit is contained in:
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@ -71,8 +71,8 @@
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<OutDir>.\bin\</OutDir>
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<OutDir>.\bin\</OutDir>
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<IntDir>.\bin\</IntDir>
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<IntDir>.\bin\</IntDir>
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<IncludePath>extern\stb-master\include;src\include;extern\glew-1.13.0\include;extern\glfw-3.2.bin.WIN32\include;$(IncludePath)</IncludePath>
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<IncludePath>extern\stb-master\include;src\include;extern\glew-1.13.0\include;extern\glfw-3.2.bin.WIN32\include;extern\openal-soft\include;$(IncludePath)</IncludePath>
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<LibraryPath>extern\glew-1.13.0\lib\Release\Win32;extern\glfw-3.2.bin.WIN32\lib-vc2015;$(LibraryPath)</LibraryPath>
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<LibraryPath>extern\glew-1.13.0\lib\Release\Win32;extern\openal-soft\lib\Win32;extern\glfw-3.2.bin.WIN32\lib-vc2015;$(LibraryPath)</LibraryPath>
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</PropertyGroup>
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</PropertyGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
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<ClCompile>
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<ClCompile>
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@ -82,7 +82,7 @@
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
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</ClCompile>
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</ClCompile>
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<Link>
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<Link>
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<AdditionalDependencies>opengl32.lib;glfw3.lib;glew32s.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<AdditionalDependencies>opengl32.lib;glfw3.lib;glew32s.lib;OpenAL32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<IgnoreSpecificDefaultLibraries>libc.lib;libcmt.lib;libcd.lib;libcmtd.lib;msvcrtd.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
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<IgnoreSpecificDefaultLibraries>libc.lib;libcmt.lib;libcd.lib;libcmtd.lib;msvcrtd.lib;%(IgnoreSpecificDefaultLibraries)</IgnoreSpecificDefaultLibraries>
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</Link>
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</Link>
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</ItemDefinitionGroup>
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</ItemDefinitionGroup>
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Binary file not shown.
656
extern/openal-soft/include/OpenAL/al.h
vendored
Normal file
656
extern/openal-soft/include/OpenAL/al.h
vendored
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@ -0,0 +1,656 @@
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#ifndef AL_AL_H
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#define AL_AL_H
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#if defined(__cplusplus)
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extern "C" {
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#endif
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#ifndef AL_API
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#if defined(AL_LIBTYPE_STATIC)
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#define AL_API
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#elif defined(_WIN32)
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#define AL_API __declspec(dllimport)
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#else
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#define AL_API extern
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#endif
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#endif
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#if defined(_WIN32)
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#define AL_APIENTRY __cdecl
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#else
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#define AL_APIENTRY
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#endif
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/** Deprecated macro. */
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#define OPENAL
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#define ALAPI AL_API
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#define ALAPIENTRY AL_APIENTRY
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#define AL_INVALID (-1)
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#define AL_ILLEGAL_ENUM AL_INVALID_ENUM
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#define AL_ILLEGAL_COMMAND AL_INVALID_OPERATION
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/** Supported AL version. */
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#define AL_VERSION_1_0
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#define AL_VERSION_1_1
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/** 8-bit boolean */
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typedef char ALboolean;
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/** character */
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typedef char ALchar;
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/** signed 8-bit 2's complement integer */
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typedef signed char ALbyte;
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/** unsigned 8-bit integer */
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typedef unsigned char ALubyte;
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/** signed 16-bit 2's complement integer */
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typedef short ALshort;
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/** unsigned 16-bit integer */
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typedef unsigned short ALushort;
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/** signed 32-bit 2's complement integer */
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typedef int ALint;
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/** unsigned 32-bit integer */
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typedef unsigned int ALuint;
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/** non-negative 32-bit binary integer size */
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typedef int ALsizei;
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/** enumerated 32-bit value */
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typedef int ALenum;
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/** 32-bit IEEE754 floating-point */
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typedef float ALfloat;
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/** 64-bit IEEE754 floating-point */
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typedef double ALdouble;
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/** void type (for opaque pointers only) */
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typedef void ALvoid;
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/* Enumerant values begin at column 50. No tabs. */
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/** "no distance model" or "no buffer" */
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#define AL_NONE 0
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/** Boolean False. */
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#define AL_FALSE 0
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/** Boolean True. */
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#define AL_TRUE 1
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/**
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* Relative source.
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* Type: ALboolean
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* Range: [AL_TRUE, AL_FALSE]
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* Default: AL_FALSE
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*
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* Specifies if the Source has relative coordinates.
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*/
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#define AL_SOURCE_RELATIVE 0x202
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/**
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* Inner cone angle, in degrees.
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* Type: ALint, ALfloat
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* Range: [0 - 360]
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* Default: 360
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*
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* The angle covered by the inner cone, where the source will not attenuate.
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*/
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#define AL_CONE_INNER_ANGLE 0x1001
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/**
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* Outer cone angle, in degrees.
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* Range: [0 - 360]
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* Default: 360
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*
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* The angle covered by the outer cone, where the source will be fully
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* attenuated.
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*/
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#define AL_CONE_OUTER_ANGLE 0x1002
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/**
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* Source pitch.
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* Type: ALfloat
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* Range: [0.5 - 2.0]
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* Default: 1.0
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*
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* A multiplier for the frequency (sample rate) of the source's buffer.
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*/
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#define AL_PITCH 0x1003
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/**
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* Source or listener position.
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* Type: ALfloat[3], ALint[3]
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* Default: {0, 0, 0}
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*
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* The source or listener location in three dimensional space.
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*
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* OpenAL, like OpenGL, uses a right handed coordinate system, where in a
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* frontal default view X (thumb) points right, Y points up (index finger), and
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* Z points towards the viewer/camera (middle finger).
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*
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* To switch from a left handed coordinate system, flip the sign on the Z
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* coordinate.
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*/
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#define AL_POSITION 0x1004
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/**
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* Source direction.
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* Type: ALfloat[3], ALint[3]
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* Default: {0, 0, 0}
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*
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* Specifies the current direction in local space.
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* A zero-length vector specifies an omni-directional source (cone is ignored).
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*/
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#define AL_DIRECTION 0x1005
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/**
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* Source or listener velocity.
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* Type: ALfloat[3], ALint[3]
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* Default: {0, 0, 0}
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*
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* Specifies the current velocity in local space.
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*/
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#define AL_VELOCITY 0x1006
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/**
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* Source looping.
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* Type: ALboolean
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* Range: [AL_TRUE, AL_FALSE]
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* Default: AL_FALSE
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*
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* Specifies whether source is looping.
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*/
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#define AL_LOOPING 0x1007
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/**
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* Source buffer.
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* Type: ALuint
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* Range: any valid Buffer.
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*
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* Specifies the buffer to provide sound samples.
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*/
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#define AL_BUFFER 0x1009
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/**
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* Source or listener gain.
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* Type: ALfloat
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* Range: [0.0 - ]
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*
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* A value of 1.0 means unattenuated. Each division by 2 equals an attenuation
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* of about -6dB. Each multiplicaton by 2 equals an amplification of about
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* +6dB.
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*
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* A value of 0.0 is meaningless with respect to a logarithmic scale; it is
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* silent.
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*/
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#define AL_GAIN 0x100A
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/**
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* Minimum source gain.
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* Type: ALfloat
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* Range: [0.0 - 1.0]
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*
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* The minimum gain allowed for a source, after distance and cone attenation is
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* applied (if applicable).
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*/
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#define AL_MIN_GAIN 0x100D
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/**
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* Maximum source gain.
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* Type: ALfloat
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* Range: [0.0 - 1.0]
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*
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* The maximum gain allowed for a source, after distance and cone attenation is
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* applied (if applicable).
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*/
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#define AL_MAX_GAIN 0x100E
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/**
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* Listener orientation.
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* Type: ALfloat[6]
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* Default: {0.0, 0.0, -1.0, 0.0, 1.0, 0.0}
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*
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* Effectively two three dimensional vectors. The first vector is the front (or
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* "at") and the second is the top (or "up").
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*
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* Both vectors are in local space.
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*/
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#define AL_ORIENTATION 0x100F
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/**
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* Source state (query only).
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* Type: ALint
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* Range: [AL_INITIAL, AL_PLAYING, AL_PAUSED, AL_STOPPED]
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*/
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#define AL_SOURCE_STATE 0x1010
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/** Source state value. */
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#define AL_INITIAL 0x1011
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#define AL_PLAYING 0x1012
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#define AL_PAUSED 0x1013
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#define AL_STOPPED 0x1014
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/**
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* Source Buffer Queue size (query only).
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* Type: ALint
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*
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* The number of buffers queued using alSourceQueueBuffers, minus the buffers
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* removed with alSourceUnqueueBuffers.
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*/
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#define AL_BUFFERS_QUEUED 0x1015
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/**
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* Source Buffer Queue processed count (query only).
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* Type: ALint
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*
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* The number of queued buffers that have been fully processed, and can be
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* removed with alSourceUnqueueBuffers.
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*
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* Looping sources will never fully process buffers because they will be set to
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* play again for when the source loops.
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*/
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#define AL_BUFFERS_PROCESSED 0x1016
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/**
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* Source reference distance.
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* Type: ALfloat
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* Range: [0.0 - ]
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* Default: 1.0
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*
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* The distance in units that no attenuation occurs.
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*
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* At 0.0, no distance attenuation ever occurs on non-linear attenuation models.
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*/
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#define AL_REFERENCE_DISTANCE 0x1020
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/**
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* Source rolloff factor.
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* Type: ALfloat
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* Range: [0.0 - ]
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* Default: 1.0
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*
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* Multiplier to exaggerate or diminish distance attenuation.
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*
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* At 0.0, no distance attenuation ever occurs.
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*/
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#define AL_ROLLOFF_FACTOR 0x1021
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/**
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* Outer cone gain.
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* Type: ALfloat
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* Range: [0.0 - 1.0]
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* Default: 0.0
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*
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* The gain attenuation applied when the listener is outside of the source's
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* outer cone.
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*/
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#define AL_CONE_OUTER_GAIN 0x1022
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/**
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* Source maximum distance.
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* Type: ALfloat
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* Range: [0.0 - ]
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* Default: +inf
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*
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* The distance above which the source is not attenuated any further with a
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* clamped distance model, or where attenuation reaches 0.0 gain for linear
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* distance models with a default rolloff factor.
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*/
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#define AL_MAX_DISTANCE 0x1023
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/** Source buffer position, in seconds */
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#define AL_SEC_OFFSET 0x1024
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/** Source buffer position, in sample frames */
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#define AL_SAMPLE_OFFSET 0x1025
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/** Source buffer position, in bytes */
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#define AL_BYTE_OFFSET 0x1026
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/**
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* Source type (query only).
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* Type: ALint
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* Range: [AL_STATIC, AL_STREAMING, AL_UNDETERMINED]
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*
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* A Source is Static if a Buffer has been attached using AL_BUFFER.
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*
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* A Source is Streaming if one or more Buffers have been attached using
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* alSourceQueueBuffers.
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*
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* A Source is Undetermined when it has the NULL buffer attached using
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* AL_BUFFER.
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*/
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#define AL_SOURCE_TYPE 0x1027
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/** Source type value. */
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#define AL_STATIC 0x1028
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#define AL_STREAMING 0x1029
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#define AL_UNDETERMINED 0x1030
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/** Buffer format specifier. */
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#define AL_FORMAT_MONO8 0x1100
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#define AL_FORMAT_MONO16 0x1101
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#define AL_FORMAT_STEREO8 0x1102
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#define AL_FORMAT_STEREO16 0x1103
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/** Buffer frequency (query only). */
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#define AL_FREQUENCY 0x2001
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/** Buffer bits per sample (query only). */
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#define AL_BITS 0x2002
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/** Buffer channel count (query only). */
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#define AL_CHANNELS 0x2003
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/** Buffer data size (query only). */
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#define AL_SIZE 0x2004
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/**
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* Buffer state.
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*
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* Not for public use.
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*/
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#define AL_UNUSED 0x2010
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#define AL_PENDING 0x2011
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#define AL_PROCESSED 0x2012
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/** No error. */
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#define AL_NO_ERROR 0
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/** Invalid name paramater passed to AL call. */
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#define AL_INVALID_NAME 0xA001
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/** Invalid enum parameter passed to AL call. */
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#define AL_INVALID_ENUM 0xA002
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/** Invalid value parameter passed to AL call. */
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#define AL_INVALID_VALUE 0xA003
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/** Illegal AL call. */
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#define AL_INVALID_OPERATION 0xA004
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/** Not enough memory. */
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#define AL_OUT_OF_MEMORY 0xA005
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/** Context string: Vendor ID. */
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#define AL_VENDOR 0xB001
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/** Context string: Version. */
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#define AL_VERSION 0xB002
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||||||
|
/** Context string: Renderer ID. */
|
||||||
|
#define AL_RENDERER 0xB003
|
||||||
|
/** Context string: Space-separated extension list. */
|
||||||
|
#define AL_EXTENSIONS 0xB004
|
||||||
|
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Doppler scale.
|
||||||
|
* Type: ALfloat
|
||||||
|
* Range: [0.0 - ]
|
||||||
|
* Default: 1.0
|
||||||
|
*
|
||||||
|
* Scale for source and listener velocities.
|
||||||
|
*/
|
||||||
|
#define AL_DOPPLER_FACTOR 0xC000
|
||||||
|
AL_API void AL_APIENTRY alDopplerFactor(ALfloat value);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Doppler velocity (deprecated).
|
||||||
|
*
|
||||||
|
* A multiplier applied to the Speed of Sound.
|
||||||
|
*/
|
||||||
|
#define AL_DOPPLER_VELOCITY 0xC001
|
||||||
|
AL_API void AL_APIENTRY alDopplerVelocity(ALfloat value);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Speed of Sound, in units per second.
|
||||||
|
* Type: ALfloat
|
||||||
|
* Range: [0.0001 - ]
|
||||||
|
* Default: 343.3
|
||||||
|
*
|
||||||
|
* The speed at which sound waves are assumed to travel, when calculating the
|
||||||
|
* doppler effect.
|
||||||
|
*/
|
||||||
|
#define AL_SPEED_OF_SOUND 0xC003
|
||||||
|
AL_API void AL_APIENTRY alSpeedOfSound(ALfloat value);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Distance attenuation model.
|
||||||
|
* Type: ALint
|
||||||
|
* Range: [AL_NONE, AL_INVERSE_DISTANCE, AL_INVERSE_DISTANCE_CLAMPED,
|
||||||
|
* AL_LINEAR_DISTANCE, AL_LINEAR_DISTANCE_CLAMPED,
|
||||||
|
* AL_EXPONENT_DISTANCE, AL_EXPONENT_DISTANCE_CLAMPED]
|
||||||
|
* Default: AL_INVERSE_DISTANCE_CLAMPED
|
||||||
|
*
|
||||||
|
* The model by which sources attenuate with distance.
|
||||||
|
*
|
||||||
|
* None - No distance attenuation.
|
||||||
|
* Inverse - Doubling the distance halves the source gain.
|
||||||
|
* Linear - Linear gain scaling between the reference and max distances.
|
||||||
|
* Exponent - Exponential gain dropoff.
|
||||||
|
*
|
||||||
|
* Clamped variations work like the non-clamped counterparts, except the
|
||||||
|
* distance calculated is clamped between the reference and max distances.
|
||||||
|
*/
|
||||||
|
#define AL_DISTANCE_MODEL 0xD000
|
||||||
|
AL_API void AL_APIENTRY alDistanceModel(ALenum distanceModel);
|
||||||
|
|
||||||
|
/** Distance model value. */
|
||||||
|
#define AL_INVERSE_DISTANCE 0xD001
|
||||||
|
#define AL_INVERSE_DISTANCE_CLAMPED 0xD002
|
||||||
|
#define AL_LINEAR_DISTANCE 0xD003
|
||||||
|
#define AL_LINEAR_DISTANCE_CLAMPED 0xD004
|
||||||
|
#define AL_EXPONENT_DISTANCE 0xD005
|
||||||
|
#define AL_EXPONENT_DISTANCE_CLAMPED 0xD006
|
||||||
|
|
||||||
|
/** Renderer State management. */
|
||||||
|
AL_API void AL_APIENTRY alEnable(ALenum capability);
|
||||||
|
AL_API void AL_APIENTRY alDisable(ALenum capability);
|
||||||
|
AL_API ALboolean AL_APIENTRY alIsEnabled(ALenum capability);
|
||||||
|
|
||||||
|
/** State retrieval. */
|
||||||
|
AL_API const ALchar* AL_APIENTRY alGetString(ALenum param);
|
||||||
|
AL_API void AL_APIENTRY alGetBooleanv(ALenum param, ALboolean *values);
|
||||||
|
AL_API void AL_APIENTRY alGetIntegerv(ALenum param, ALint *values);
|
||||||
|
AL_API void AL_APIENTRY alGetFloatv(ALenum param, ALfloat *values);
|
||||||
|
AL_API void AL_APIENTRY alGetDoublev(ALenum param, ALdouble *values);
|
||||||
|
AL_API ALboolean AL_APIENTRY alGetBoolean(ALenum param);
|
||||||
|
AL_API ALint AL_APIENTRY alGetInteger(ALenum param);
|
||||||
|
AL_API ALfloat AL_APIENTRY alGetFloat(ALenum param);
|
||||||
|
AL_API ALdouble AL_APIENTRY alGetDouble(ALenum param);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Error retrieval.
|
||||||
|
*
|
||||||
|
* Obtain the first error generated in the AL context since the last check.
|
||||||
|
*/
|
||||||
|
AL_API ALenum AL_APIENTRY alGetError(void);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Extension support.
|
||||||
|
*
|
||||||
|
* Query for the presence of an extension, and obtain any appropriate function
|
||||||
|
* pointers and enum values.
|
||||||
|
*/
|
||||||
|
AL_API ALboolean AL_APIENTRY alIsExtensionPresent(const ALchar *extname);
|
||||||
|
AL_API void* AL_APIENTRY alGetProcAddress(const ALchar *fname);
|
||||||
|
AL_API ALenum AL_APIENTRY alGetEnumValue(const ALchar *ename);
|
||||||
|
|
||||||
|
|
||||||
|
/** Set Listener parameters */
|
||||||
|
AL_API void AL_APIENTRY alListenerf(ALenum param, ALfloat value);
|
||||||
|
AL_API void AL_APIENTRY alListener3f(ALenum param, ALfloat value1, ALfloat value2, ALfloat value3);
|
||||||
|
AL_API void AL_APIENTRY alListenerfv(ALenum param, const ALfloat *values);
|
||||||
|
AL_API void AL_APIENTRY alListeneri(ALenum param, ALint value);
|
||||||
|
AL_API void AL_APIENTRY alListener3i(ALenum param, ALint value1, ALint value2, ALint value3);
|
||||||
|
AL_API void AL_APIENTRY alListeneriv(ALenum param, const ALint *values);
|
||||||
|
|
||||||
|
/** Get Listener parameters */
|
||||||
|
AL_API void AL_APIENTRY alGetListenerf(ALenum param, ALfloat *value);
|
||||||
|
AL_API void AL_APIENTRY alGetListener3f(ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3);
|
||||||
|
AL_API void AL_APIENTRY alGetListenerfv(ALenum param, ALfloat *values);
|
||||||
|
AL_API void AL_APIENTRY alGetListeneri(ALenum param, ALint *value);
|
||||||
|
AL_API void AL_APIENTRY alGetListener3i(ALenum param, ALint *value1, ALint *value2, ALint *value3);
|
||||||
|
AL_API void AL_APIENTRY alGetListeneriv(ALenum param, ALint *values);
|
||||||
|
|
||||||
|
|
||||||
|
/** Create Source objects. */
|
||||||
|
AL_API void AL_APIENTRY alGenSources(ALsizei n, ALuint *sources);
|
||||||
|
/** Delete Source objects. */
|
||||||
|
AL_API void AL_APIENTRY alDeleteSources(ALsizei n, const ALuint *sources);
|
||||||
|
/** Verify a handle is a valid Source. */
|
||||||
|
AL_API ALboolean AL_APIENTRY alIsSource(ALuint source);
|
||||||
|
|
||||||
|
/** Set Source parameters. */
|
||||||
|
AL_API void AL_APIENTRY alSourcef(ALuint source, ALenum param, ALfloat value);
|
||||||
|
AL_API void AL_APIENTRY alSource3f(ALuint source, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3);
|
||||||
|
AL_API void AL_APIENTRY alSourcefv(ALuint source, ALenum param, const ALfloat *values);
|
||||||
|
AL_API void AL_APIENTRY alSourcei(ALuint source, ALenum param, ALint value);
|
||||||
|
AL_API void AL_APIENTRY alSource3i(ALuint source, ALenum param, ALint value1, ALint value2, ALint value3);
|
||||||
|
AL_API void AL_APIENTRY alSourceiv(ALuint source, ALenum param, const ALint *values);
|
||||||
|
|
||||||
|
/** Get Source parameters. */
|
||||||
|
AL_API void AL_APIENTRY alGetSourcef(ALuint source, ALenum param, ALfloat *value);
|
||||||
|
AL_API void AL_APIENTRY alGetSource3f(ALuint source, ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3);
|
||||||
|
AL_API void AL_APIENTRY alGetSourcefv(ALuint source, ALenum param, ALfloat *values);
|
||||||
|
AL_API void AL_APIENTRY alGetSourcei(ALuint source, ALenum param, ALint *value);
|
||||||
|
AL_API void AL_APIENTRY alGetSource3i(ALuint source, ALenum param, ALint *value1, ALint *value2, ALint *value3);
|
||||||
|
AL_API void AL_APIENTRY alGetSourceiv(ALuint source, ALenum param, ALint *values);
|
||||||
|
|
||||||
|
|
||||||
|
/** Play, replay, or resume (if paused) a list of Sources */
|
||||||
|
AL_API void AL_APIENTRY alSourcePlayv(ALsizei n, const ALuint *sources);
|
||||||
|
/** Stop a list of Sources */
|
||||||
|
AL_API void AL_APIENTRY alSourceStopv(ALsizei n, const ALuint *sources);
|
||||||
|
/** Rewind a list of Sources */
|
||||||
|
AL_API void AL_APIENTRY alSourceRewindv(ALsizei n, const ALuint *sources);
|
||||||
|
/** Pause a list of Sources */
|
||||||
|
AL_API void AL_APIENTRY alSourcePausev(ALsizei n, const ALuint *sources);
|
||||||
|
|
||||||
|
/** Play, replay, or resume a Source */
|
||||||
|
AL_API void AL_APIENTRY alSourcePlay(ALuint source);
|
||||||
|
/** Stop a Source */
|
||||||
|
AL_API void AL_APIENTRY alSourceStop(ALuint source);
|
||||||
|
/** Rewind a Source (set playback postiton to beginning) */
|
||||||
|
AL_API void AL_APIENTRY alSourceRewind(ALuint source);
|
||||||
|
/** Pause a Source */
|
||||||
|
AL_API void AL_APIENTRY alSourcePause(ALuint source);
|
||||||
|
|
||||||
|
/** Queue buffers onto a source */
|
||||||
|
AL_API void AL_APIENTRY alSourceQueueBuffers(ALuint source, ALsizei nb, const ALuint *buffers);
|
||||||
|
/** Unqueue processed buffers from a source */
|
||||||
|
AL_API void AL_APIENTRY alSourceUnqueueBuffers(ALuint source, ALsizei nb, ALuint *buffers);
|
||||||
|
|
||||||
|
|
||||||
|
/** Create Buffer objects */
|
||||||
|
AL_API void AL_APIENTRY alGenBuffers(ALsizei n, ALuint *buffers);
|
||||||
|
/** Delete Buffer objects */
|
||||||
|
AL_API void AL_APIENTRY alDeleteBuffers(ALsizei n, const ALuint *buffers);
|
||||||
|
/** Verify a handle is a valid Buffer */
|
||||||
|
AL_API ALboolean AL_APIENTRY alIsBuffer(ALuint buffer);
|
||||||
|
|
||||||
|
/** Specifies the data to be copied into a buffer */
|
||||||
|
AL_API void AL_APIENTRY alBufferData(ALuint buffer, ALenum format, const ALvoid *data, ALsizei size, ALsizei freq);
|
||||||
|
|
||||||
|
/** Set Buffer parameters, */
|
||||||
|
AL_API void AL_APIENTRY alBufferf(ALuint buffer, ALenum param, ALfloat value);
|
||||||
|
AL_API void AL_APIENTRY alBuffer3f(ALuint buffer, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3);
|
||||||
|
AL_API void AL_APIENTRY alBufferfv(ALuint buffer, ALenum param, const ALfloat *values);
|
||||||
|
AL_API void AL_APIENTRY alBufferi(ALuint buffer, ALenum param, ALint value);
|
||||||
|
AL_API void AL_APIENTRY alBuffer3i(ALuint buffer, ALenum param, ALint value1, ALint value2, ALint value3);
|
||||||
|
AL_API void AL_APIENTRY alBufferiv(ALuint buffer, ALenum param, const ALint *values);
|
||||||
|
|
||||||
|
/** Get Buffer parameters. */
|
||||||
|
AL_API void AL_APIENTRY alGetBufferf(ALuint buffer, ALenum param, ALfloat *value);
|
||||||
|
AL_API void AL_APIENTRY alGetBuffer3f(ALuint buffer, ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3);
|
||||||
|
AL_API void AL_APIENTRY alGetBufferfv(ALuint buffer, ALenum param, ALfloat *values);
|
||||||
|
AL_API void AL_APIENTRY alGetBufferi(ALuint buffer, ALenum param, ALint *value);
|
||||||
|
AL_API void AL_APIENTRY alGetBuffer3i(ALuint buffer, ALenum param, ALint *value1, ALint *value2, ALint *value3);
|
||||||
|
AL_API void AL_APIENTRY alGetBufferiv(ALuint buffer, ALenum param, ALint *values);
|
||||||
|
|
||||||
|
/** Pointer-to-function type, useful for dynamically getting AL entry points. */
|
||||||
|
typedef void (AL_APIENTRY *LPALENABLE)(ALenum capability);
|
||||||
|
typedef void (AL_APIENTRY *LPALDISABLE)(ALenum capability);
|
||||||
|
typedef ALboolean (AL_APIENTRY *LPALISENABLED)(ALenum capability);
|
||||||
|
typedef const ALchar* (AL_APIENTRY *LPALGETSTRING)(ALenum param);
|
||||||
|
typedef void (AL_APIENTRY *LPALGETBOOLEANV)(ALenum param, ALboolean *values);
|
||||||
|
typedef void (AL_APIENTRY *LPALGETINTEGERV)(ALenum param, ALint *values);
|
||||||
|
typedef void (AL_APIENTRY *LPALGETFLOATV)(ALenum param, ALfloat *values);
|
||||||
|
typedef void (AL_APIENTRY *LPALGETDOUBLEV)(ALenum param, ALdouble *values);
|
||||||
|
typedef ALboolean (AL_APIENTRY *LPALGETBOOLEAN)(ALenum param);
|
||||||
|
typedef ALint (AL_APIENTRY *LPALGETINTEGER)(ALenum param);
|
||||||
|
typedef ALfloat (AL_APIENTRY *LPALGETFLOAT)(ALenum param);
|
||||||
|
typedef ALdouble (AL_APIENTRY *LPALGETDOUBLE)(ALenum param);
|
||||||
|
typedef ALenum (AL_APIENTRY *LPALGETERROR)(void);
|
||||||
|
typedef ALboolean (AL_APIENTRY *LPALISEXTENSIONPRESENT)(const ALchar *extname);
|
||||||
|
typedef void* (AL_APIENTRY *LPALGETPROCADDRESS)(const ALchar *fname);
|
||||||
|
typedef ALenum (AL_APIENTRY *LPALGETENUMVALUE)(const ALchar *ename);
|
||||||
|
typedef void (AL_APIENTRY *LPALLISTENERF)(ALenum param, ALfloat value);
|
||||||
|
typedef void (AL_APIENTRY *LPALLISTENER3F)(ALenum param, ALfloat value1, ALfloat value2, ALfloat value3);
|
||||||
|
typedef void (AL_APIENTRY *LPALLISTENERFV)(ALenum param, const ALfloat *values);
|
||||||
|
typedef void (AL_APIENTRY *LPALLISTENERI)(ALenum param, ALint value);
|
||||||
|
typedef void (AL_APIENTRY *LPALLISTENER3I)(ALenum param, ALint value1, ALint value2, ALint value3);
|
||||||
|
typedef void (AL_APIENTRY *LPALLISTENERIV)(ALenum param, const ALint *values);
|
||||||
|
typedef void (AL_APIENTRY *LPALGETLISTENERF)(ALenum param, ALfloat *value);
|
||||||
|
typedef void (AL_APIENTRY *LPALGETLISTENER3F)(ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3);
|
||||||
|
typedef void (AL_APIENTRY *LPALGETLISTENERFV)(ALenum param, ALfloat *values);
|
||||||
|
typedef void (AL_APIENTRY *LPALGETLISTENERI)(ALenum param, ALint *value);
|
||||||
|
typedef void (AL_APIENTRY *LPALGETLISTENER3I)(ALenum param, ALint *value1, ALint *value2, ALint *value3);
|
||||||
|
typedef void (AL_APIENTRY *LPALGETLISTENERIV)(ALenum param, ALint *values);
|
||||||
|
typedef void (AL_APIENTRY *LPALGENSOURCES)(ALsizei n, ALuint *sources);
|
||||||
|
typedef void (AL_APIENTRY *LPALDELETESOURCES)(ALsizei n, const ALuint *sources);
|
||||||
|
typedef ALboolean (AL_APIENTRY *LPALISSOURCE)(ALuint source);
|
||||||
|
typedef void (AL_APIENTRY *LPALSOURCEF)(ALuint source, ALenum param, ALfloat value);
|
||||||
|
typedef void (AL_APIENTRY *LPALSOURCE3F)(ALuint source, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3);
|
||||||
|
typedef void (AL_APIENTRY *LPALSOURCEFV)(ALuint source, ALenum param, const ALfloat *values);
|
||||||
|
typedef void (AL_APIENTRY *LPALSOURCEI)(ALuint source, ALenum param, ALint value);
|
||||||
|
typedef void (AL_APIENTRY *LPALSOURCE3I)(ALuint source, ALenum param, ALint value1, ALint value2, ALint value3);
|
||||||
|
typedef void (AL_APIENTRY *LPALSOURCEIV)(ALuint source, ALenum param, const ALint *values);
|
||||||
|
typedef void (AL_APIENTRY *LPALGETSOURCEF)(ALuint source, ALenum param, ALfloat *value);
|
||||||
|
typedef void (AL_APIENTRY *LPALGETSOURCE3F)(ALuint source, ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3);
|
||||||
|
typedef void (AL_APIENTRY *LPALGETSOURCEFV)(ALuint source, ALenum param, ALfloat *values);
|
||||||
|
typedef void (AL_APIENTRY *LPALGETSOURCEI)(ALuint source, ALenum param, ALint *value);
|
||||||
|
typedef void (AL_APIENTRY *LPALGETSOURCE3I)(ALuint source, ALenum param, ALint *value1, ALint *value2, ALint *value3);
|
||||||
|
typedef void (AL_APIENTRY *LPALGETSOURCEIV)(ALuint source, ALenum param, ALint *values);
|
||||||
|
typedef void (AL_APIENTRY *LPALSOURCEPLAYV)(ALsizei n, const ALuint *sources);
|
||||||
|
typedef void (AL_APIENTRY *LPALSOURCESTOPV)(ALsizei n, const ALuint *sources);
|
||||||
|
typedef void (AL_APIENTRY *LPALSOURCEREWINDV)(ALsizei n, const ALuint *sources);
|
||||||
|
typedef void (AL_APIENTRY *LPALSOURCEPAUSEV)(ALsizei n, const ALuint *sources);
|
||||||
|
typedef void (AL_APIENTRY *LPALSOURCEPLAY)(ALuint source);
|
||||||
|
typedef void (AL_APIENTRY *LPALSOURCESTOP)(ALuint source);
|
||||||
|
typedef void (AL_APIENTRY *LPALSOURCEREWIND)(ALuint source);
|
||||||
|
typedef void (AL_APIENTRY *LPALSOURCEPAUSE)(ALuint source);
|
||||||
|
typedef void (AL_APIENTRY *LPALSOURCEQUEUEBUFFERS)(ALuint source, ALsizei nb, const ALuint *buffers);
|
||||||
|
typedef void (AL_APIENTRY *LPALSOURCEUNQUEUEBUFFERS)(ALuint source, ALsizei nb, ALuint *buffers);
|
||||||
|
typedef void (AL_APIENTRY *LPALGENBUFFERS)(ALsizei n, ALuint *buffers);
|
||||||
|
typedef void (AL_APIENTRY *LPALDELETEBUFFERS)(ALsizei n, const ALuint *buffers);
|
||||||
|
typedef ALboolean (AL_APIENTRY *LPALISBUFFER)(ALuint buffer);
|
||||||
|
typedef void (AL_APIENTRY *LPALBUFFERDATA)(ALuint buffer, ALenum format, const ALvoid *data, ALsizei size, ALsizei freq);
|
||||||
|
typedef void (AL_APIENTRY *LPALBUFFERF)(ALuint buffer, ALenum param, ALfloat value);
|
||||||
|
typedef void (AL_APIENTRY *LPALBUFFER3F)(ALuint buffer, ALenum param, ALfloat value1, ALfloat value2, ALfloat value3);
|
||||||
|
typedef void (AL_APIENTRY *LPALBUFFERFV)(ALuint buffer, ALenum param, const ALfloat *values);
|
||||||
|
typedef void (AL_APIENTRY *LPALBUFFERI)(ALuint buffer, ALenum param, ALint value);
|
||||||
|
typedef void (AL_APIENTRY *LPALBUFFER3I)(ALuint buffer, ALenum param, ALint value1, ALint value2, ALint value3);
|
||||||
|
typedef void (AL_APIENTRY *LPALBUFFERIV)(ALuint buffer, ALenum param, const ALint *values);
|
||||||
|
typedef void (AL_APIENTRY *LPALGETBUFFERF)(ALuint buffer, ALenum param, ALfloat *value);
|
||||||
|
typedef void (AL_APIENTRY *LPALGETBUFFER3F)(ALuint buffer, ALenum param, ALfloat *value1, ALfloat *value2, ALfloat *value3);
|
||||||
|
typedef void (AL_APIENTRY *LPALGETBUFFERFV)(ALuint buffer, ALenum param, ALfloat *values);
|
||||||
|
typedef void (AL_APIENTRY *LPALGETBUFFERI)(ALuint buffer, ALenum param, ALint *value);
|
||||||
|
typedef void (AL_APIENTRY *LPALGETBUFFER3I)(ALuint buffer, ALenum param, ALint *value1, ALint *value2, ALint *value3);
|
||||||
|
typedef void (AL_APIENTRY *LPALGETBUFFERIV)(ALuint buffer, ALenum param, ALint *values);
|
||||||
|
typedef void (AL_APIENTRY *LPALDOPPLERFACTOR)(ALfloat value);
|
||||||
|
typedef void (AL_APIENTRY *LPALDOPPLERVELOCITY)(ALfloat value);
|
||||||
|
typedef void (AL_APIENTRY *LPALSPEEDOFSOUND)(ALfloat value);
|
||||||
|
typedef void (AL_APIENTRY *LPALDISTANCEMODEL)(ALenum distanceModel);
|
||||||
|
|
||||||
|
#if defined(__cplusplus)
|
||||||
|
} /* extern "C" */
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#endif /* AL_AL_H */
|
237
extern/openal-soft/include/OpenAL/alc.h
vendored
Normal file
237
extern/openal-soft/include/OpenAL/alc.h
vendored
Normal file
@ -0,0 +1,237 @@
|
|||||||
|
#ifndef AL_ALC_H
|
||||||
|
#define AL_ALC_H
|
||||||
|
|
||||||
|
#if defined(__cplusplus)
|
||||||
|
extern "C" {
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef ALC_API
|
||||||
|
#if defined(AL_LIBTYPE_STATIC)
|
||||||
|
#define ALC_API
|
||||||
|
#elif defined(_WIN32)
|
||||||
|
#define ALC_API __declspec(dllimport)
|
||||||
|
#else
|
||||||
|
#define ALC_API extern
|
||||||
|
#endif
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#if defined(_WIN32)
|
||||||
|
#define ALC_APIENTRY __cdecl
|
||||||
|
#else
|
||||||
|
#define ALC_APIENTRY
|
||||||
|
#endif
|
||||||
|
|
||||||
|
|
||||||
|
/** Deprecated macro. */
|
||||||
|
#define ALCAPI ALC_API
|
||||||
|
#define ALCAPIENTRY ALC_APIENTRY
|
||||||
|
#define ALC_INVALID 0
|
||||||
|
|
||||||
|
/** Supported ALC version? */
|
||||||
|
#define ALC_VERSION_0_1 1
|
||||||
|
|
||||||
|
/** Opaque device handle */
|
||||||
|
typedef struct ALCdevice_struct ALCdevice;
|
||||||
|
/** Opaque context handle */
|
||||||
|
typedef struct ALCcontext_struct ALCcontext;
|
||||||
|
|
||||||
|
/** 8-bit boolean */
|
||||||
|
typedef char ALCboolean;
|
||||||
|
|
||||||
|
/** character */
|
||||||
|
typedef char ALCchar;
|
||||||
|
|
||||||
|
/** signed 8-bit 2's complement integer */
|
||||||
|
typedef signed char ALCbyte;
|
||||||
|
|
||||||
|
/** unsigned 8-bit integer */
|
||||||
|
typedef unsigned char ALCubyte;
|
||||||
|
|
||||||
|
/** signed 16-bit 2's complement integer */
|
||||||
|
typedef short ALCshort;
|
||||||
|
|
||||||
|
/** unsigned 16-bit integer */
|
||||||
|
typedef unsigned short ALCushort;
|
||||||
|
|
||||||
|
/** signed 32-bit 2's complement integer */
|
||||||
|
typedef int ALCint;
|
||||||
|
|
||||||
|
/** unsigned 32-bit integer */
|
||||||
|
typedef unsigned int ALCuint;
|
||||||
|
|
||||||
|
/** non-negative 32-bit binary integer size */
|
||||||
|
typedef int ALCsizei;
|
||||||
|
|
||||||
|
/** enumerated 32-bit value */
|
||||||
|
typedef int ALCenum;
|
||||||
|
|
||||||
|
/** 32-bit IEEE754 floating-point */
|
||||||
|
typedef float ALCfloat;
|
||||||
|
|
||||||
|
/** 64-bit IEEE754 floating-point */
|
||||||
|
typedef double ALCdouble;
|
||||||
|
|
||||||
|
/** void type (for opaque pointers only) */
|
||||||
|
typedef void ALCvoid;
|
||||||
|
|
||||||
|
|
||||||
|
/* Enumerant values begin at column 50. No tabs. */
|
||||||
|
|
||||||
|
/** Boolean False. */
|
||||||
|
#define ALC_FALSE 0
|
||||||
|
|
||||||
|
/** Boolean True. */
|
||||||
|
#define ALC_TRUE 1
|
||||||
|
|
||||||
|
/** Context attribute: <int> Hz. */
|
||||||
|
#define ALC_FREQUENCY 0x1007
|
||||||
|
|
||||||
|
/** Context attribute: <int> Hz. */
|
||||||
|
#define ALC_REFRESH 0x1008
|
||||||
|
|
||||||
|
/** Context attribute: AL_TRUE or AL_FALSE. */
|
||||||
|
#define ALC_SYNC 0x1009
|
||||||
|
|
||||||
|
/** Context attribute: <int> requested Mono (3D) Sources. */
|
||||||
|
#define ALC_MONO_SOURCES 0x1010
|
||||||
|
|
||||||
|
/** Context attribute: <int> requested Stereo Sources. */
|
||||||
|
#define ALC_STEREO_SOURCES 0x1011
|
||||||
|
|
||||||
|
/** No error. */
|
||||||
|
#define ALC_NO_ERROR 0
|
||||||
|
|
||||||
|
/** Invalid device handle. */
|
||||||
|
#define ALC_INVALID_DEVICE 0xA001
|
||||||
|
|
||||||
|
/** Invalid context handle. */
|
||||||
|
#define ALC_INVALID_CONTEXT 0xA002
|
||||||
|
|
||||||
|
/** Invalid enum parameter passed to an ALC call. */
|
||||||
|
#define ALC_INVALID_ENUM 0xA003
|
||||||
|
|
||||||
|
/** Invalid value parameter passed to an ALC call. */
|
||||||
|
#define ALC_INVALID_VALUE 0xA004
|
||||||
|
|
||||||
|
/** Out of memory. */
|
||||||
|
#define ALC_OUT_OF_MEMORY 0xA005
|
||||||
|
|
||||||
|
|
||||||
|
/** Runtime ALC version. */
|
||||||
|
#define ALC_MAJOR_VERSION 0x1000
|
||||||
|
#define ALC_MINOR_VERSION 0x1001
|
||||||
|
|
||||||
|
/** Context attribute list properties. */
|
||||||
|
#define ALC_ATTRIBUTES_SIZE 0x1002
|
||||||
|
#define ALC_ALL_ATTRIBUTES 0x1003
|
||||||
|
|
||||||
|
/** String for the default device specifier. */
|
||||||
|
#define ALC_DEFAULT_DEVICE_SPECIFIER 0x1004
|
||||||
|
/**
|
||||||
|
* String for the given device's specifier.
|
||||||
|
*
|
||||||
|
* If device handle is NULL, it is instead a null-char separated list of
|
||||||
|
* strings of known device specifiers (list ends with an empty string).
|
||||||
|
*/
|
||||||
|
#define ALC_DEVICE_SPECIFIER 0x1005
|
||||||
|
/** String for space-separated list of ALC extensions. */
|
||||||
|
#define ALC_EXTENSIONS 0x1006
|
||||||
|
|
||||||
|
|
||||||
|
/** Capture extension */
|
||||||
|
#define ALC_EXT_CAPTURE 1
|
||||||
|
/**
|
||||||
|
* String for the given capture device's specifier.
|
||||||
|
*
|
||||||
|
* If device handle is NULL, it is instead a null-char separated list of
|
||||||
|
* strings of known capture device specifiers (list ends with an empty string).
|
||||||
|
*/
|
||||||
|
#define ALC_CAPTURE_DEVICE_SPECIFIER 0x310
|
||||||
|
/** String for the default capture device specifier. */
|
||||||
|
#define ALC_CAPTURE_DEFAULT_DEVICE_SPECIFIER 0x311
|
||||||
|
/** Number of sample frames available for capture. */
|
||||||
|
#define ALC_CAPTURE_SAMPLES 0x312
|
||||||
|
|
||||||
|
|
||||||
|
/** Enumerate All extension */
|
||||||
|
#define ALC_ENUMERATE_ALL_EXT 1
|
||||||
|
/** String for the default extended device specifier. */
|
||||||
|
#define ALC_DEFAULT_ALL_DEVICES_SPECIFIER 0x1012
|
||||||
|
/**
|
||||||
|
* String for the given extended device's specifier.
|
||||||
|
*
|
||||||
|
* If device handle is NULL, it is instead a null-char separated list of
|
||||||
|
* strings of known extended device specifiers (list ends with an empty string).
|
||||||
|
*/
|
||||||
|
#define ALC_ALL_DEVICES_SPECIFIER 0x1013
|
||||||
|
|
||||||
|
|
||||||
|
/** Context management. */
|
||||||
|
ALC_API ALCcontext* ALC_APIENTRY alcCreateContext(ALCdevice *device, const ALCint* attrlist);
|
||||||
|
ALC_API ALCboolean ALC_APIENTRY alcMakeContextCurrent(ALCcontext *context);
|
||||||
|
ALC_API void ALC_APIENTRY alcProcessContext(ALCcontext *context);
|
||||||
|
ALC_API void ALC_APIENTRY alcSuspendContext(ALCcontext *context);
|
||||||
|
ALC_API void ALC_APIENTRY alcDestroyContext(ALCcontext *context);
|
||||||
|
ALC_API ALCcontext* ALC_APIENTRY alcGetCurrentContext(void);
|
||||||
|
ALC_API ALCdevice* ALC_APIENTRY alcGetContextsDevice(ALCcontext *context);
|
||||||
|
|
||||||
|
/** Device management. */
|
||||||
|
ALC_API ALCdevice* ALC_APIENTRY alcOpenDevice(const ALCchar *devicename);
|
||||||
|
ALC_API ALCboolean ALC_APIENTRY alcCloseDevice(ALCdevice *device);
|
||||||
|
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Error support.
|
||||||
|
*
|
||||||
|
* Obtain the most recent Device error.
|
||||||
|
*/
|
||||||
|
ALC_API ALCenum ALC_APIENTRY alcGetError(ALCdevice *device);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Extension support.
|
||||||
|
*
|
||||||
|
* Query for the presence of an extension, and obtain any appropriate
|
||||||
|
* function pointers and enum values.
|
||||||
|
*/
|
||||||
|
ALC_API ALCboolean ALC_APIENTRY alcIsExtensionPresent(ALCdevice *device, const ALCchar *extname);
|
||||||
|
ALC_API void* ALC_APIENTRY alcGetProcAddress(ALCdevice *device, const ALCchar *funcname);
|
||||||
|
ALC_API ALCenum ALC_APIENTRY alcGetEnumValue(ALCdevice *device, const ALCchar *enumname);
|
||||||
|
|
||||||
|
/** Query function. */
|
||||||
|
ALC_API const ALCchar* ALC_APIENTRY alcGetString(ALCdevice *device, ALCenum param);
|
||||||
|
ALC_API void ALC_APIENTRY alcGetIntegerv(ALCdevice *device, ALCenum param, ALCsizei size, ALCint *values);
|
||||||
|
|
||||||
|
/** Capture function. */
|
||||||
|
ALC_API ALCdevice* ALC_APIENTRY alcCaptureOpenDevice(const ALCchar *devicename, ALCuint frequency, ALCenum format, ALCsizei buffersize);
|
||||||
|
ALC_API ALCboolean ALC_APIENTRY alcCaptureCloseDevice(ALCdevice *device);
|
||||||
|
ALC_API void ALC_APIENTRY alcCaptureStart(ALCdevice *device);
|
||||||
|
ALC_API void ALC_APIENTRY alcCaptureStop(ALCdevice *device);
|
||||||
|
ALC_API void ALC_APIENTRY alcCaptureSamples(ALCdevice *device, ALCvoid *buffer, ALCsizei samples);
|
||||||
|
|
||||||
|
/** Pointer-to-function type, useful for dynamically getting ALC entry points. */
|
||||||
|
typedef ALCcontext* (ALC_APIENTRY *LPALCCREATECONTEXT)(ALCdevice *device, const ALCint *attrlist);
|
||||||
|
typedef ALCboolean (ALC_APIENTRY *LPALCMAKECONTEXTCURRENT)(ALCcontext *context);
|
||||||
|
typedef void (ALC_APIENTRY *LPALCPROCESSCONTEXT)(ALCcontext *context);
|
||||||
|
typedef void (ALC_APIENTRY *LPALCSUSPENDCONTEXT)(ALCcontext *context);
|
||||||
|
typedef void (ALC_APIENTRY *LPALCDESTROYCONTEXT)(ALCcontext *context);
|
||||||
|
typedef ALCcontext* (ALC_APIENTRY *LPALCGETCURRENTCONTEXT)(void);
|
||||||
|
typedef ALCdevice* (ALC_APIENTRY *LPALCGETCONTEXTSDEVICE)(ALCcontext *context);
|
||||||
|
typedef ALCdevice* (ALC_APIENTRY *LPALCOPENDEVICE)(const ALCchar *devicename);
|
||||||
|
typedef ALCboolean (ALC_APIENTRY *LPALCCLOSEDEVICE)(ALCdevice *device);
|
||||||
|
typedef ALCenum (ALC_APIENTRY *LPALCGETERROR)(ALCdevice *device);
|
||||||
|
typedef ALCboolean (ALC_APIENTRY *LPALCISEXTENSIONPRESENT)(ALCdevice *device, const ALCchar *extname);
|
||||||
|
typedef void* (ALC_APIENTRY *LPALCGETPROCADDRESS)(ALCdevice *device, const ALCchar *funcname);
|
||||||
|
typedef ALCenum (ALC_APIENTRY *LPALCGETENUMVALUE)(ALCdevice *device, const ALCchar *enumname);
|
||||||
|
typedef const ALCchar* (ALC_APIENTRY *LPALCGETSTRING)(ALCdevice *device, ALCenum param);
|
||||||
|
typedef void (ALC_APIENTRY *LPALCGETINTEGERV)(ALCdevice *device, ALCenum param, ALCsizei size, ALCint *values);
|
||||||
|
typedef ALCdevice* (ALC_APIENTRY *LPALCCAPTUREOPENDEVICE)(const ALCchar *devicename, ALCuint frequency, ALCenum format, ALCsizei buffersize);
|
||||||
|
typedef ALCboolean (ALC_APIENTRY *LPALCCAPTURECLOSEDEVICE)(ALCdevice *device);
|
||||||
|
typedef void (ALC_APIENTRY *LPALCCAPTURESTART)(ALCdevice *device);
|
||||||
|
typedef void (ALC_APIENTRY *LPALCCAPTURESTOP)(ALCdevice *device);
|
||||||
|
typedef void (ALC_APIENTRY *LPALCCAPTURESAMPLES)(ALCdevice *device, ALCvoid *buffer, ALCsizei samples);
|
||||||
|
|
||||||
|
#if defined(__cplusplus)
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#endif /* AL_ALC_H */
|
438
extern/openal-soft/include/OpenAL/alext.h
vendored
Normal file
438
extern/openal-soft/include/OpenAL/alext.h
vendored
Normal file
@ -0,0 +1,438 @@
|
|||||||
|
/**
|
||||||
|
* OpenAL cross platform audio library
|
||||||
|
* Copyright (C) 2008 by authors.
|
||||||
|
* This library is free software; you can redistribute it and/or
|
||||||
|
* modify it under the terms of the GNU Library General Public
|
||||||
|
* License as published by the Free Software Foundation; either
|
||||||
|
* version 2 of the License, or (at your option) any later version.
|
||||||
|
*
|
||||||
|
* This library is distributed in the hope that it will be useful,
|
||||||
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||||
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||||
|
* Library General Public License for more details.
|
||||||
|
*
|
||||||
|
* You should have received a copy of the GNU Library General Public
|
||||||
|
* License along with this library; if not, write to the
|
||||||
|
* Free Software Foundation, Inc.,
|
||||||
|
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
|
||||||
|
* Or go to http://www.gnu.org/copyleft/lgpl.html
|
||||||
|
*/
|
||||||
|
|
||||||
|
#ifndef AL_ALEXT_H
|
||||||
|
#define AL_ALEXT_H
|
||||||
|
|
||||||
|
#include <stddef.h>
|
||||||
|
/* Define int64_t and uint64_t types */
|
||||||
|
#if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L
|
||||||
|
#include <inttypes.h>
|
||||||
|
#elif defined(_WIN32) && defined(__GNUC__)
|
||||||
|
#include <stdint.h>
|
||||||
|
#elif defined(_WIN32)
|
||||||
|
typedef __int64 int64_t;
|
||||||
|
typedef unsigned __int64 uint64_t;
|
||||||
|
#else
|
||||||
|
/* Fallback if nothing above works */
|
||||||
|
#include <inttypes.h>
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#include "alc.h"
|
||||||
|
#include "al.h"
|
||||||
|
|
||||||
|
#ifdef __cplusplus
|
||||||
|
extern "C" {
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef AL_LOKI_IMA_ADPCM_format
|
||||||
|
#define AL_LOKI_IMA_ADPCM_format 1
|
||||||
|
#define AL_FORMAT_IMA_ADPCM_MONO16_EXT 0x10000
|
||||||
|
#define AL_FORMAT_IMA_ADPCM_STEREO16_EXT 0x10001
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef AL_LOKI_WAVE_format
|
||||||
|
#define AL_LOKI_WAVE_format 1
|
||||||
|
#define AL_FORMAT_WAVE_EXT 0x10002
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef AL_EXT_vorbis
|
||||||
|
#define AL_EXT_vorbis 1
|
||||||
|
#define AL_FORMAT_VORBIS_EXT 0x10003
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef AL_LOKI_quadriphonic
|
||||||
|
#define AL_LOKI_quadriphonic 1
|
||||||
|
#define AL_FORMAT_QUAD8_LOKI 0x10004
|
||||||
|
#define AL_FORMAT_QUAD16_LOKI 0x10005
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef AL_EXT_float32
|
||||||
|
#define AL_EXT_float32 1
|
||||||
|
#define AL_FORMAT_MONO_FLOAT32 0x10010
|
||||||
|
#define AL_FORMAT_STEREO_FLOAT32 0x10011
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef AL_EXT_double
|
||||||
|
#define AL_EXT_double 1
|
||||||
|
#define AL_FORMAT_MONO_DOUBLE_EXT 0x10012
|
||||||
|
#define AL_FORMAT_STEREO_DOUBLE_EXT 0x10013
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef AL_EXT_MULAW
|
||||||
|
#define AL_EXT_MULAW 1
|
||||||
|
#define AL_FORMAT_MONO_MULAW_EXT 0x10014
|
||||||
|
#define AL_FORMAT_STEREO_MULAW_EXT 0x10015
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef AL_EXT_ALAW
|
||||||
|
#define AL_EXT_ALAW 1
|
||||||
|
#define AL_FORMAT_MONO_ALAW_EXT 0x10016
|
||||||
|
#define AL_FORMAT_STEREO_ALAW_EXT 0x10017
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef ALC_LOKI_audio_channel
|
||||||
|
#define ALC_LOKI_audio_channel 1
|
||||||
|
#define ALC_CHAN_MAIN_LOKI 0x500001
|
||||||
|
#define ALC_CHAN_PCM_LOKI 0x500002
|
||||||
|
#define ALC_CHAN_CD_LOKI 0x500003
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef AL_EXT_MCFORMATS
|
||||||
|
#define AL_EXT_MCFORMATS 1
|
||||||
|
#define AL_FORMAT_QUAD8 0x1204
|
||||||
|
#define AL_FORMAT_QUAD16 0x1205
|
||||||
|
#define AL_FORMAT_QUAD32 0x1206
|
||||||
|
#define AL_FORMAT_REAR8 0x1207
|
||||||
|
#define AL_FORMAT_REAR16 0x1208
|
||||||
|
#define AL_FORMAT_REAR32 0x1209
|
||||||
|
#define AL_FORMAT_51CHN8 0x120A
|
||||||
|
#define AL_FORMAT_51CHN16 0x120B
|
||||||
|
#define AL_FORMAT_51CHN32 0x120C
|
||||||
|
#define AL_FORMAT_61CHN8 0x120D
|
||||||
|
#define AL_FORMAT_61CHN16 0x120E
|
||||||
|
#define AL_FORMAT_61CHN32 0x120F
|
||||||
|
#define AL_FORMAT_71CHN8 0x1210
|
||||||
|
#define AL_FORMAT_71CHN16 0x1211
|
||||||
|
#define AL_FORMAT_71CHN32 0x1212
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef AL_EXT_MULAW_MCFORMATS
|
||||||
|
#define AL_EXT_MULAW_MCFORMATS 1
|
||||||
|
#define AL_FORMAT_MONO_MULAW 0x10014
|
||||||
|
#define AL_FORMAT_STEREO_MULAW 0x10015
|
||||||
|
#define AL_FORMAT_QUAD_MULAW 0x10021
|
||||||
|
#define AL_FORMAT_REAR_MULAW 0x10022
|
||||||
|
#define AL_FORMAT_51CHN_MULAW 0x10023
|
||||||
|
#define AL_FORMAT_61CHN_MULAW 0x10024
|
||||||
|
#define AL_FORMAT_71CHN_MULAW 0x10025
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef AL_EXT_IMA4
|
||||||
|
#define AL_EXT_IMA4 1
|
||||||
|
#define AL_FORMAT_MONO_IMA4 0x1300
|
||||||
|
#define AL_FORMAT_STEREO_IMA4 0x1301
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef AL_EXT_STATIC_BUFFER
|
||||||
|
#define AL_EXT_STATIC_BUFFER 1
|
||||||
|
typedef ALvoid (AL_APIENTRY*PFNALBUFFERDATASTATICPROC)(const ALint,ALenum,ALvoid*,ALsizei,ALsizei);
|
||||||
|
#ifdef AL_ALEXT_PROTOTYPES
|
||||||
|
AL_API ALvoid AL_APIENTRY alBufferDataStatic(const ALint buffer, ALenum format, ALvoid *data, ALsizei len, ALsizei freq);
|
||||||
|
#endif
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef ALC_EXT_EFX
|
||||||
|
#define ALC_EXT_EFX 1
|
||||||
|
#include "efx.h"
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef ALC_EXT_disconnect
|
||||||
|
#define ALC_EXT_disconnect 1
|
||||||
|
#define ALC_CONNECTED 0x313
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef ALC_EXT_thread_local_context
|
||||||
|
#define ALC_EXT_thread_local_context 1
|
||||||
|
typedef ALCboolean (ALC_APIENTRY*PFNALCSETTHREADCONTEXTPROC)(ALCcontext *context);
|
||||||
|
typedef ALCcontext* (ALC_APIENTRY*PFNALCGETTHREADCONTEXTPROC)(void);
|
||||||
|
#ifdef AL_ALEXT_PROTOTYPES
|
||||||
|
ALC_API ALCboolean ALC_APIENTRY alcSetThreadContext(ALCcontext *context);
|
||||||
|
ALC_API ALCcontext* ALC_APIENTRY alcGetThreadContext(void);
|
||||||
|
#endif
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef AL_EXT_source_distance_model
|
||||||
|
#define AL_EXT_source_distance_model 1
|
||||||
|
#define AL_SOURCE_DISTANCE_MODEL 0x200
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef AL_SOFT_buffer_sub_data
|
||||||
|
#define AL_SOFT_buffer_sub_data 1
|
||||||
|
#define AL_BYTE_RW_OFFSETS_SOFT 0x1031
|
||||||
|
#define AL_SAMPLE_RW_OFFSETS_SOFT 0x1032
|
||||||
|
typedef ALvoid (AL_APIENTRY*PFNALBUFFERSUBDATASOFTPROC)(ALuint,ALenum,const ALvoid*,ALsizei,ALsizei);
|
||||||
|
#ifdef AL_ALEXT_PROTOTYPES
|
||||||
|
AL_API ALvoid AL_APIENTRY alBufferSubDataSOFT(ALuint buffer,ALenum format,const ALvoid *data,ALsizei offset,ALsizei length);
|
||||||
|
#endif
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef AL_SOFT_loop_points
|
||||||
|
#define AL_SOFT_loop_points 1
|
||||||
|
#define AL_LOOP_POINTS_SOFT 0x2015
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef AL_EXT_FOLDBACK
|
||||||
|
#define AL_EXT_FOLDBACK 1
|
||||||
|
#define AL_EXT_FOLDBACK_NAME "AL_EXT_FOLDBACK"
|
||||||
|
#define AL_FOLDBACK_EVENT_BLOCK 0x4112
|
||||||
|
#define AL_FOLDBACK_EVENT_START 0x4111
|
||||||
|
#define AL_FOLDBACK_EVENT_STOP 0x4113
|
||||||
|
#define AL_FOLDBACK_MODE_MONO 0x4101
|
||||||
|
#define AL_FOLDBACK_MODE_STEREO 0x4102
|
||||||
|
typedef void (AL_APIENTRY*LPALFOLDBACKCALLBACK)(ALenum,ALsizei);
|
||||||
|
typedef void (AL_APIENTRY*LPALREQUESTFOLDBACKSTART)(ALenum,ALsizei,ALsizei,ALfloat*,LPALFOLDBACKCALLBACK);
|
||||||
|
typedef void (AL_APIENTRY*LPALREQUESTFOLDBACKSTOP)(void);
|
||||||
|
#ifdef AL_ALEXT_PROTOTYPES
|
||||||
|
AL_API void AL_APIENTRY alRequestFoldbackStart(ALenum mode,ALsizei count,ALsizei length,ALfloat *mem,LPALFOLDBACKCALLBACK callback);
|
||||||
|
AL_API void AL_APIENTRY alRequestFoldbackStop(void);
|
||||||
|
#endif
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef ALC_EXT_DEDICATED
|
||||||
|
#define ALC_EXT_DEDICATED 1
|
||||||
|
#define AL_DEDICATED_GAIN 0x0001
|
||||||
|
#define AL_EFFECT_DEDICATED_DIALOGUE 0x9001
|
||||||
|
#define AL_EFFECT_DEDICATED_LOW_FREQUENCY_EFFECT 0x9000
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef AL_SOFT_buffer_samples
|
||||||
|
#define AL_SOFT_buffer_samples 1
|
||||||
|
/* Channel configurations */
|
||||||
|
#define AL_MONO_SOFT 0x1500
|
||||||
|
#define AL_STEREO_SOFT 0x1501
|
||||||
|
#define AL_REAR_SOFT 0x1502
|
||||||
|
#define AL_QUAD_SOFT 0x1503
|
||||||
|
#define AL_5POINT1_SOFT 0x1504
|
||||||
|
#define AL_6POINT1_SOFT 0x1505
|
||||||
|
#define AL_7POINT1_SOFT 0x1506
|
||||||
|
|
||||||
|
/* Sample types */
|
||||||
|
#define AL_BYTE_SOFT 0x1400
|
||||||
|
#define AL_UNSIGNED_BYTE_SOFT 0x1401
|
||||||
|
#define AL_SHORT_SOFT 0x1402
|
||||||
|
#define AL_UNSIGNED_SHORT_SOFT 0x1403
|
||||||
|
#define AL_INT_SOFT 0x1404
|
||||||
|
#define AL_UNSIGNED_INT_SOFT 0x1405
|
||||||
|
#define AL_FLOAT_SOFT 0x1406
|
||||||
|
#define AL_DOUBLE_SOFT 0x1407
|
||||||
|
#define AL_BYTE3_SOFT 0x1408
|
||||||
|
#define AL_UNSIGNED_BYTE3_SOFT 0x1409
|
||||||
|
|
||||||
|
/* Storage formats */
|
||||||
|
#define AL_MONO8_SOFT 0x1100
|
||||||
|
#define AL_MONO16_SOFT 0x1101
|
||||||
|
#define AL_MONO32F_SOFT 0x10010
|
||||||
|
#define AL_STEREO8_SOFT 0x1102
|
||||||
|
#define AL_STEREO16_SOFT 0x1103
|
||||||
|
#define AL_STEREO32F_SOFT 0x10011
|
||||||
|
#define AL_QUAD8_SOFT 0x1204
|
||||||
|
#define AL_QUAD16_SOFT 0x1205
|
||||||
|
#define AL_QUAD32F_SOFT 0x1206
|
||||||
|
#define AL_REAR8_SOFT 0x1207
|
||||||
|
#define AL_REAR16_SOFT 0x1208
|
||||||
|
#define AL_REAR32F_SOFT 0x1209
|
||||||
|
#define AL_5POINT1_8_SOFT 0x120A
|
||||||
|
#define AL_5POINT1_16_SOFT 0x120B
|
||||||
|
#define AL_5POINT1_32F_SOFT 0x120C
|
||||||
|
#define AL_6POINT1_8_SOFT 0x120D
|
||||||
|
#define AL_6POINT1_16_SOFT 0x120E
|
||||||
|
#define AL_6POINT1_32F_SOFT 0x120F
|
||||||
|
#define AL_7POINT1_8_SOFT 0x1210
|
||||||
|
#define AL_7POINT1_16_SOFT 0x1211
|
||||||
|
#define AL_7POINT1_32F_SOFT 0x1212
|
||||||
|
|
||||||
|
/* Buffer attributes */
|
||||||
|
#define AL_INTERNAL_FORMAT_SOFT 0x2008
|
||||||
|
#define AL_BYTE_LENGTH_SOFT 0x2009
|
||||||
|
#define AL_SAMPLE_LENGTH_SOFT 0x200A
|
||||||
|
#define AL_SEC_LENGTH_SOFT 0x200B
|
||||||
|
|
||||||
|
typedef void (AL_APIENTRY*LPALBUFFERSAMPLESSOFT)(ALuint,ALuint,ALenum,ALsizei,ALenum,ALenum,const ALvoid*);
|
||||||
|
typedef void (AL_APIENTRY*LPALBUFFERSUBSAMPLESSOFT)(ALuint,ALsizei,ALsizei,ALenum,ALenum,const ALvoid*);
|
||||||
|
typedef void (AL_APIENTRY*LPALGETBUFFERSAMPLESSOFT)(ALuint,ALsizei,ALsizei,ALenum,ALenum,ALvoid*);
|
||||||
|
typedef ALboolean (AL_APIENTRY*LPALISBUFFERFORMATSUPPORTEDSOFT)(ALenum);
|
||||||
|
#ifdef AL_ALEXT_PROTOTYPES
|
||||||
|
AL_API void AL_APIENTRY alBufferSamplesSOFT(ALuint buffer, ALuint samplerate, ALenum internalformat, ALsizei samples, ALenum channels, ALenum type, const ALvoid *data);
|
||||||
|
AL_API void AL_APIENTRY alBufferSubSamplesSOFT(ALuint buffer, ALsizei offset, ALsizei samples, ALenum channels, ALenum type, const ALvoid *data);
|
||||||
|
AL_API void AL_APIENTRY alGetBufferSamplesSOFT(ALuint buffer, ALsizei offset, ALsizei samples, ALenum channels, ALenum type, ALvoid *data);
|
||||||
|
AL_API ALboolean AL_APIENTRY alIsBufferFormatSupportedSOFT(ALenum format);
|
||||||
|
#endif
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef AL_SOFT_direct_channels
|
||||||
|
#define AL_SOFT_direct_channels 1
|
||||||
|
#define AL_DIRECT_CHANNELS_SOFT 0x1033
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef ALC_SOFT_loopback
|
||||||
|
#define ALC_SOFT_loopback 1
|
||||||
|
#define ALC_FORMAT_CHANNELS_SOFT 0x1990
|
||||||
|
#define ALC_FORMAT_TYPE_SOFT 0x1991
|
||||||
|
|
||||||
|
/* Sample types */
|
||||||
|
#define ALC_BYTE_SOFT 0x1400
|
||||||
|
#define ALC_UNSIGNED_BYTE_SOFT 0x1401
|
||||||
|
#define ALC_SHORT_SOFT 0x1402
|
||||||
|
#define ALC_UNSIGNED_SHORT_SOFT 0x1403
|
||||||
|
#define ALC_INT_SOFT 0x1404
|
||||||
|
#define ALC_UNSIGNED_INT_SOFT 0x1405
|
||||||
|
#define ALC_FLOAT_SOFT 0x1406
|
||||||
|
|
||||||
|
/* Channel configurations */
|
||||||
|
#define ALC_MONO_SOFT 0x1500
|
||||||
|
#define ALC_STEREO_SOFT 0x1501
|
||||||
|
#define ALC_QUAD_SOFT 0x1503
|
||||||
|
#define ALC_5POINT1_SOFT 0x1504
|
||||||
|
#define ALC_6POINT1_SOFT 0x1505
|
||||||
|
#define ALC_7POINT1_SOFT 0x1506
|
||||||
|
|
||||||
|
typedef ALCdevice* (ALC_APIENTRY*LPALCLOOPBACKOPENDEVICESOFT)(const ALCchar*);
|
||||||
|
typedef ALCboolean (ALC_APIENTRY*LPALCISRENDERFORMATSUPPORTEDSOFT)(ALCdevice*,ALCsizei,ALCenum,ALCenum);
|
||||||
|
typedef void (ALC_APIENTRY*LPALCRENDERSAMPLESSOFT)(ALCdevice*,ALCvoid*,ALCsizei);
|
||||||
|
#ifdef AL_ALEXT_PROTOTYPES
|
||||||
|
ALC_API ALCdevice* ALC_APIENTRY alcLoopbackOpenDeviceSOFT(const ALCchar *deviceName);
|
||||||
|
ALC_API ALCboolean ALC_APIENTRY alcIsRenderFormatSupportedSOFT(ALCdevice *device, ALCsizei freq, ALCenum channels, ALCenum type);
|
||||||
|
ALC_API void ALC_APIENTRY alcRenderSamplesSOFT(ALCdevice *device, ALCvoid *buffer, ALCsizei samples);
|
||||||
|
#endif
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef AL_EXT_STEREO_ANGLES
|
||||||
|
#define AL_EXT_STEREO_ANGLES 1
|
||||||
|
#define AL_STEREO_ANGLES 0x1030
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef AL_EXT_SOURCE_RADIUS
|
||||||
|
#define AL_EXT_SOURCE_RADIUS 1
|
||||||
|
#define AL_SOURCE_RADIUS 0x1031
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef AL_SOFT_source_latency
|
||||||
|
#define AL_SOFT_source_latency 1
|
||||||
|
#define AL_SAMPLE_OFFSET_LATENCY_SOFT 0x1200
|
||||||
|
#define AL_SEC_OFFSET_LATENCY_SOFT 0x1201
|
||||||
|
typedef int64_t ALint64SOFT;
|
||||||
|
typedef uint64_t ALuint64SOFT;
|
||||||
|
typedef void (AL_APIENTRY*LPALSOURCEDSOFT)(ALuint,ALenum,ALdouble);
|
||||||
|
typedef void (AL_APIENTRY*LPALSOURCE3DSOFT)(ALuint,ALenum,ALdouble,ALdouble,ALdouble);
|
||||||
|
typedef void (AL_APIENTRY*LPALSOURCEDVSOFT)(ALuint,ALenum,const ALdouble*);
|
||||||
|
typedef void (AL_APIENTRY*LPALGETSOURCEDSOFT)(ALuint,ALenum,ALdouble*);
|
||||||
|
typedef void (AL_APIENTRY*LPALGETSOURCE3DSOFT)(ALuint,ALenum,ALdouble*,ALdouble*,ALdouble*);
|
||||||
|
typedef void (AL_APIENTRY*LPALGETSOURCEDVSOFT)(ALuint,ALenum,ALdouble*);
|
||||||
|
typedef void (AL_APIENTRY*LPALSOURCEI64SOFT)(ALuint,ALenum,ALint64SOFT);
|
||||||
|
typedef void (AL_APIENTRY*LPALSOURCE3I64SOFT)(ALuint,ALenum,ALint64SOFT,ALint64SOFT,ALint64SOFT);
|
||||||
|
typedef void (AL_APIENTRY*LPALSOURCEI64VSOFT)(ALuint,ALenum,const ALint64SOFT*);
|
||||||
|
typedef void (AL_APIENTRY*LPALGETSOURCEI64SOFT)(ALuint,ALenum,ALint64SOFT*);
|
||||||
|
typedef void (AL_APIENTRY*LPALGETSOURCE3I64SOFT)(ALuint,ALenum,ALint64SOFT*,ALint64SOFT*,ALint64SOFT*);
|
||||||
|
typedef void (AL_APIENTRY*LPALGETSOURCEI64VSOFT)(ALuint,ALenum,ALint64SOFT*);
|
||||||
|
#ifdef AL_ALEXT_PROTOTYPES
|
||||||
|
AL_API void AL_APIENTRY alSourcedSOFT(ALuint source, ALenum param, ALdouble value);
|
||||||
|
AL_API void AL_APIENTRY alSource3dSOFT(ALuint source, ALenum param, ALdouble value1, ALdouble value2, ALdouble value3);
|
||||||
|
AL_API void AL_APIENTRY alSourcedvSOFT(ALuint source, ALenum param, const ALdouble *values);
|
||||||
|
AL_API void AL_APIENTRY alGetSourcedSOFT(ALuint source, ALenum param, ALdouble *value);
|
||||||
|
AL_API void AL_APIENTRY alGetSource3dSOFT(ALuint source, ALenum param, ALdouble *value1, ALdouble *value2, ALdouble *value3);
|
||||||
|
AL_API void AL_APIENTRY alGetSourcedvSOFT(ALuint source, ALenum param, ALdouble *values);
|
||||||
|
AL_API void AL_APIENTRY alSourcei64SOFT(ALuint source, ALenum param, ALint64SOFT value);
|
||||||
|
AL_API void AL_APIENTRY alSource3i64SOFT(ALuint source, ALenum param, ALint64SOFT value1, ALint64SOFT value2, ALint64SOFT value3);
|
||||||
|
AL_API void AL_APIENTRY alSourcei64vSOFT(ALuint source, ALenum param, const ALint64SOFT *values);
|
||||||
|
AL_API void AL_APIENTRY alGetSourcei64SOFT(ALuint source, ALenum param, ALint64SOFT *value);
|
||||||
|
AL_API void AL_APIENTRY alGetSource3i64SOFT(ALuint source, ALenum param, ALint64SOFT *value1, ALint64SOFT *value2, ALint64SOFT *value3);
|
||||||
|
AL_API void AL_APIENTRY alGetSourcei64vSOFT(ALuint source, ALenum param, ALint64SOFT *values);
|
||||||
|
#endif
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef ALC_EXT_DEFAULT_FILTER_ORDER
|
||||||
|
#define ALC_EXT_DEFAULT_FILTER_ORDER 1
|
||||||
|
#define ALC_DEFAULT_FILTER_ORDER 0x1100
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef AL_SOFT_deferred_updates
|
||||||
|
#define AL_SOFT_deferred_updates 1
|
||||||
|
#define AL_DEFERRED_UPDATES_SOFT 0xC002
|
||||||
|
typedef ALvoid (AL_APIENTRY*LPALDEFERUPDATESSOFT)(void);
|
||||||
|
typedef ALvoid (AL_APIENTRY*LPALPROCESSUPDATESSOFT)(void);
|
||||||
|
#ifdef AL_ALEXT_PROTOTYPES
|
||||||
|
AL_API ALvoid AL_APIENTRY alDeferUpdatesSOFT(void);
|
||||||
|
AL_API ALvoid AL_APIENTRY alProcessUpdatesSOFT(void);
|
||||||
|
#endif
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef AL_SOFT_block_alignment
|
||||||
|
#define AL_SOFT_block_alignment 1
|
||||||
|
#define AL_UNPACK_BLOCK_ALIGNMENT_SOFT 0x200C
|
||||||
|
#define AL_PACK_BLOCK_ALIGNMENT_SOFT 0x200D
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef AL_SOFT_MSADPCM
|
||||||
|
#define AL_SOFT_MSADPCM 1
|
||||||
|
#define AL_FORMAT_MONO_MSADPCM_SOFT 0x1302
|
||||||
|
#define AL_FORMAT_STEREO_MSADPCM_SOFT 0x1303
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef AL_SOFT_source_length
|
||||||
|
#define AL_SOFT_source_length 1
|
||||||
|
/*#define AL_BYTE_LENGTH_SOFT 0x2009*/
|
||||||
|
/*#define AL_SAMPLE_LENGTH_SOFT 0x200A*/
|
||||||
|
/*#define AL_SEC_LENGTH_SOFT 0x200B*/
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef ALC_SOFT_pause_device
|
||||||
|
#define ALC_SOFT_pause_device 1
|
||||||
|
typedef void (ALC_APIENTRY*LPALCDEVICEPAUSESOFT)(ALCdevice *device);
|
||||||
|
typedef void (ALC_APIENTRY*LPALCDEVICERESUMESOFT)(ALCdevice *device);
|
||||||
|
#ifdef AL_ALEXT_PROTOTYPES
|
||||||
|
ALC_API void ALC_APIENTRY alcDevicePauseSOFT(ALCdevice *device);
|
||||||
|
ALC_API void ALC_APIENTRY alcDeviceResumeSOFT(ALCdevice *device);
|
||||||
|
#endif
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef AL_EXT_BFORMAT
|
||||||
|
#define AL_EXT_BFORMAT 1
|
||||||
|
#define AL_FORMAT_BFORMAT2D_8 0x20021
|
||||||
|
#define AL_FORMAT_BFORMAT2D_16 0x20022
|
||||||
|
#define AL_FORMAT_BFORMAT2D_FLOAT32 0x20023
|
||||||
|
#define AL_FORMAT_BFORMAT3D_8 0x20031
|
||||||
|
#define AL_FORMAT_BFORMAT3D_16 0x20032
|
||||||
|
#define AL_FORMAT_BFORMAT3D_FLOAT32 0x20033
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef AL_EXT_MULAW_BFORMAT
|
||||||
|
#define AL_EXT_MULAW_BFORMAT 1
|
||||||
|
#define AL_FORMAT_BFORMAT2D_MULAW 0x10031
|
||||||
|
#define AL_FORMAT_BFORMAT3D_MULAW 0x10032
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifndef ALC_SOFT_HRTF
|
||||||
|
#define ALC_SOFT_HRTF 1
|
||||||
|
#define ALC_HRTF_SOFT 0x1992
|
||||||
|
#define ALC_DONT_CARE_SOFT 0x0002
|
||||||
|
#define ALC_HRTF_STATUS_SOFT 0x1993
|
||||||
|
#define ALC_HRTF_DISABLED_SOFT 0x0000
|
||||||
|
#define ALC_HRTF_ENABLED_SOFT 0x0001
|
||||||
|
#define ALC_HRTF_DENIED_SOFT 0x0002
|
||||||
|
#define ALC_HRTF_REQUIRED_SOFT 0x0003
|
||||||
|
#define ALC_HRTF_HEADPHONES_DETECTED_SOFT 0x0004
|
||||||
|
#define ALC_HRTF_UNSUPPORTED_FORMAT_SOFT 0x0005
|
||||||
|
#define ALC_NUM_HRTF_SPECIFIERS_SOFT 0x1994
|
||||||
|
#define ALC_HRTF_SPECIFIER_SOFT 0x1995
|
||||||
|
#define ALC_HRTF_ID_SOFT 0x1996
|
||||||
|
typedef const ALCchar* (ALC_APIENTRY*LPALCGETSTRINGISOFT)(ALCdevice *device, ALCenum paramName, ALCsizei index);
|
||||||
|
typedef ALCboolean (ALC_APIENTRY*LPALCRESETDEVICESOFT)(ALCdevice *device, const ALCint *attribs);
|
||||||
|
#ifdef AL_ALEXT_PROTOTYPES
|
||||||
|
ALC_API const ALCchar* ALC_APIENTRY alcGetStringiSOFT(ALCdevice *device, ALCenum paramName, ALCsizei index);
|
||||||
|
ALC_API ALCboolean ALC_APIENTRY alcResetDeviceSOFT(ALCdevice *device, const ALCint *attribs);
|
||||||
|
#endif
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#ifdef __cplusplus
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#endif
|
3
extern/openal-soft/include/OpenAL/efx-creative.h
vendored
Normal file
3
extern/openal-soft/include/OpenAL/efx-creative.h
vendored
Normal file
@ -0,0 +1,3 @@
|
|||||||
|
/* The tokens that would be defined here are already defined in efx.h. This
|
||||||
|
* empty file is here to provide compatibility with Windows-based projects
|
||||||
|
* that would include it. */
|
402
extern/openal-soft/include/OpenAL/efx-presets.h
vendored
Normal file
402
extern/openal-soft/include/OpenAL/efx-presets.h
vendored
Normal file
@ -0,0 +1,402 @@
|
|||||||
|
/* Reverb presets for EFX */
|
||||||
|
|
||||||
|
#ifndef EFX_PRESETS_H
|
||||||
|
#define EFX_PRESETS_H
|
||||||
|
|
||||||
|
#ifndef EFXEAXREVERBPROPERTIES_DEFINED
|
||||||
|
#define EFXEAXREVERBPROPERTIES_DEFINED
|
||||||
|
typedef struct {
|
||||||
|
float flDensity;
|
||||||
|
float flDiffusion;
|
||||||
|
float flGain;
|
||||||
|
float flGainHF;
|
||||||
|
float flGainLF;
|
||||||
|
float flDecayTime;
|
||||||
|
float flDecayHFRatio;
|
||||||
|
float flDecayLFRatio;
|
||||||
|
float flReflectionsGain;
|
||||||
|
float flReflectionsDelay;
|
||||||
|
float flReflectionsPan[3];
|
||||||
|
float flLateReverbGain;
|
||||||
|
float flLateReverbDelay;
|
||||||
|
float flLateReverbPan[3];
|
||||||
|
float flEchoTime;
|
||||||
|
float flEchoDepth;
|
||||||
|
float flModulationTime;
|
||||||
|
float flModulationDepth;
|
||||||
|
float flAirAbsorptionGainHF;
|
||||||
|
float flHFReference;
|
||||||
|
float flLFReference;
|
||||||
|
float flRoomRolloffFactor;
|
||||||
|
int iDecayHFLimit;
|
||||||
|
} EFXEAXREVERBPROPERTIES, *LPEFXEAXREVERBPROPERTIES;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
/* Default Presets */
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_GENERIC \
|
||||||
|
{ 1.0000f, 1.0000f, 0.3162f, 0.8913f, 1.0000f, 1.4900f, 0.8300f, 1.0000f, 0.0500f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_PADDEDCELL \
|
||||||
|
{ 0.1715f, 1.0000f, 0.3162f, 0.0010f, 1.0000f, 0.1700f, 0.1000f, 1.0000f, 0.2500f, 0.0010f, { 0.0000f, 0.0000f, 0.0000f }, 1.2691f, 0.0020f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_ROOM \
|
||||||
|
{ 0.4287f, 1.0000f, 0.3162f, 0.5929f, 1.0000f, 0.4000f, 0.8300f, 1.0000f, 0.1503f, 0.0020f, { 0.0000f, 0.0000f, 0.0000f }, 1.0629f, 0.0030f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_BATHROOM \
|
||||||
|
{ 0.1715f, 1.0000f, 0.3162f, 0.2512f, 1.0000f, 1.4900f, 0.5400f, 1.0000f, 0.6531f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 3.2734f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_LIVINGROOM \
|
||||||
|
{ 0.9766f, 1.0000f, 0.3162f, 0.0010f, 1.0000f, 0.5000f, 0.1000f, 1.0000f, 0.2051f, 0.0030f, { 0.0000f, 0.0000f, 0.0000f }, 0.2805f, 0.0040f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_STONEROOM \
|
||||||
|
{ 1.0000f, 1.0000f, 0.3162f, 0.7079f, 1.0000f, 2.3100f, 0.6400f, 1.0000f, 0.4411f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.1003f, 0.0170f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_AUDITORIUM \
|
||||||
|
{ 1.0000f, 1.0000f, 0.3162f, 0.5781f, 1.0000f, 4.3200f, 0.5900f, 1.0000f, 0.4032f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.7170f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_CONCERTHALL \
|
||||||
|
{ 1.0000f, 1.0000f, 0.3162f, 0.5623f, 1.0000f, 3.9200f, 0.7000f, 1.0000f, 0.2427f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.9977f, 0.0290f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_CAVE \
|
||||||
|
{ 1.0000f, 1.0000f, 0.3162f, 1.0000f, 1.0000f, 2.9100f, 1.3000f, 1.0000f, 0.5000f, 0.0150f, { 0.0000f, 0.0000f, 0.0000f }, 0.7063f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_ARENA \
|
||||||
|
{ 1.0000f, 1.0000f, 0.3162f, 0.4477f, 1.0000f, 7.2400f, 0.3300f, 1.0000f, 0.2612f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.0186f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_HANGAR \
|
||||||
|
{ 1.0000f, 1.0000f, 0.3162f, 0.3162f, 1.0000f, 10.0500f, 0.2300f, 1.0000f, 0.5000f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.2560f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_CARPETEDHALLWAY \
|
||||||
|
{ 0.4287f, 1.0000f, 0.3162f, 0.0100f, 1.0000f, 0.3000f, 0.1000f, 1.0000f, 0.1215f, 0.0020f, { 0.0000f, 0.0000f, 0.0000f }, 0.1531f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_HALLWAY \
|
||||||
|
{ 0.3645f, 1.0000f, 0.3162f, 0.7079f, 1.0000f, 1.4900f, 0.5900f, 1.0000f, 0.2458f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.6615f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_STONECORRIDOR \
|
||||||
|
{ 1.0000f, 1.0000f, 0.3162f, 0.7612f, 1.0000f, 2.7000f, 0.7900f, 1.0000f, 0.2472f, 0.0130f, { 0.0000f, 0.0000f, 0.0000f }, 1.5758f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_ALLEY \
|
||||||
|
{ 1.0000f, 0.3000f, 0.3162f, 0.7328f, 1.0000f, 1.4900f, 0.8600f, 1.0000f, 0.2500f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 0.9954f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.1250f, 0.9500f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_FOREST \
|
||||||
|
{ 1.0000f, 0.3000f, 0.3162f, 0.0224f, 1.0000f, 1.4900f, 0.5400f, 1.0000f, 0.0525f, 0.1620f, { 0.0000f, 0.0000f, 0.0000f }, 0.7682f, 0.0880f, { 0.0000f, 0.0000f, 0.0000f }, 0.1250f, 1.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_CITY \
|
||||||
|
{ 1.0000f, 0.5000f, 0.3162f, 0.3981f, 1.0000f, 1.4900f, 0.6700f, 1.0000f, 0.0730f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 0.1427f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_MOUNTAINS \
|
||||||
|
{ 1.0000f, 0.2700f, 0.3162f, 0.0562f, 1.0000f, 1.4900f, 0.2100f, 1.0000f, 0.0407f, 0.3000f, { 0.0000f, 0.0000f, 0.0000f }, 0.1919f, 0.1000f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_QUARRY \
|
||||||
|
{ 1.0000f, 1.0000f, 0.3162f, 0.3162f, 1.0000f, 1.4900f, 0.8300f, 1.0000f, 0.0000f, 0.0610f, { 0.0000f, 0.0000f, 0.0000f }, 1.7783f, 0.0250f, { 0.0000f, 0.0000f, 0.0000f }, 0.1250f, 0.7000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_PLAIN \
|
||||||
|
{ 1.0000f, 0.2100f, 0.3162f, 0.1000f, 1.0000f, 1.4900f, 0.5000f, 1.0000f, 0.0585f, 0.1790f, { 0.0000f, 0.0000f, 0.0000f }, 0.1089f, 0.1000f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_PARKINGLOT \
|
||||||
|
{ 1.0000f, 1.0000f, 0.3162f, 1.0000f, 1.0000f, 1.6500f, 1.5000f, 1.0000f, 0.2082f, 0.0080f, { 0.0000f, 0.0000f, 0.0000f }, 0.2652f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_SEWERPIPE \
|
||||||
|
{ 0.3071f, 0.8000f, 0.3162f, 0.3162f, 1.0000f, 2.8100f, 0.1400f, 1.0000f, 1.6387f, 0.0140f, { 0.0000f, 0.0000f, 0.0000f }, 3.2471f, 0.0210f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_UNDERWATER \
|
||||||
|
{ 0.3645f, 1.0000f, 0.3162f, 0.0100f, 1.0000f, 1.4900f, 0.1000f, 1.0000f, 0.5963f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 7.0795f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 1.1800f, 0.3480f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_DRUGGED \
|
||||||
|
{ 0.4287f, 0.5000f, 0.3162f, 1.0000f, 1.0000f, 8.3900f, 1.3900f, 1.0000f, 0.8760f, 0.0020f, { 0.0000f, 0.0000f, 0.0000f }, 3.1081f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 1.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_DIZZY \
|
||||||
|
{ 0.3645f, 0.6000f, 0.3162f, 0.6310f, 1.0000f, 17.2300f, 0.5600f, 1.0000f, 0.1392f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.4937f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.8100f, 0.3100f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_PSYCHOTIC \
|
||||||
|
{ 0.0625f, 0.5000f, 0.3162f, 0.8404f, 1.0000f, 7.5600f, 0.9100f, 1.0000f, 0.4864f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 2.4378f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 4.0000f, 1.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||||
|
|
||||||
|
/* Castle Presets */
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_CASTLE_SMALLROOM \
|
||||||
|
{ 1.0000f, 0.8900f, 0.3162f, 0.3981f, 0.1000f, 1.2200f, 0.8300f, 0.3100f, 0.8913f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 1.9953f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.1380f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_CASTLE_SHORTPASSAGE \
|
||||||
|
{ 1.0000f, 0.8900f, 0.3162f, 0.3162f, 0.1000f, 2.3200f, 0.8300f, 0.3100f, 0.8913f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0230f, { 0.0000f, 0.0000f, 0.0000f }, 0.1380f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_CASTLE_MEDIUMROOM \
|
||||||
|
{ 1.0000f, 0.9300f, 0.3162f, 0.2818f, 0.1000f, 2.0400f, 0.8300f, 0.4600f, 0.6310f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 1.5849f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.1550f, 0.0300f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_CASTLE_LARGEROOM \
|
||||||
|
{ 1.0000f, 0.8200f, 0.3162f, 0.2818f, 0.1259f, 2.5300f, 0.8300f, 0.5000f, 0.4467f, 0.0340f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0160f, { 0.0000f, 0.0000f, 0.0000f }, 0.1850f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_CASTLE_LONGPASSAGE \
|
||||||
|
{ 1.0000f, 0.8900f, 0.3162f, 0.3981f, 0.1000f, 3.4200f, 0.8300f, 0.3100f, 0.8913f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0230f, { 0.0000f, 0.0000f, 0.0000f }, 0.1380f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_CASTLE_HALL \
|
||||||
|
{ 1.0000f, 0.8100f, 0.3162f, 0.2818f, 0.1778f, 3.1400f, 0.7900f, 0.6200f, 0.1778f, 0.0560f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0240f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_CASTLE_CUPBOARD \
|
||||||
|
{ 1.0000f, 0.8900f, 0.3162f, 0.2818f, 0.1000f, 0.6700f, 0.8700f, 0.3100f, 1.4125f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 3.5481f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 0.1380f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_CASTLE_COURTYARD \
|
||||||
|
{ 1.0000f, 0.4200f, 0.3162f, 0.4467f, 0.1995f, 2.1300f, 0.6100f, 0.2300f, 0.2239f, 0.1600f, { 0.0000f, 0.0000f, 0.0000f }, 0.7079f, 0.0360f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.3700f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_CASTLE_ALCOVE \
|
||||||
|
{ 1.0000f, 0.8900f, 0.3162f, 0.5012f, 0.1000f, 1.6400f, 0.8700f, 0.3100f, 1.0000f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0340f, { 0.0000f, 0.0000f, 0.0000f }, 0.1380f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 5168.6001f, 139.5000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
/* Factory Presets */
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_FACTORY_SMALLROOM \
|
||||||
|
{ 0.3645f, 0.8200f, 0.3162f, 0.7943f, 0.5012f, 1.7200f, 0.6500f, 1.3100f, 0.7079f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.7783f, 0.0240f, { 0.0000f, 0.0000f, 0.0000f }, 0.1190f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_FACTORY_SHORTPASSAGE \
|
||||||
|
{ 0.3645f, 0.6400f, 0.2512f, 0.7943f, 0.5012f, 2.5300f, 0.6500f, 1.3100f, 1.0000f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0380f, { 0.0000f, 0.0000f, 0.0000f }, 0.1350f, 0.2300f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_FACTORY_MEDIUMROOM \
|
||||||
|
{ 0.4287f, 0.8200f, 0.2512f, 0.7943f, 0.5012f, 2.7600f, 0.6500f, 1.3100f, 0.2818f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0230f, { 0.0000f, 0.0000f, 0.0000f }, 0.1740f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_FACTORY_LARGEROOM \
|
||||||
|
{ 0.4287f, 0.7500f, 0.2512f, 0.7079f, 0.6310f, 4.2400f, 0.5100f, 1.3100f, 0.1778f, 0.0390f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0230f, { 0.0000f, 0.0000f, 0.0000f }, 0.2310f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_FACTORY_LONGPASSAGE \
|
||||||
|
{ 0.3645f, 0.6400f, 0.2512f, 0.7943f, 0.5012f, 4.0600f, 0.6500f, 1.3100f, 1.0000f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0370f, { 0.0000f, 0.0000f, 0.0000f }, 0.1350f, 0.2300f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_FACTORY_HALL \
|
||||||
|
{ 0.4287f, 0.7500f, 0.3162f, 0.7079f, 0.6310f, 7.4300f, 0.5100f, 1.3100f, 0.0631f, 0.0730f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0270f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_FACTORY_CUPBOARD \
|
||||||
|
{ 0.3071f, 0.6300f, 0.2512f, 0.7943f, 0.5012f, 0.4900f, 0.6500f, 1.3100f, 1.2589f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.9953f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 0.1070f, 0.0700f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_FACTORY_COURTYARD \
|
||||||
|
{ 0.3071f, 0.5700f, 0.3162f, 0.3162f, 0.6310f, 2.3200f, 0.2900f, 0.5600f, 0.2239f, 0.1400f, { 0.0000f, 0.0000f, 0.0000f }, 0.3981f, 0.0390f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2900f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_FACTORY_ALCOVE \
|
||||||
|
{ 0.3645f, 0.5900f, 0.2512f, 0.7943f, 0.5012f, 3.1400f, 0.6500f, 1.3100f, 1.4125f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.0000f, 0.0380f, { 0.0000f, 0.0000f, 0.0000f }, 0.1140f, 0.1000f, 0.2500f, 0.0000f, 0.9943f, 3762.6001f, 362.5000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
/* Ice Palace Presets */
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_ICEPALACE_SMALLROOM \
|
||||||
|
{ 1.0000f, 0.8400f, 0.3162f, 0.5623f, 0.2818f, 1.5100f, 1.5300f, 0.2700f, 0.8913f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.1640f, 0.1400f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_ICEPALACE_SHORTPASSAGE \
|
||||||
|
{ 1.0000f, 0.7500f, 0.3162f, 0.5623f, 0.2818f, 1.7900f, 1.4600f, 0.2800f, 0.5012f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0190f, { 0.0000f, 0.0000f, 0.0000f }, 0.1770f, 0.0900f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_ICEPALACE_MEDIUMROOM \
|
||||||
|
{ 1.0000f, 0.8700f, 0.3162f, 0.5623f, 0.4467f, 2.2200f, 1.5300f, 0.3200f, 0.3981f, 0.0390f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0270f, { 0.0000f, 0.0000f, 0.0000f }, 0.1860f, 0.1200f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_ICEPALACE_LARGEROOM \
|
||||||
|
{ 1.0000f, 0.8100f, 0.3162f, 0.5623f, 0.4467f, 3.1400f, 1.5300f, 0.3200f, 0.2512f, 0.0390f, { 0.0000f, 0.0000f, 0.0000f }, 1.0000f, 0.0270f, { 0.0000f, 0.0000f, 0.0000f }, 0.2140f, 0.1100f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_ICEPALACE_LONGPASSAGE \
|
||||||
|
{ 1.0000f, 0.7700f, 0.3162f, 0.5623f, 0.3981f, 3.0100f, 1.4600f, 0.2800f, 0.7943f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0250f, { 0.0000f, 0.0000f, 0.0000f }, 0.1860f, 0.0400f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_ICEPALACE_HALL \
|
||||||
|
{ 1.0000f, 0.7600f, 0.3162f, 0.4467f, 0.5623f, 5.4900f, 1.5300f, 0.3800f, 0.1122f, 0.0540f, { 0.0000f, 0.0000f, 0.0000f }, 0.6310f, 0.0520f, { 0.0000f, 0.0000f, 0.0000f }, 0.2260f, 0.1100f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_ICEPALACE_CUPBOARD \
|
||||||
|
{ 1.0000f, 0.8300f, 0.3162f, 0.5012f, 0.2239f, 0.7600f, 1.5300f, 0.2600f, 1.1220f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.9953f, 0.0160f, { 0.0000f, 0.0000f, 0.0000f }, 0.1430f, 0.0800f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_ICEPALACE_COURTYARD \
|
||||||
|
{ 1.0000f, 0.5900f, 0.3162f, 0.2818f, 0.3162f, 2.0400f, 1.2000f, 0.3800f, 0.3162f, 0.1730f, { 0.0000f, 0.0000f, 0.0000f }, 0.3162f, 0.0430f, { 0.0000f, 0.0000f, 0.0000f }, 0.2350f, 0.4800f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_ICEPALACE_ALCOVE \
|
||||||
|
{ 1.0000f, 0.8400f, 0.3162f, 0.5623f, 0.2818f, 2.7600f, 1.4600f, 0.2800f, 1.1220f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.1610f, 0.0900f, 0.2500f, 0.0000f, 0.9943f, 12428.5000f, 99.6000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
/* Space Station Presets */
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_SPACESTATION_SMALLROOM \
|
||||||
|
{ 0.2109f, 0.7000f, 0.3162f, 0.7079f, 0.8913f, 1.7200f, 0.8200f, 0.5500f, 0.7943f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0130f, { 0.0000f, 0.0000f, 0.0000f }, 0.1880f, 0.2600f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_SPACESTATION_SHORTPASSAGE \
|
||||||
|
{ 0.2109f, 0.8700f, 0.3162f, 0.6310f, 0.8913f, 3.5700f, 0.5000f, 0.5500f, 1.0000f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0160f, { 0.0000f, 0.0000f, 0.0000f }, 0.1720f, 0.2000f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_SPACESTATION_MEDIUMROOM \
|
||||||
|
{ 0.2109f, 0.7500f, 0.3162f, 0.6310f, 0.8913f, 3.0100f, 0.5000f, 0.5500f, 0.3981f, 0.0340f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0350f, { 0.0000f, 0.0000f, 0.0000f }, 0.2090f, 0.3100f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_SPACESTATION_LARGEROOM \
|
||||||
|
{ 0.3645f, 0.8100f, 0.3162f, 0.6310f, 0.8913f, 3.8900f, 0.3800f, 0.6100f, 0.3162f, 0.0560f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0350f, { 0.0000f, 0.0000f, 0.0000f }, 0.2330f, 0.2800f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_SPACESTATION_LONGPASSAGE \
|
||||||
|
{ 0.4287f, 0.8200f, 0.3162f, 0.6310f, 0.8913f, 4.6200f, 0.6200f, 0.5500f, 1.0000f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0310f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2300f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_SPACESTATION_HALL \
|
||||||
|
{ 0.4287f, 0.8700f, 0.3162f, 0.6310f, 0.8913f, 7.1100f, 0.3800f, 0.6100f, 0.1778f, 0.1000f, { 0.0000f, 0.0000f, 0.0000f }, 0.6310f, 0.0470f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2500f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_SPACESTATION_CUPBOARD \
|
||||||
|
{ 0.1715f, 0.5600f, 0.3162f, 0.7079f, 0.8913f, 0.7900f, 0.8100f, 0.5500f, 1.4125f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.7783f, 0.0180f, { 0.0000f, 0.0000f, 0.0000f }, 0.1810f, 0.3100f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_SPACESTATION_ALCOVE \
|
||||||
|
{ 0.2109f, 0.7800f, 0.3162f, 0.7079f, 0.8913f, 1.1600f, 0.8100f, 0.5500f, 1.4125f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 1.0000f, 0.0180f, { 0.0000f, 0.0000f, 0.0000f }, 0.1920f, 0.2100f, 0.2500f, 0.0000f, 0.9943f, 3316.1001f, 458.2000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
/* Wooden Galleon Presets */
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_WOODEN_SMALLROOM \
|
||||||
|
{ 1.0000f, 1.0000f, 0.3162f, 0.1122f, 0.3162f, 0.7900f, 0.3200f, 0.8700f, 1.0000f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0290f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_WOODEN_SHORTPASSAGE \
|
||||||
|
{ 1.0000f, 1.0000f, 0.3162f, 0.1259f, 0.3162f, 1.7500f, 0.5000f, 0.8700f, 0.8913f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 0.6310f, 0.0240f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_WOODEN_MEDIUMROOM \
|
||||||
|
{ 1.0000f, 1.0000f, 0.3162f, 0.1000f, 0.2818f, 1.4700f, 0.4200f, 0.8200f, 0.8913f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0290f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_WOODEN_LARGEROOM \
|
||||||
|
{ 1.0000f, 1.0000f, 0.3162f, 0.0891f, 0.2818f, 2.6500f, 0.3300f, 0.8200f, 0.8913f, 0.0660f, { 0.0000f, 0.0000f, 0.0000f }, 0.7943f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_WOODEN_LONGPASSAGE \
|
||||||
|
{ 1.0000f, 1.0000f, 0.3162f, 0.1000f, 0.3162f, 1.9900f, 0.4000f, 0.7900f, 1.0000f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.4467f, 0.0360f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_WOODEN_HALL \
|
||||||
|
{ 1.0000f, 1.0000f, 0.3162f, 0.0794f, 0.2818f, 3.4500f, 0.3000f, 0.8200f, 0.8913f, 0.0880f, { 0.0000f, 0.0000f, 0.0000f }, 0.7943f, 0.0630f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_WOODEN_CUPBOARD \
|
||||||
|
{ 1.0000f, 1.0000f, 0.3162f, 0.1413f, 0.3162f, 0.5600f, 0.4600f, 0.9100f, 1.1220f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0280f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_WOODEN_COURTYARD \
|
||||||
|
{ 1.0000f, 0.6500f, 0.3162f, 0.0794f, 0.3162f, 1.7900f, 0.3500f, 0.7900f, 0.5623f, 0.1230f, { 0.0000f, 0.0000f, 0.0000f }, 0.1000f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_WOODEN_ALCOVE \
|
||||||
|
{ 1.0000f, 1.0000f, 0.3162f, 0.1259f, 0.3162f, 1.2200f, 0.6200f, 0.9100f, 1.1220f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 0.7079f, 0.0240f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 4705.0000f, 99.6000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
/* Sports Presets */
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_SPORT_EMPTYSTADIUM \
|
||||||
|
{ 1.0000f, 1.0000f, 0.3162f, 0.4467f, 0.7943f, 6.2600f, 0.5100f, 1.1000f, 0.0631f, 0.1830f, { 0.0000f, 0.0000f, 0.0000f }, 0.3981f, 0.0380f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_SPORT_SQUASHCOURT \
|
||||||
|
{ 1.0000f, 0.7500f, 0.3162f, 0.3162f, 0.7943f, 2.2200f, 0.9100f, 1.1600f, 0.4467f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 0.7943f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.1260f, 0.1900f, 0.2500f, 0.0000f, 0.9943f, 7176.8999f, 211.2000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_SPORT_SMALLSWIMMINGPOOL \
|
||||||
|
{ 1.0000f, 0.7000f, 0.3162f, 0.7943f, 0.8913f, 2.7600f, 1.2500f, 1.1400f, 0.6310f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.7943f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.1790f, 0.1500f, 0.8950f, 0.1900f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_SPORT_LARGESWIMMINGPOOL \
|
||||||
|
{ 1.0000f, 0.8200f, 0.3162f, 0.7943f, 1.0000f, 5.4900f, 1.3100f, 1.1400f, 0.4467f, 0.0390f, { 0.0000f, 0.0000f, 0.0000f }, 0.5012f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.2220f, 0.5500f, 1.1590f, 0.2100f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_SPORT_GYMNASIUM \
|
||||||
|
{ 1.0000f, 0.8100f, 0.3162f, 0.4467f, 0.8913f, 3.1400f, 1.0600f, 1.3500f, 0.3981f, 0.0290f, { 0.0000f, 0.0000f, 0.0000f }, 0.5623f, 0.0450f, { 0.0000f, 0.0000f, 0.0000f }, 0.1460f, 0.1400f, 0.2500f, 0.0000f, 0.9943f, 7176.8999f, 211.2000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_SPORT_FULLSTADIUM \
|
||||||
|
{ 1.0000f, 1.0000f, 0.3162f, 0.0708f, 0.7943f, 5.2500f, 0.1700f, 0.8000f, 0.1000f, 0.1880f, { 0.0000f, 0.0000f, 0.0000f }, 0.2818f, 0.0380f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_SPORT_STADIUMTANNOY \
|
||||||
|
{ 1.0000f, 0.7800f, 0.3162f, 0.5623f, 0.5012f, 2.5300f, 0.8800f, 0.6800f, 0.2818f, 0.2300f, { 0.0000f, 0.0000f, 0.0000f }, 0.5012f, 0.0630f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
/* Prefab Presets */
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_PREFAB_WORKSHOP \
|
||||||
|
{ 0.4287f, 1.0000f, 0.3162f, 0.1413f, 0.3981f, 0.7600f, 1.0000f, 1.0000f, 1.0000f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_PREFAB_SCHOOLROOM \
|
||||||
|
{ 0.4022f, 0.6900f, 0.3162f, 0.6310f, 0.5012f, 0.9800f, 0.4500f, 0.1800f, 1.4125f, 0.0170f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0150f, { 0.0000f, 0.0000f, 0.0000f }, 0.0950f, 0.1400f, 0.2500f, 0.0000f, 0.9943f, 7176.8999f, 211.2000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_PREFAB_PRACTISEROOM \
|
||||||
|
{ 0.4022f, 0.8700f, 0.3162f, 0.3981f, 0.5012f, 1.1200f, 0.5600f, 0.1800f, 1.2589f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0110f, { 0.0000f, 0.0000f, 0.0000f }, 0.0950f, 0.1400f, 0.2500f, 0.0000f, 0.9943f, 7176.8999f, 211.2000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_PREFAB_OUTHOUSE \
|
||||||
|
{ 1.0000f, 0.8200f, 0.3162f, 0.1122f, 0.1585f, 1.3800f, 0.3800f, 0.3500f, 0.8913f, 0.0240f, { 0.0000f, 0.0000f, -0.0000f }, 0.6310f, 0.0440f, { 0.0000f, 0.0000f, 0.0000f }, 0.1210f, 0.1700f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 107.5000f, 0.0000f, 0x0 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_PREFAB_CARAVAN \
|
||||||
|
{ 1.0000f, 1.0000f, 0.3162f, 0.0891f, 0.1259f, 0.4300f, 1.5000f, 1.0000f, 1.0000f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 1.9953f, 0.0120f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||||
|
|
||||||
|
/* Dome and Pipe Presets */
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_DOME_TOMB \
|
||||||
|
{ 1.0000f, 0.7900f, 0.3162f, 0.3548f, 0.2239f, 4.1800f, 0.2100f, 0.1000f, 0.3868f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 1.6788f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 0.1770f, 0.1900f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x0 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_PIPE_SMALL \
|
||||||
|
{ 1.0000f, 1.0000f, 0.3162f, 0.3548f, 0.2239f, 5.0400f, 0.1000f, 0.1000f, 0.5012f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 2.5119f, 0.0150f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_DOME_SAINTPAULS \
|
||||||
|
{ 1.0000f, 0.8700f, 0.3162f, 0.3548f, 0.2239f, 10.4800f, 0.1900f, 0.1000f, 0.1778f, 0.0900f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0420f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.1200f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_PIPE_LONGTHIN \
|
||||||
|
{ 0.2560f, 0.9100f, 0.3162f, 0.4467f, 0.2818f, 9.2100f, 0.1800f, 0.1000f, 0.7079f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 0.7079f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x0 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_PIPE_LARGE \
|
||||||
|
{ 1.0000f, 1.0000f, 0.3162f, 0.3548f, 0.2239f, 8.4500f, 0.1000f, 0.1000f, 0.3981f, 0.0460f, { 0.0000f, 0.0000f, 0.0000f }, 1.5849f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_PIPE_RESONANT \
|
||||||
|
{ 0.1373f, 0.9100f, 0.3162f, 0.4467f, 0.2818f, 6.8100f, 0.1800f, 0.1000f, 0.7079f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.0000f, 0.0220f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 20.0000f, 0.0000f, 0x0 }
|
||||||
|
|
||||||
|
/* Outdoors Presets */
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_OUTDOORS_BACKYARD \
|
||||||
|
{ 1.0000f, 0.4500f, 0.3162f, 0.2512f, 0.5012f, 1.1200f, 0.3400f, 0.4600f, 0.4467f, 0.0690f, { 0.0000f, 0.0000f, -0.0000f }, 0.7079f, 0.0230f, { 0.0000f, 0.0000f, 0.0000f }, 0.2180f, 0.3400f, 0.2500f, 0.0000f, 0.9943f, 4399.1001f, 242.9000f, 0.0000f, 0x0 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_OUTDOORS_ROLLINGPLAINS \
|
||||||
|
{ 1.0000f, 0.0000f, 0.3162f, 0.0112f, 0.6310f, 2.1300f, 0.2100f, 0.4600f, 0.1778f, 0.3000f, { 0.0000f, 0.0000f, -0.0000f }, 0.4467f, 0.0190f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.2500f, 0.0000f, 0.9943f, 4399.1001f, 242.9000f, 0.0000f, 0x0 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_OUTDOORS_DEEPCANYON \
|
||||||
|
{ 1.0000f, 0.7400f, 0.3162f, 0.1778f, 0.6310f, 3.8900f, 0.2100f, 0.4600f, 0.3162f, 0.2230f, { 0.0000f, 0.0000f, -0.0000f }, 0.3548f, 0.0190f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.2500f, 0.0000f, 0.9943f, 4399.1001f, 242.9000f, 0.0000f, 0x0 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_OUTDOORS_CREEK \
|
||||||
|
{ 1.0000f, 0.3500f, 0.3162f, 0.1778f, 0.5012f, 2.1300f, 0.2100f, 0.4600f, 0.3981f, 0.1150f, { 0.0000f, 0.0000f, -0.0000f }, 0.1995f, 0.0310f, { 0.0000f, 0.0000f, 0.0000f }, 0.2180f, 0.3400f, 0.2500f, 0.0000f, 0.9943f, 4399.1001f, 242.9000f, 0.0000f, 0x0 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_OUTDOORS_VALLEY \
|
||||||
|
{ 1.0000f, 0.2800f, 0.3162f, 0.0282f, 0.1585f, 2.8800f, 0.2600f, 0.3500f, 0.1413f, 0.2630f, { 0.0000f, 0.0000f, -0.0000f }, 0.3981f, 0.1000f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.3400f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 107.5000f, 0.0000f, 0x0 }
|
||||||
|
|
||||||
|
/* Mood Presets */
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_MOOD_HEAVEN \
|
||||||
|
{ 1.0000f, 0.9400f, 0.3162f, 0.7943f, 0.4467f, 5.0400f, 1.1200f, 0.5600f, 0.2427f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0290f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0800f, 2.7420f, 0.0500f, 0.9977f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_MOOD_HELL \
|
||||||
|
{ 1.0000f, 0.5700f, 0.3162f, 0.3548f, 0.4467f, 3.5700f, 0.4900f, 2.0000f, 0.0000f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.1100f, 0.0400f, 2.1090f, 0.5200f, 0.9943f, 5000.0000f, 139.5000f, 0.0000f, 0x0 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_MOOD_MEMORY \
|
||||||
|
{ 1.0000f, 0.8500f, 0.3162f, 0.6310f, 0.3548f, 4.0600f, 0.8200f, 0.5600f, 0.0398f, 0.0000f, { 0.0000f, 0.0000f, 0.0000f }, 1.1220f, 0.0000f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.4740f, 0.4500f, 0.9886f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||||
|
|
||||||
|
/* Driving Presets */
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_DRIVING_COMMENTATOR \
|
||||||
|
{ 1.0000f, 0.0000f, 0.3162f, 0.5623f, 0.5012f, 2.4200f, 0.8800f, 0.6800f, 0.1995f, 0.0930f, { 0.0000f, 0.0000f, 0.0000f }, 0.2512f, 0.0170f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 1.0000f, 0.2500f, 0.0000f, 0.9886f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_DRIVING_PITGARAGE \
|
||||||
|
{ 0.4287f, 0.5900f, 0.3162f, 0.7079f, 0.5623f, 1.7200f, 0.9300f, 0.8700f, 0.5623f, 0.0000f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0160f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.1100f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_DRIVING_INCAR_RACER \
|
||||||
|
{ 0.0832f, 0.8000f, 0.3162f, 1.0000f, 0.7943f, 0.1700f, 2.0000f, 0.4100f, 1.7783f, 0.0070f, { 0.0000f, 0.0000f, 0.0000f }, 0.7079f, 0.0150f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 10268.2002f, 251.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_DRIVING_INCAR_SPORTS \
|
||||||
|
{ 0.0832f, 0.8000f, 0.3162f, 0.6310f, 1.0000f, 0.1700f, 0.7500f, 0.4100f, 1.0000f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 0.5623f, 0.0000f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 10268.2002f, 251.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_DRIVING_INCAR_LUXURY \
|
||||||
|
{ 0.2560f, 1.0000f, 0.3162f, 0.1000f, 0.5012f, 0.1300f, 0.4100f, 0.4600f, 0.7943f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 1.5849f, 0.0100f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 10268.2002f, 251.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_DRIVING_FULLGRANDSTAND \
|
||||||
|
{ 1.0000f, 1.0000f, 0.3162f, 0.2818f, 0.6310f, 3.0100f, 1.3700f, 1.2800f, 0.3548f, 0.0900f, { 0.0000f, 0.0000f, 0.0000f }, 0.1778f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 10420.2002f, 250.0000f, 0.0000f, 0x0 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_DRIVING_EMPTYGRANDSTAND \
|
||||||
|
{ 1.0000f, 1.0000f, 0.3162f, 1.0000f, 0.7943f, 4.6200f, 1.7500f, 1.4000f, 0.2082f, 0.0900f, { 0.0000f, 0.0000f, 0.0000f }, 0.2512f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.0000f, 0.9943f, 10420.2002f, 250.0000f, 0.0000f, 0x0 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_DRIVING_TUNNEL \
|
||||||
|
{ 1.0000f, 0.8100f, 0.3162f, 0.3981f, 0.8913f, 3.4200f, 0.9400f, 1.3100f, 0.7079f, 0.0510f, { 0.0000f, 0.0000f, 0.0000f }, 0.7079f, 0.0470f, { 0.0000f, 0.0000f, 0.0000f }, 0.2140f, 0.0500f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 155.3000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
/* City Presets */
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_CITY_STREETS \
|
||||||
|
{ 1.0000f, 0.7800f, 0.3162f, 0.7079f, 0.8913f, 1.7900f, 1.1200f, 0.9100f, 0.2818f, 0.0460f, { 0.0000f, 0.0000f, 0.0000f }, 0.1995f, 0.0280f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2000f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_CITY_SUBWAY \
|
||||||
|
{ 1.0000f, 0.7400f, 0.3162f, 0.7079f, 0.8913f, 3.0100f, 1.2300f, 0.9100f, 0.7079f, 0.0460f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0280f, { 0.0000f, 0.0000f, 0.0000f }, 0.1250f, 0.2100f, 0.2500f, 0.0000f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_CITY_MUSEUM \
|
||||||
|
{ 1.0000f, 0.8200f, 0.3162f, 0.1778f, 0.1778f, 3.2800f, 1.4000f, 0.5700f, 0.2512f, 0.0390f, { 0.0000f, 0.0000f, -0.0000f }, 0.8913f, 0.0340f, { 0.0000f, 0.0000f, 0.0000f }, 0.1300f, 0.1700f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 107.5000f, 0.0000f, 0x0 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_CITY_LIBRARY \
|
||||||
|
{ 1.0000f, 0.8200f, 0.3162f, 0.2818f, 0.0891f, 2.7600f, 0.8900f, 0.4100f, 0.3548f, 0.0290f, { 0.0000f, 0.0000f, -0.0000f }, 0.8913f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 0.1300f, 0.1700f, 0.2500f, 0.0000f, 0.9943f, 2854.3999f, 107.5000f, 0.0000f, 0x0 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_CITY_UNDERPASS \
|
||||||
|
{ 1.0000f, 0.8200f, 0.3162f, 0.4467f, 0.8913f, 3.5700f, 1.1200f, 0.9100f, 0.3981f, 0.0590f, { 0.0000f, 0.0000f, 0.0000f }, 0.8913f, 0.0370f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.1400f, 0.2500f, 0.0000f, 0.9920f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_CITY_ABANDONED \
|
||||||
|
{ 1.0000f, 0.6900f, 0.3162f, 0.7943f, 0.8913f, 3.2800f, 1.1700f, 0.9100f, 0.4467f, 0.0440f, { 0.0000f, 0.0000f, 0.0000f }, 0.2818f, 0.0240f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.2000f, 0.2500f, 0.0000f, 0.9966f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
/* Misc. Presets */
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_DUSTYROOM \
|
||||||
|
{ 0.3645f, 0.5600f, 0.3162f, 0.7943f, 0.7079f, 1.7900f, 0.3800f, 0.2100f, 0.5012f, 0.0020f, { 0.0000f, 0.0000f, 0.0000f }, 1.2589f, 0.0060f, { 0.0000f, 0.0000f, 0.0000f }, 0.2020f, 0.0500f, 0.2500f, 0.0000f, 0.9886f, 13046.0000f, 163.3000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_CHAPEL \
|
||||||
|
{ 1.0000f, 0.8400f, 0.3162f, 0.5623f, 1.0000f, 4.6200f, 0.6400f, 1.2300f, 0.4467f, 0.0320f, { 0.0000f, 0.0000f, 0.0000f }, 0.7943f, 0.0490f, { 0.0000f, 0.0000f, 0.0000f }, 0.2500f, 0.0000f, 0.2500f, 0.1100f, 0.9943f, 5000.0000f, 250.0000f, 0.0000f, 0x1 }
|
||||||
|
|
||||||
|
#define EFX_REVERB_PRESET_SMALLWATERROOM \
|
||||||
|
{ 1.0000f, 0.7000f, 0.3162f, 0.4477f, 1.0000f, 1.5100f, 1.2500f, 1.1400f, 0.8913f, 0.0200f, { 0.0000f, 0.0000f, 0.0000f }, 1.4125f, 0.0300f, { 0.0000f, 0.0000f, 0.0000f }, 0.1790f, 0.1500f, 0.8950f, 0.1900f, 0.9920f, 5000.0000f, 250.0000f, 0.0000f, 0x0 }
|
||||||
|
|
||||||
|
#endif /* EFX_PRESETS_H */
|
761
extern/openal-soft/include/OpenAL/efx.h
vendored
Normal file
761
extern/openal-soft/include/OpenAL/efx.h
vendored
Normal file
@ -0,0 +1,761 @@
|
|||||||
|
#ifndef AL_EFX_H
|
||||||
|
#define AL_EFX_H
|
||||||
|
|
||||||
|
|
||||||
|
#include "alc.h"
|
||||||
|
#include "al.h"
|
||||||
|
|
||||||
|
#ifdef __cplusplus
|
||||||
|
extern "C" {
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#define ALC_EXT_EFX_NAME "ALC_EXT_EFX"
|
||||||
|
|
||||||
|
#define ALC_EFX_MAJOR_VERSION 0x20001
|
||||||
|
#define ALC_EFX_MINOR_VERSION 0x20002
|
||||||
|
#define ALC_MAX_AUXILIARY_SENDS 0x20003
|
||||||
|
|
||||||
|
|
||||||
|
/* Listener properties. */
|
||||||
|
#define AL_METERS_PER_UNIT 0x20004
|
||||||
|
|
||||||
|
/* Source properties. */
|
||||||
|
#define AL_DIRECT_FILTER 0x20005
|
||||||
|
#define AL_AUXILIARY_SEND_FILTER 0x20006
|
||||||
|
#define AL_AIR_ABSORPTION_FACTOR 0x20007
|
||||||
|
#define AL_ROOM_ROLLOFF_FACTOR 0x20008
|
||||||
|
#define AL_CONE_OUTER_GAINHF 0x20009
|
||||||
|
#define AL_DIRECT_FILTER_GAINHF_AUTO 0x2000A
|
||||||
|
#define AL_AUXILIARY_SEND_FILTER_GAIN_AUTO 0x2000B
|
||||||
|
#define AL_AUXILIARY_SEND_FILTER_GAINHF_AUTO 0x2000C
|
||||||
|
|
||||||
|
|
||||||
|
/* Effect properties. */
|
||||||
|
|
||||||
|
/* Reverb effect parameters */
|
||||||
|
#define AL_REVERB_DENSITY 0x0001
|
||||||
|
#define AL_REVERB_DIFFUSION 0x0002
|
||||||
|
#define AL_REVERB_GAIN 0x0003
|
||||||
|
#define AL_REVERB_GAINHF 0x0004
|
||||||
|
#define AL_REVERB_DECAY_TIME 0x0005
|
||||||
|
#define AL_REVERB_DECAY_HFRATIO 0x0006
|
||||||
|
#define AL_REVERB_REFLECTIONS_GAIN 0x0007
|
||||||
|
#define AL_REVERB_REFLECTIONS_DELAY 0x0008
|
||||||
|
#define AL_REVERB_LATE_REVERB_GAIN 0x0009
|
||||||
|
#define AL_REVERB_LATE_REVERB_DELAY 0x000A
|
||||||
|
#define AL_REVERB_AIR_ABSORPTION_GAINHF 0x000B
|
||||||
|
#define AL_REVERB_ROOM_ROLLOFF_FACTOR 0x000C
|
||||||
|
#define AL_REVERB_DECAY_HFLIMIT 0x000D
|
||||||
|
|
||||||
|
/* EAX Reverb effect parameters */
|
||||||
|
#define AL_EAXREVERB_DENSITY 0x0001
|
||||||
|
#define AL_EAXREVERB_DIFFUSION 0x0002
|
||||||
|
#define AL_EAXREVERB_GAIN 0x0003
|
||||||
|
#define AL_EAXREVERB_GAINHF 0x0004
|
||||||
|
#define AL_EAXREVERB_GAINLF 0x0005
|
||||||
|
#define AL_EAXREVERB_DECAY_TIME 0x0006
|
||||||
|
#define AL_EAXREVERB_DECAY_HFRATIO 0x0007
|
||||||
|
#define AL_EAXREVERB_DECAY_LFRATIO 0x0008
|
||||||
|
#define AL_EAXREVERB_REFLECTIONS_GAIN 0x0009
|
||||||
|
#define AL_EAXREVERB_REFLECTIONS_DELAY 0x000A
|
||||||
|
#define AL_EAXREVERB_REFLECTIONS_PAN 0x000B
|
||||||
|
#define AL_EAXREVERB_LATE_REVERB_GAIN 0x000C
|
||||||
|
#define AL_EAXREVERB_LATE_REVERB_DELAY 0x000D
|
||||||
|
#define AL_EAXREVERB_LATE_REVERB_PAN 0x000E
|
||||||
|
#define AL_EAXREVERB_ECHO_TIME 0x000F
|
||||||
|
#define AL_EAXREVERB_ECHO_DEPTH 0x0010
|
||||||
|
#define AL_EAXREVERB_MODULATION_TIME 0x0011
|
||||||
|
#define AL_EAXREVERB_MODULATION_DEPTH 0x0012
|
||||||
|
#define AL_EAXREVERB_AIR_ABSORPTION_GAINHF 0x0013
|
||||||
|
#define AL_EAXREVERB_HFREFERENCE 0x0014
|
||||||
|
#define AL_EAXREVERB_LFREFERENCE 0x0015
|
||||||
|
#define AL_EAXREVERB_ROOM_ROLLOFF_FACTOR 0x0016
|
||||||
|
#define AL_EAXREVERB_DECAY_HFLIMIT 0x0017
|
||||||
|
|
||||||
|
/* Chorus effect parameters */
|
||||||
|
#define AL_CHORUS_WAVEFORM 0x0001
|
||||||
|
#define AL_CHORUS_PHASE 0x0002
|
||||||
|
#define AL_CHORUS_RATE 0x0003
|
||||||
|
#define AL_CHORUS_DEPTH 0x0004
|
||||||
|
#define AL_CHORUS_FEEDBACK 0x0005
|
||||||
|
#define AL_CHORUS_DELAY 0x0006
|
||||||
|
|
||||||
|
/* Distortion effect parameters */
|
||||||
|
#define AL_DISTORTION_EDGE 0x0001
|
||||||
|
#define AL_DISTORTION_GAIN 0x0002
|
||||||
|
#define AL_DISTORTION_LOWPASS_CUTOFF 0x0003
|
||||||
|
#define AL_DISTORTION_EQCENTER 0x0004
|
||||||
|
#define AL_DISTORTION_EQBANDWIDTH 0x0005
|
||||||
|
|
||||||
|
/* Echo effect parameters */
|
||||||
|
#define AL_ECHO_DELAY 0x0001
|
||||||
|
#define AL_ECHO_LRDELAY 0x0002
|
||||||
|
#define AL_ECHO_DAMPING 0x0003
|
||||||
|
#define AL_ECHO_FEEDBACK 0x0004
|
||||||
|
#define AL_ECHO_SPREAD 0x0005
|
||||||
|
|
||||||
|
/* Flanger effect parameters */
|
||||||
|
#define AL_FLANGER_WAVEFORM 0x0001
|
||||||
|
#define AL_FLANGER_PHASE 0x0002
|
||||||
|
#define AL_FLANGER_RATE 0x0003
|
||||||
|
#define AL_FLANGER_DEPTH 0x0004
|
||||||
|
#define AL_FLANGER_FEEDBACK 0x0005
|
||||||
|
#define AL_FLANGER_DELAY 0x0006
|
||||||
|
|
||||||
|
/* Frequency shifter effect parameters */
|
||||||
|
#define AL_FREQUENCY_SHIFTER_FREQUENCY 0x0001
|
||||||
|
#define AL_FREQUENCY_SHIFTER_LEFT_DIRECTION 0x0002
|
||||||
|
#define AL_FREQUENCY_SHIFTER_RIGHT_DIRECTION 0x0003
|
||||||
|
|
||||||
|
/* Vocal morpher effect parameters */
|
||||||
|
#define AL_VOCAL_MORPHER_PHONEMEA 0x0001
|
||||||
|
#define AL_VOCAL_MORPHER_PHONEMEA_COARSE_TUNING 0x0002
|
||||||
|
#define AL_VOCAL_MORPHER_PHONEMEB 0x0003
|
||||||
|
#define AL_VOCAL_MORPHER_PHONEMEB_COARSE_TUNING 0x0004
|
||||||
|
#define AL_VOCAL_MORPHER_WAVEFORM 0x0005
|
||||||
|
#define AL_VOCAL_MORPHER_RATE 0x0006
|
||||||
|
|
||||||
|
/* Pitchshifter effect parameters */
|
||||||
|
#define AL_PITCH_SHIFTER_COARSE_TUNE 0x0001
|
||||||
|
#define AL_PITCH_SHIFTER_FINE_TUNE 0x0002
|
||||||
|
|
||||||
|
/* Ringmodulator effect parameters */
|
||||||
|
#define AL_RING_MODULATOR_FREQUENCY 0x0001
|
||||||
|
#define AL_RING_MODULATOR_HIGHPASS_CUTOFF 0x0002
|
||||||
|
#define AL_RING_MODULATOR_WAVEFORM 0x0003
|
||||||
|
|
||||||
|
/* Autowah effect parameters */
|
||||||
|
#define AL_AUTOWAH_ATTACK_TIME 0x0001
|
||||||
|
#define AL_AUTOWAH_RELEASE_TIME 0x0002
|
||||||
|
#define AL_AUTOWAH_RESONANCE 0x0003
|
||||||
|
#define AL_AUTOWAH_PEAK_GAIN 0x0004
|
||||||
|
|
||||||
|
/* Compressor effect parameters */
|
||||||
|
#define AL_COMPRESSOR_ONOFF 0x0001
|
||||||
|
|
||||||
|
/* Equalizer effect parameters */
|
||||||
|
#define AL_EQUALIZER_LOW_GAIN 0x0001
|
||||||
|
#define AL_EQUALIZER_LOW_CUTOFF 0x0002
|
||||||
|
#define AL_EQUALIZER_MID1_GAIN 0x0003
|
||||||
|
#define AL_EQUALIZER_MID1_CENTER 0x0004
|
||||||
|
#define AL_EQUALIZER_MID1_WIDTH 0x0005
|
||||||
|
#define AL_EQUALIZER_MID2_GAIN 0x0006
|
||||||
|
#define AL_EQUALIZER_MID2_CENTER 0x0007
|
||||||
|
#define AL_EQUALIZER_MID2_WIDTH 0x0008
|
||||||
|
#define AL_EQUALIZER_HIGH_GAIN 0x0009
|
||||||
|
#define AL_EQUALIZER_HIGH_CUTOFF 0x000A
|
||||||
|
|
||||||
|
/* Effect type */
|
||||||
|
#define AL_EFFECT_FIRST_PARAMETER 0x0000
|
||||||
|
#define AL_EFFECT_LAST_PARAMETER 0x8000
|
||||||
|
#define AL_EFFECT_TYPE 0x8001
|
||||||
|
|
||||||
|
/* Effect types, used with the AL_EFFECT_TYPE property */
|
||||||
|
#define AL_EFFECT_NULL 0x0000
|
||||||
|
#define AL_EFFECT_REVERB 0x0001
|
||||||
|
#define AL_EFFECT_CHORUS 0x0002
|
||||||
|
#define AL_EFFECT_DISTORTION 0x0003
|
||||||
|
#define AL_EFFECT_ECHO 0x0004
|
||||||
|
#define AL_EFFECT_FLANGER 0x0005
|
||||||
|
#define AL_EFFECT_FREQUENCY_SHIFTER 0x0006
|
||||||
|
#define AL_EFFECT_VOCAL_MORPHER 0x0007
|
||||||
|
#define AL_EFFECT_PITCH_SHIFTER 0x0008
|
||||||
|
#define AL_EFFECT_RING_MODULATOR 0x0009
|
||||||
|
#define AL_EFFECT_AUTOWAH 0x000A
|
||||||
|
#define AL_EFFECT_COMPRESSOR 0x000B
|
||||||
|
#define AL_EFFECT_EQUALIZER 0x000C
|
||||||
|
#define AL_EFFECT_EAXREVERB 0x8000
|
||||||
|
|
||||||
|
/* Auxiliary Effect Slot properties. */
|
||||||
|
#define AL_EFFECTSLOT_EFFECT 0x0001
|
||||||
|
#define AL_EFFECTSLOT_GAIN 0x0002
|
||||||
|
#define AL_EFFECTSLOT_AUXILIARY_SEND_AUTO 0x0003
|
||||||
|
|
||||||
|
/* NULL Auxiliary Slot ID to disable a source send. */
|
||||||
|
#define AL_EFFECTSLOT_NULL 0x0000
|
||||||
|
|
||||||
|
|
||||||
|
/* Filter properties. */
|
||||||
|
|
||||||
|
/* Lowpass filter parameters */
|
||||||
|
#define AL_LOWPASS_GAIN 0x0001
|
||||||
|
#define AL_LOWPASS_GAINHF 0x0002
|
||||||
|
|
||||||
|
/* Highpass filter parameters */
|
||||||
|
#define AL_HIGHPASS_GAIN 0x0001
|
||||||
|
#define AL_HIGHPASS_GAINLF 0x0002
|
||||||
|
|
||||||
|
/* Bandpass filter parameters */
|
||||||
|
#define AL_BANDPASS_GAIN 0x0001
|
||||||
|
#define AL_BANDPASS_GAINLF 0x0002
|
||||||
|
#define AL_BANDPASS_GAINHF 0x0003
|
||||||
|
|
||||||
|
/* Filter type */
|
||||||
|
#define AL_FILTER_FIRST_PARAMETER 0x0000
|
||||||
|
#define AL_FILTER_LAST_PARAMETER 0x8000
|
||||||
|
#define AL_FILTER_TYPE 0x8001
|
||||||
|
|
||||||
|
/* Filter types, used with the AL_FILTER_TYPE property */
|
||||||
|
#define AL_FILTER_NULL 0x0000
|
||||||
|
#define AL_FILTER_LOWPASS 0x0001
|
||||||
|
#define AL_FILTER_HIGHPASS 0x0002
|
||||||
|
#define AL_FILTER_BANDPASS 0x0003
|
||||||
|
|
||||||
|
|
||||||
|
/* Effect object function types. */
|
||||||
|
typedef void (AL_APIENTRY *LPALGENEFFECTS)(ALsizei, ALuint*);
|
||||||
|
typedef void (AL_APIENTRY *LPALDELETEEFFECTS)(ALsizei, const ALuint*);
|
||||||
|
typedef ALboolean (AL_APIENTRY *LPALISEFFECT)(ALuint);
|
||||||
|
typedef void (AL_APIENTRY *LPALEFFECTI)(ALuint, ALenum, ALint);
|
||||||
|
typedef void (AL_APIENTRY *LPALEFFECTIV)(ALuint, ALenum, const ALint*);
|
||||||
|
typedef void (AL_APIENTRY *LPALEFFECTF)(ALuint, ALenum, ALfloat);
|
||||||
|
typedef void (AL_APIENTRY *LPALEFFECTFV)(ALuint, ALenum, const ALfloat*);
|
||||||
|
typedef void (AL_APIENTRY *LPALGETEFFECTI)(ALuint, ALenum, ALint*);
|
||||||
|
typedef void (AL_APIENTRY *LPALGETEFFECTIV)(ALuint, ALenum, ALint*);
|
||||||
|
typedef void (AL_APIENTRY *LPALGETEFFECTF)(ALuint, ALenum, ALfloat*);
|
||||||
|
typedef void (AL_APIENTRY *LPALGETEFFECTFV)(ALuint, ALenum, ALfloat*);
|
||||||
|
|
||||||
|
/* Filter object function types. */
|
||||||
|
typedef void (AL_APIENTRY *LPALGENFILTERS)(ALsizei, ALuint*);
|
||||||
|
typedef void (AL_APIENTRY *LPALDELETEFILTERS)(ALsizei, const ALuint*);
|
||||||
|
typedef ALboolean (AL_APIENTRY *LPALISFILTER)(ALuint);
|
||||||
|
typedef void (AL_APIENTRY *LPALFILTERI)(ALuint, ALenum, ALint);
|
||||||
|
typedef void (AL_APIENTRY *LPALFILTERIV)(ALuint, ALenum, const ALint*);
|
||||||
|
typedef void (AL_APIENTRY *LPALFILTERF)(ALuint, ALenum, ALfloat);
|
||||||
|
typedef void (AL_APIENTRY *LPALFILTERFV)(ALuint, ALenum, const ALfloat*);
|
||||||
|
typedef void (AL_APIENTRY *LPALGETFILTERI)(ALuint, ALenum, ALint*);
|
||||||
|
typedef void (AL_APIENTRY *LPALGETFILTERIV)(ALuint, ALenum, ALint*);
|
||||||
|
typedef void (AL_APIENTRY *LPALGETFILTERF)(ALuint, ALenum, ALfloat*);
|
||||||
|
typedef void (AL_APIENTRY *LPALGETFILTERFV)(ALuint, ALenum, ALfloat*);
|
||||||
|
|
||||||
|
/* Auxiliary Effect Slot object function types. */
|
||||||
|
typedef void (AL_APIENTRY *LPALGENAUXILIARYEFFECTSLOTS)(ALsizei, ALuint*);
|
||||||
|
typedef void (AL_APIENTRY *LPALDELETEAUXILIARYEFFECTSLOTS)(ALsizei, const ALuint*);
|
||||||
|
typedef ALboolean (AL_APIENTRY *LPALISAUXILIARYEFFECTSLOT)(ALuint);
|
||||||
|
typedef void (AL_APIENTRY *LPALAUXILIARYEFFECTSLOTI)(ALuint, ALenum, ALint);
|
||||||
|
typedef void (AL_APIENTRY *LPALAUXILIARYEFFECTSLOTIV)(ALuint, ALenum, const ALint*);
|
||||||
|
typedef void (AL_APIENTRY *LPALAUXILIARYEFFECTSLOTF)(ALuint, ALenum, ALfloat);
|
||||||
|
typedef void (AL_APIENTRY *LPALAUXILIARYEFFECTSLOTFV)(ALuint, ALenum, const ALfloat*);
|
||||||
|
typedef void (AL_APIENTRY *LPALGETAUXILIARYEFFECTSLOTI)(ALuint, ALenum, ALint*);
|
||||||
|
typedef void (AL_APIENTRY *LPALGETAUXILIARYEFFECTSLOTIV)(ALuint, ALenum, ALint*);
|
||||||
|
typedef void (AL_APIENTRY *LPALGETAUXILIARYEFFECTSLOTF)(ALuint, ALenum, ALfloat*);
|
||||||
|
typedef void (AL_APIENTRY *LPALGETAUXILIARYEFFECTSLOTFV)(ALuint, ALenum, ALfloat*);
|
||||||
|
|
||||||
|
#ifdef AL_ALEXT_PROTOTYPES
|
||||||
|
AL_API ALvoid AL_APIENTRY alGenEffects(ALsizei n, ALuint *effects);
|
||||||
|
AL_API ALvoid AL_APIENTRY alDeleteEffects(ALsizei n, const ALuint *effects);
|
||||||
|
AL_API ALboolean AL_APIENTRY alIsEffect(ALuint effect);
|
||||||
|
AL_API ALvoid AL_APIENTRY alEffecti(ALuint effect, ALenum param, ALint iValue);
|
||||||
|
AL_API ALvoid AL_APIENTRY alEffectiv(ALuint effect, ALenum param, const ALint *piValues);
|
||||||
|
AL_API ALvoid AL_APIENTRY alEffectf(ALuint effect, ALenum param, ALfloat flValue);
|
||||||
|
AL_API ALvoid AL_APIENTRY alEffectfv(ALuint effect, ALenum param, const ALfloat *pflValues);
|
||||||
|
AL_API ALvoid AL_APIENTRY alGetEffecti(ALuint effect, ALenum param, ALint *piValue);
|
||||||
|
AL_API ALvoid AL_APIENTRY alGetEffectiv(ALuint effect, ALenum param, ALint *piValues);
|
||||||
|
AL_API ALvoid AL_APIENTRY alGetEffectf(ALuint effect, ALenum param, ALfloat *pflValue);
|
||||||
|
AL_API ALvoid AL_APIENTRY alGetEffectfv(ALuint effect, ALenum param, ALfloat *pflValues);
|
||||||
|
|
||||||
|
AL_API ALvoid AL_APIENTRY alGenFilters(ALsizei n, ALuint *filters);
|
||||||
|
AL_API ALvoid AL_APIENTRY alDeleteFilters(ALsizei n, const ALuint *filters);
|
||||||
|
AL_API ALboolean AL_APIENTRY alIsFilter(ALuint filter);
|
||||||
|
AL_API ALvoid AL_APIENTRY alFilteri(ALuint filter, ALenum param, ALint iValue);
|
||||||
|
AL_API ALvoid AL_APIENTRY alFilteriv(ALuint filter, ALenum param, const ALint *piValues);
|
||||||
|
AL_API ALvoid AL_APIENTRY alFilterf(ALuint filter, ALenum param, ALfloat flValue);
|
||||||
|
AL_API ALvoid AL_APIENTRY alFilterfv(ALuint filter, ALenum param, const ALfloat *pflValues);
|
||||||
|
AL_API ALvoid AL_APIENTRY alGetFilteri(ALuint filter, ALenum param, ALint *piValue);
|
||||||
|
AL_API ALvoid AL_APIENTRY alGetFilteriv(ALuint filter, ALenum param, ALint *piValues);
|
||||||
|
AL_API ALvoid AL_APIENTRY alGetFilterf(ALuint filter, ALenum param, ALfloat *pflValue);
|
||||||
|
AL_API ALvoid AL_APIENTRY alGetFilterfv(ALuint filter, ALenum param, ALfloat *pflValues);
|
||||||
|
|
||||||
|
AL_API ALvoid AL_APIENTRY alGenAuxiliaryEffectSlots(ALsizei n, ALuint *effectslots);
|
||||||
|
AL_API ALvoid AL_APIENTRY alDeleteAuxiliaryEffectSlots(ALsizei n, const ALuint *effectslots);
|
||||||
|
AL_API ALboolean AL_APIENTRY alIsAuxiliaryEffectSlot(ALuint effectslot);
|
||||||
|
AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSloti(ALuint effectslot, ALenum param, ALint iValue);
|
||||||
|
AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotiv(ALuint effectslot, ALenum param, const ALint *piValues);
|
||||||
|
AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotf(ALuint effectslot, ALenum param, ALfloat flValue);
|
||||||
|
AL_API ALvoid AL_APIENTRY alAuxiliaryEffectSlotfv(ALuint effectslot, ALenum param, const ALfloat *pflValues);
|
||||||
|
AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSloti(ALuint effectslot, ALenum param, ALint *piValue);
|
||||||
|
AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotiv(ALuint effectslot, ALenum param, ALint *piValues);
|
||||||
|
AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotf(ALuint effectslot, ALenum param, ALfloat *pflValue);
|
||||||
|
AL_API ALvoid AL_APIENTRY alGetAuxiliaryEffectSlotfv(ALuint effectslot, ALenum param, ALfloat *pflValues);
|
||||||
|
#endif
|
||||||
|
|
||||||
|
/* Filter ranges and defaults. */
|
||||||
|
|
||||||
|
/* Lowpass filter */
|
||||||
|
#define AL_LOWPASS_MIN_GAIN (0.0f)
|
||||||
|
#define AL_LOWPASS_MAX_GAIN (1.0f)
|
||||||
|
#define AL_LOWPASS_DEFAULT_GAIN (1.0f)
|
||||||
|
|
||||||
|
#define AL_LOWPASS_MIN_GAINHF (0.0f)
|
||||||
|
#define AL_LOWPASS_MAX_GAINHF (1.0f)
|
||||||
|
#define AL_LOWPASS_DEFAULT_GAINHF (1.0f)
|
||||||
|
|
||||||
|
/* Highpass filter */
|
||||||
|
#define AL_HIGHPASS_MIN_GAIN (0.0f)
|
||||||
|
#define AL_HIGHPASS_MAX_GAIN (1.0f)
|
||||||
|
#define AL_HIGHPASS_DEFAULT_GAIN (1.0f)
|
||||||
|
|
||||||
|
#define AL_HIGHPASS_MIN_GAINLF (0.0f)
|
||||||
|
#define AL_HIGHPASS_MAX_GAINLF (1.0f)
|
||||||
|
#define AL_HIGHPASS_DEFAULT_GAINLF (1.0f)
|
||||||
|
|
||||||
|
/* Bandpass filter */
|
||||||
|
#define AL_BANDPASS_MIN_GAIN (0.0f)
|
||||||
|
#define AL_BANDPASS_MAX_GAIN (1.0f)
|
||||||
|
#define AL_BANDPASS_DEFAULT_GAIN (1.0f)
|
||||||
|
|
||||||
|
#define AL_BANDPASS_MIN_GAINHF (0.0f)
|
||||||
|
#define AL_BANDPASS_MAX_GAINHF (1.0f)
|
||||||
|
#define AL_BANDPASS_DEFAULT_GAINHF (1.0f)
|
||||||
|
|
||||||
|
#define AL_BANDPASS_MIN_GAINLF (0.0f)
|
||||||
|
#define AL_BANDPASS_MAX_GAINLF (1.0f)
|
||||||
|
#define AL_BANDPASS_DEFAULT_GAINLF (1.0f)
|
||||||
|
|
||||||
|
|
||||||
|
/* Effect parameter ranges and defaults. */
|
||||||
|
|
||||||
|
/* Standard reverb effect */
|
||||||
|
#define AL_REVERB_MIN_DENSITY (0.0f)
|
||||||
|
#define AL_REVERB_MAX_DENSITY (1.0f)
|
||||||
|
#define AL_REVERB_DEFAULT_DENSITY (1.0f)
|
||||||
|
|
||||||
|
#define AL_REVERB_MIN_DIFFUSION (0.0f)
|
||||||
|
#define AL_REVERB_MAX_DIFFUSION (1.0f)
|
||||||
|
#define AL_REVERB_DEFAULT_DIFFUSION (1.0f)
|
||||||
|
|
||||||
|
#define AL_REVERB_MIN_GAIN (0.0f)
|
||||||
|
#define AL_REVERB_MAX_GAIN (1.0f)
|
||||||
|
#define AL_REVERB_DEFAULT_GAIN (0.32f)
|
||||||
|
|
||||||
|
#define AL_REVERB_MIN_GAINHF (0.0f)
|
||||||
|
#define AL_REVERB_MAX_GAINHF (1.0f)
|
||||||
|
#define AL_REVERB_DEFAULT_GAINHF (0.89f)
|
||||||
|
|
||||||
|
#define AL_REVERB_MIN_DECAY_TIME (0.1f)
|
||||||
|
#define AL_REVERB_MAX_DECAY_TIME (20.0f)
|
||||||
|
#define AL_REVERB_DEFAULT_DECAY_TIME (1.49f)
|
||||||
|
|
||||||
|
#define AL_REVERB_MIN_DECAY_HFRATIO (0.1f)
|
||||||
|
#define AL_REVERB_MAX_DECAY_HFRATIO (2.0f)
|
||||||
|
#define AL_REVERB_DEFAULT_DECAY_HFRATIO (0.83f)
|
||||||
|
|
||||||
|
#define AL_REVERB_MIN_REFLECTIONS_GAIN (0.0f)
|
||||||
|
#define AL_REVERB_MAX_REFLECTIONS_GAIN (3.16f)
|
||||||
|
#define AL_REVERB_DEFAULT_REFLECTIONS_GAIN (0.05f)
|
||||||
|
|
||||||
|
#define AL_REVERB_MIN_REFLECTIONS_DELAY (0.0f)
|
||||||
|
#define AL_REVERB_MAX_REFLECTIONS_DELAY (0.3f)
|
||||||
|
#define AL_REVERB_DEFAULT_REFLECTIONS_DELAY (0.007f)
|
||||||
|
|
||||||
|
#define AL_REVERB_MIN_LATE_REVERB_GAIN (0.0f)
|
||||||
|
#define AL_REVERB_MAX_LATE_REVERB_GAIN (10.0f)
|
||||||
|
#define AL_REVERB_DEFAULT_LATE_REVERB_GAIN (1.26f)
|
||||||
|
|
||||||
|
#define AL_REVERB_MIN_LATE_REVERB_DELAY (0.0f)
|
||||||
|
#define AL_REVERB_MAX_LATE_REVERB_DELAY (0.1f)
|
||||||
|
#define AL_REVERB_DEFAULT_LATE_REVERB_DELAY (0.011f)
|
||||||
|
|
||||||
|
#define AL_REVERB_MIN_AIR_ABSORPTION_GAINHF (0.892f)
|
||||||
|
#define AL_REVERB_MAX_AIR_ABSORPTION_GAINHF (1.0f)
|
||||||
|
#define AL_REVERB_DEFAULT_AIR_ABSORPTION_GAINHF (0.994f)
|
||||||
|
|
||||||
|
#define AL_REVERB_MIN_ROOM_ROLLOFF_FACTOR (0.0f)
|
||||||
|
#define AL_REVERB_MAX_ROOM_ROLLOFF_FACTOR (10.0f)
|
||||||
|
#define AL_REVERB_DEFAULT_ROOM_ROLLOFF_FACTOR (0.0f)
|
||||||
|
|
||||||
|
#define AL_REVERB_MIN_DECAY_HFLIMIT AL_FALSE
|
||||||
|
#define AL_REVERB_MAX_DECAY_HFLIMIT AL_TRUE
|
||||||
|
#define AL_REVERB_DEFAULT_DECAY_HFLIMIT AL_TRUE
|
||||||
|
|
||||||
|
/* EAX reverb effect */
|
||||||
|
#define AL_EAXREVERB_MIN_DENSITY (0.0f)
|
||||||
|
#define AL_EAXREVERB_MAX_DENSITY (1.0f)
|
||||||
|
#define AL_EAXREVERB_DEFAULT_DENSITY (1.0f)
|
||||||
|
|
||||||
|
#define AL_EAXREVERB_MIN_DIFFUSION (0.0f)
|
||||||
|
#define AL_EAXREVERB_MAX_DIFFUSION (1.0f)
|
||||||
|
#define AL_EAXREVERB_DEFAULT_DIFFUSION (1.0f)
|
||||||
|
|
||||||
|
#define AL_EAXREVERB_MIN_GAIN (0.0f)
|
||||||
|
#define AL_EAXREVERB_MAX_GAIN (1.0f)
|
||||||
|
#define AL_EAXREVERB_DEFAULT_GAIN (0.32f)
|
||||||
|
|
||||||
|
#define AL_EAXREVERB_MIN_GAINHF (0.0f)
|
||||||
|
#define AL_EAXREVERB_MAX_GAINHF (1.0f)
|
||||||
|
#define AL_EAXREVERB_DEFAULT_GAINHF (0.89f)
|
||||||
|
|
||||||
|
#define AL_EAXREVERB_MIN_GAINLF (0.0f)
|
||||||
|
#define AL_EAXREVERB_MAX_GAINLF (1.0f)
|
||||||
|
#define AL_EAXREVERB_DEFAULT_GAINLF (1.0f)
|
||||||
|
|
||||||
|
#define AL_EAXREVERB_MIN_DECAY_TIME (0.1f)
|
||||||
|
#define AL_EAXREVERB_MAX_DECAY_TIME (20.0f)
|
||||||
|
#define AL_EAXREVERB_DEFAULT_DECAY_TIME (1.49f)
|
||||||
|
|
||||||
|
#define AL_EAXREVERB_MIN_DECAY_HFRATIO (0.1f)
|
||||||
|
#define AL_EAXREVERB_MAX_DECAY_HFRATIO (2.0f)
|
||||||
|
#define AL_EAXREVERB_DEFAULT_DECAY_HFRATIO (0.83f)
|
||||||
|
|
||||||
|
#define AL_EAXREVERB_MIN_DECAY_LFRATIO (0.1f)
|
||||||
|
#define AL_EAXREVERB_MAX_DECAY_LFRATIO (2.0f)
|
||||||
|
#define AL_EAXREVERB_DEFAULT_DECAY_LFRATIO (1.0f)
|
||||||
|
|
||||||
|
#define AL_EAXREVERB_MIN_REFLECTIONS_GAIN (0.0f)
|
||||||
|
#define AL_EAXREVERB_MAX_REFLECTIONS_GAIN (3.16f)
|
||||||
|
#define AL_EAXREVERB_DEFAULT_REFLECTIONS_GAIN (0.05f)
|
||||||
|
|
||||||
|
#define AL_EAXREVERB_MIN_REFLECTIONS_DELAY (0.0f)
|
||||||
|
#define AL_EAXREVERB_MAX_REFLECTIONS_DELAY (0.3f)
|
||||||
|
#define AL_EAXREVERB_DEFAULT_REFLECTIONS_DELAY (0.007f)
|
||||||
|
|
||||||
|
#define AL_EAXREVERB_DEFAULT_REFLECTIONS_PAN_XYZ (0.0f)
|
||||||
|
|
||||||
|
#define AL_EAXREVERB_MIN_LATE_REVERB_GAIN (0.0f)
|
||||||
|
#define AL_EAXREVERB_MAX_LATE_REVERB_GAIN (10.0f)
|
||||||
|
#define AL_EAXREVERB_DEFAULT_LATE_REVERB_GAIN (1.26f)
|
||||||
|
|
||||||
|
#define AL_EAXREVERB_MIN_LATE_REVERB_DELAY (0.0f)
|
||||||
|
#define AL_EAXREVERB_MAX_LATE_REVERB_DELAY (0.1f)
|
||||||
|
#define AL_EAXREVERB_DEFAULT_LATE_REVERB_DELAY (0.011f)
|
||||||
|
|
||||||
|
#define AL_EAXREVERB_DEFAULT_LATE_REVERB_PAN_XYZ (0.0f)
|
||||||
|
|
||||||
|
#define AL_EAXREVERB_MIN_ECHO_TIME (0.075f)
|
||||||
|
#define AL_EAXREVERB_MAX_ECHO_TIME (0.25f)
|
||||||
|
#define AL_EAXREVERB_DEFAULT_ECHO_TIME (0.25f)
|
||||||
|
|
||||||
|
#define AL_EAXREVERB_MIN_ECHO_DEPTH (0.0f)
|
||||||
|
#define AL_EAXREVERB_MAX_ECHO_DEPTH (1.0f)
|
||||||
|
#define AL_EAXREVERB_DEFAULT_ECHO_DEPTH (0.0f)
|
||||||
|
|
||||||
|
#define AL_EAXREVERB_MIN_MODULATION_TIME (0.04f)
|
||||||
|
#define AL_EAXREVERB_MAX_MODULATION_TIME (4.0f)
|
||||||
|
#define AL_EAXREVERB_DEFAULT_MODULATION_TIME (0.25f)
|
||||||
|
|
||||||
|
#define AL_EAXREVERB_MIN_MODULATION_DEPTH (0.0f)
|
||||||
|
#define AL_EAXREVERB_MAX_MODULATION_DEPTH (1.0f)
|
||||||
|
#define AL_EAXREVERB_DEFAULT_MODULATION_DEPTH (0.0f)
|
||||||
|
|
||||||
|
#define AL_EAXREVERB_MIN_AIR_ABSORPTION_GAINHF (0.892f)
|
||||||
|
#define AL_EAXREVERB_MAX_AIR_ABSORPTION_GAINHF (1.0f)
|
||||||
|
#define AL_EAXREVERB_DEFAULT_AIR_ABSORPTION_GAINHF (0.994f)
|
||||||
|
|
||||||
|
#define AL_EAXREVERB_MIN_HFREFERENCE (1000.0f)
|
||||||
|
#define AL_EAXREVERB_MAX_HFREFERENCE (20000.0f)
|
||||||
|
#define AL_EAXREVERB_DEFAULT_HFREFERENCE (5000.0f)
|
||||||
|
|
||||||
|
#define AL_EAXREVERB_MIN_LFREFERENCE (20.0f)
|
||||||
|
#define AL_EAXREVERB_MAX_LFREFERENCE (1000.0f)
|
||||||
|
#define AL_EAXREVERB_DEFAULT_LFREFERENCE (250.0f)
|
||||||
|
|
||||||
|
#define AL_EAXREVERB_MIN_ROOM_ROLLOFF_FACTOR (0.0f)
|
||||||
|
#define AL_EAXREVERB_MAX_ROOM_ROLLOFF_FACTOR (10.0f)
|
||||||
|
#define AL_EAXREVERB_DEFAULT_ROOM_ROLLOFF_FACTOR (0.0f)
|
||||||
|
|
||||||
|
#define AL_EAXREVERB_MIN_DECAY_HFLIMIT AL_FALSE
|
||||||
|
#define AL_EAXREVERB_MAX_DECAY_HFLIMIT AL_TRUE
|
||||||
|
#define AL_EAXREVERB_DEFAULT_DECAY_HFLIMIT AL_TRUE
|
||||||
|
|
||||||
|
/* Chorus effect */
|
||||||
|
#define AL_CHORUS_WAVEFORM_SINUSOID (0)
|
||||||
|
#define AL_CHORUS_WAVEFORM_TRIANGLE (1)
|
||||||
|
|
||||||
|
#define AL_CHORUS_MIN_WAVEFORM (0)
|
||||||
|
#define AL_CHORUS_MAX_WAVEFORM (1)
|
||||||
|
#define AL_CHORUS_DEFAULT_WAVEFORM (1)
|
||||||
|
|
||||||
|
#define AL_CHORUS_MIN_PHASE (-180)
|
||||||
|
#define AL_CHORUS_MAX_PHASE (180)
|
||||||
|
#define AL_CHORUS_DEFAULT_PHASE (90)
|
||||||
|
|
||||||
|
#define AL_CHORUS_MIN_RATE (0.0f)
|
||||||
|
#define AL_CHORUS_MAX_RATE (10.0f)
|
||||||
|
#define AL_CHORUS_DEFAULT_RATE (1.1f)
|
||||||
|
|
||||||
|
#define AL_CHORUS_MIN_DEPTH (0.0f)
|
||||||
|
#define AL_CHORUS_MAX_DEPTH (1.0f)
|
||||||
|
#define AL_CHORUS_DEFAULT_DEPTH (0.1f)
|
||||||
|
|
||||||
|
#define AL_CHORUS_MIN_FEEDBACK (-1.0f)
|
||||||
|
#define AL_CHORUS_MAX_FEEDBACK (1.0f)
|
||||||
|
#define AL_CHORUS_DEFAULT_FEEDBACK (0.25f)
|
||||||
|
|
||||||
|
#define AL_CHORUS_MIN_DELAY (0.0f)
|
||||||
|
#define AL_CHORUS_MAX_DELAY (0.016f)
|
||||||
|
#define AL_CHORUS_DEFAULT_DELAY (0.016f)
|
||||||
|
|
||||||
|
/* Distortion effect */
|
||||||
|
#define AL_DISTORTION_MIN_EDGE (0.0f)
|
||||||
|
#define AL_DISTORTION_MAX_EDGE (1.0f)
|
||||||
|
#define AL_DISTORTION_DEFAULT_EDGE (0.2f)
|
||||||
|
|
||||||
|
#define AL_DISTORTION_MIN_GAIN (0.01f)
|
||||||
|
#define AL_DISTORTION_MAX_GAIN (1.0f)
|
||||||
|
#define AL_DISTORTION_DEFAULT_GAIN (0.05f)
|
||||||
|
|
||||||
|
#define AL_DISTORTION_MIN_LOWPASS_CUTOFF (80.0f)
|
||||||
|
#define AL_DISTORTION_MAX_LOWPASS_CUTOFF (24000.0f)
|
||||||
|
#define AL_DISTORTION_DEFAULT_LOWPASS_CUTOFF (8000.0f)
|
||||||
|
|
||||||
|
#define AL_DISTORTION_MIN_EQCENTER (80.0f)
|
||||||
|
#define AL_DISTORTION_MAX_EQCENTER (24000.0f)
|
||||||
|
#define AL_DISTORTION_DEFAULT_EQCENTER (3600.0f)
|
||||||
|
|
||||||
|
#define AL_DISTORTION_MIN_EQBANDWIDTH (80.0f)
|
||||||
|
#define AL_DISTORTION_MAX_EQBANDWIDTH (24000.0f)
|
||||||
|
#define AL_DISTORTION_DEFAULT_EQBANDWIDTH (3600.0f)
|
||||||
|
|
||||||
|
/* Echo effect */
|
||||||
|
#define AL_ECHO_MIN_DELAY (0.0f)
|
||||||
|
#define AL_ECHO_MAX_DELAY (0.207f)
|
||||||
|
#define AL_ECHO_DEFAULT_DELAY (0.1f)
|
||||||
|
|
||||||
|
#define AL_ECHO_MIN_LRDELAY (0.0f)
|
||||||
|
#define AL_ECHO_MAX_LRDELAY (0.404f)
|
||||||
|
#define AL_ECHO_DEFAULT_LRDELAY (0.1f)
|
||||||
|
|
||||||
|
#define AL_ECHO_MIN_DAMPING (0.0f)
|
||||||
|
#define AL_ECHO_MAX_DAMPING (0.99f)
|
||||||
|
#define AL_ECHO_DEFAULT_DAMPING (0.5f)
|
||||||
|
|
||||||
|
#define AL_ECHO_MIN_FEEDBACK (0.0f)
|
||||||
|
#define AL_ECHO_MAX_FEEDBACK (1.0f)
|
||||||
|
#define AL_ECHO_DEFAULT_FEEDBACK (0.5f)
|
||||||
|
|
||||||
|
#define AL_ECHO_MIN_SPREAD (-1.0f)
|
||||||
|
#define AL_ECHO_MAX_SPREAD (1.0f)
|
||||||
|
#define AL_ECHO_DEFAULT_SPREAD (-1.0f)
|
||||||
|
|
||||||
|
/* Flanger effect */
|
||||||
|
#define AL_FLANGER_WAVEFORM_SINUSOID (0)
|
||||||
|
#define AL_FLANGER_WAVEFORM_TRIANGLE (1)
|
||||||
|
|
||||||
|
#define AL_FLANGER_MIN_WAVEFORM (0)
|
||||||
|
#define AL_FLANGER_MAX_WAVEFORM (1)
|
||||||
|
#define AL_FLANGER_DEFAULT_WAVEFORM (1)
|
||||||
|
|
||||||
|
#define AL_FLANGER_MIN_PHASE (-180)
|
||||||
|
#define AL_FLANGER_MAX_PHASE (180)
|
||||||
|
#define AL_FLANGER_DEFAULT_PHASE (0)
|
||||||
|
|
||||||
|
#define AL_FLANGER_MIN_RATE (0.0f)
|
||||||
|
#define AL_FLANGER_MAX_RATE (10.0f)
|
||||||
|
#define AL_FLANGER_DEFAULT_RATE (0.27f)
|
||||||
|
|
||||||
|
#define AL_FLANGER_MIN_DEPTH (0.0f)
|
||||||
|
#define AL_FLANGER_MAX_DEPTH (1.0f)
|
||||||
|
#define AL_FLANGER_DEFAULT_DEPTH (1.0f)
|
||||||
|
|
||||||
|
#define AL_FLANGER_MIN_FEEDBACK (-1.0f)
|
||||||
|
#define AL_FLANGER_MAX_FEEDBACK (1.0f)
|
||||||
|
#define AL_FLANGER_DEFAULT_FEEDBACK (-0.5f)
|
||||||
|
|
||||||
|
#define AL_FLANGER_MIN_DELAY (0.0f)
|
||||||
|
#define AL_FLANGER_MAX_DELAY (0.004f)
|
||||||
|
#define AL_FLANGER_DEFAULT_DELAY (0.002f)
|
||||||
|
|
||||||
|
/* Frequency shifter effect */
|
||||||
|
#define AL_FREQUENCY_SHIFTER_MIN_FREQUENCY (0.0f)
|
||||||
|
#define AL_FREQUENCY_SHIFTER_MAX_FREQUENCY (24000.0f)
|
||||||
|
#define AL_FREQUENCY_SHIFTER_DEFAULT_FREQUENCY (0.0f)
|
||||||
|
|
||||||
|
#define AL_FREQUENCY_SHIFTER_MIN_LEFT_DIRECTION (0)
|
||||||
|
#define AL_FREQUENCY_SHIFTER_MAX_LEFT_DIRECTION (2)
|
||||||
|
#define AL_FREQUENCY_SHIFTER_DEFAULT_LEFT_DIRECTION (0)
|
||||||
|
|
||||||
|
#define AL_FREQUENCY_SHIFTER_DIRECTION_DOWN (0)
|
||||||
|
#define AL_FREQUENCY_SHIFTER_DIRECTION_UP (1)
|
||||||
|
#define AL_FREQUENCY_SHIFTER_DIRECTION_OFF (2)
|
||||||
|
|
||||||
|
#define AL_FREQUENCY_SHIFTER_MIN_RIGHT_DIRECTION (0)
|
||||||
|
#define AL_FREQUENCY_SHIFTER_MAX_RIGHT_DIRECTION (2)
|
||||||
|
#define AL_FREQUENCY_SHIFTER_DEFAULT_RIGHT_DIRECTION (0)
|
||||||
|
|
||||||
|
/* Vocal morpher effect */
|
||||||
|
#define AL_VOCAL_MORPHER_MIN_PHONEMEA (0)
|
||||||
|
#define AL_VOCAL_MORPHER_MAX_PHONEMEA (29)
|
||||||
|
#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEA (0)
|
||||||
|
|
||||||
|
#define AL_VOCAL_MORPHER_MIN_PHONEMEA_COARSE_TUNING (-24)
|
||||||
|
#define AL_VOCAL_MORPHER_MAX_PHONEMEA_COARSE_TUNING (24)
|
||||||
|
#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEA_COARSE_TUNING (0)
|
||||||
|
|
||||||
|
#define AL_VOCAL_MORPHER_MIN_PHONEMEB (0)
|
||||||
|
#define AL_VOCAL_MORPHER_MAX_PHONEMEB (29)
|
||||||
|
#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEB (10)
|
||||||
|
|
||||||
|
#define AL_VOCAL_MORPHER_MIN_PHONEMEB_COARSE_TUNING (-24)
|
||||||
|
#define AL_VOCAL_MORPHER_MAX_PHONEMEB_COARSE_TUNING (24)
|
||||||
|
#define AL_VOCAL_MORPHER_DEFAULT_PHONEMEB_COARSE_TUNING (0)
|
||||||
|
|
||||||
|
#define AL_VOCAL_MORPHER_PHONEME_A (0)
|
||||||
|
#define AL_VOCAL_MORPHER_PHONEME_E (1)
|
||||||
|
#define AL_VOCAL_MORPHER_PHONEME_I (2)
|
||||||
|
#define AL_VOCAL_MORPHER_PHONEME_O (3)
|
||||||
|
#define AL_VOCAL_MORPHER_PHONEME_U (4)
|
||||||
|
#define AL_VOCAL_MORPHER_PHONEME_AA (5)
|
||||||
|
#define AL_VOCAL_MORPHER_PHONEME_AE (6)
|
||||||
|
#define AL_VOCAL_MORPHER_PHONEME_AH (7)
|
||||||
|
#define AL_VOCAL_MORPHER_PHONEME_AO (8)
|
||||||
|
#define AL_VOCAL_MORPHER_PHONEME_EH (9)
|
||||||
|
#define AL_VOCAL_MORPHER_PHONEME_ER (10)
|
||||||
|
#define AL_VOCAL_MORPHER_PHONEME_IH (11)
|
||||||
|
#define AL_VOCAL_MORPHER_PHONEME_IY (12)
|
||||||
|
#define AL_VOCAL_MORPHER_PHONEME_UH (13)
|
||||||
|
#define AL_VOCAL_MORPHER_PHONEME_UW (14)
|
||||||
|
#define AL_VOCAL_MORPHER_PHONEME_B (15)
|
||||||
|
#define AL_VOCAL_MORPHER_PHONEME_D (16)
|
||||||
|
#define AL_VOCAL_MORPHER_PHONEME_F (17)
|
||||||
|
#define AL_VOCAL_MORPHER_PHONEME_G (18)
|
||||||
|
#define AL_VOCAL_MORPHER_PHONEME_J (19)
|
||||||
|
#define AL_VOCAL_MORPHER_PHONEME_K (20)
|
||||||
|
#define AL_VOCAL_MORPHER_PHONEME_L (21)
|
||||||
|
#define AL_VOCAL_MORPHER_PHONEME_M (22)
|
||||||
|
#define AL_VOCAL_MORPHER_PHONEME_N (23)
|
||||||
|
#define AL_VOCAL_MORPHER_PHONEME_P (24)
|
||||||
|
#define AL_VOCAL_MORPHER_PHONEME_R (25)
|
||||||
|
#define AL_VOCAL_MORPHER_PHONEME_S (26)
|
||||||
|
#define AL_VOCAL_MORPHER_PHONEME_T (27)
|
||||||
|
#define AL_VOCAL_MORPHER_PHONEME_V (28)
|
||||||
|
#define AL_VOCAL_MORPHER_PHONEME_Z (29)
|
||||||
|
|
||||||
|
#define AL_VOCAL_MORPHER_WAVEFORM_SINUSOID (0)
|
||||||
|
#define AL_VOCAL_MORPHER_WAVEFORM_TRIANGLE (1)
|
||||||
|
#define AL_VOCAL_MORPHER_WAVEFORM_SAWTOOTH (2)
|
||||||
|
|
||||||
|
#define AL_VOCAL_MORPHER_MIN_WAVEFORM (0)
|
||||||
|
#define AL_VOCAL_MORPHER_MAX_WAVEFORM (2)
|
||||||
|
#define AL_VOCAL_MORPHER_DEFAULT_WAVEFORM (0)
|
||||||
|
|
||||||
|
#define AL_VOCAL_MORPHER_MIN_RATE (0.0f)
|
||||||
|
#define AL_VOCAL_MORPHER_MAX_RATE (10.0f)
|
||||||
|
#define AL_VOCAL_MORPHER_DEFAULT_RATE (1.41f)
|
||||||
|
|
||||||
|
/* Pitch shifter effect */
|
||||||
|
#define AL_PITCH_SHIFTER_MIN_COARSE_TUNE (-12)
|
||||||
|
#define AL_PITCH_SHIFTER_MAX_COARSE_TUNE (12)
|
||||||
|
#define AL_PITCH_SHIFTER_DEFAULT_COARSE_TUNE (12)
|
||||||
|
|
||||||
|
#define AL_PITCH_SHIFTER_MIN_FINE_TUNE (-50)
|
||||||
|
#define AL_PITCH_SHIFTER_MAX_FINE_TUNE (50)
|
||||||
|
#define AL_PITCH_SHIFTER_DEFAULT_FINE_TUNE (0)
|
||||||
|
|
||||||
|
/* Ring modulator effect */
|
||||||
|
#define AL_RING_MODULATOR_MIN_FREQUENCY (0.0f)
|
||||||
|
#define AL_RING_MODULATOR_MAX_FREQUENCY (8000.0f)
|
||||||
|
#define AL_RING_MODULATOR_DEFAULT_FREQUENCY (440.0f)
|
||||||
|
|
||||||
|
#define AL_RING_MODULATOR_MIN_HIGHPASS_CUTOFF (0.0f)
|
||||||
|
#define AL_RING_MODULATOR_MAX_HIGHPASS_CUTOFF (24000.0f)
|
||||||
|
#define AL_RING_MODULATOR_DEFAULT_HIGHPASS_CUTOFF (800.0f)
|
||||||
|
|
||||||
|
#define AL_RING_MODULATOR_SINUSOID (0)
|
||||||
|
#define AL_RING_MODULATOR_SAWTOOTH (1)
|
||||||
|
#define AL_RING_MODULATOR_SQUARE (2)
|
||||||
|
|
||||||
|
#define AL_RING_MODULATOR_MIN_WAVEFORM (0)
|
||||||
|
#define AL_RING_MODULATOR_MAX_WAVEFORM (2)
|
||||||
|
#define AL_RING_MODULATOR_DEFAULT_WAVEFORM (0)
|
||||||
|
|
||||||
|
/* Autowah effect */
|
||||||
|
#define AL_AUTOWAH_MIN_ATTACK_TIME (0.0001f)
|
||||||
|
#define AL_AUTOWAH_MAX_ATTACK_TIME (1.0f)
|
||||||
|
#define AL_AUTOWAH_DEFAULT_ATTACK_TIME (0.06f)
|
||||||
|
|
||||||
|
#define AL_AUTOWAH_MIN_RELEASE_TIME (0.0001f)
|
||||||
|
#define AL_AUTOWAH_MAX_RELEASE_TIME (1.0f)
|
||||||
|
#define AL_AUTOWAH_DEFAULT_RELEASE_TIME (0.06f)
|
||||||
|
|
||||||
|
#define AL_AUTOWAH_MIN_RESONANCE (2.0f)
|
||||||
|
#define AL_AUTOWAH_MAX_RESONANCE (1000.0f)
|
||||||
|
#define AL_AUTOWAH_DEFAULT_RESONANCE (1000.0f)
|
||||||
|
|
||||||
|
#define AL_AUTOWAH_MIN_PEAK_GAIN (0.00003f)
|
||||||
|
#define AL_AUTOWAH_MAX_PEAK_GAIN (31621.0f)
|
||||||
|
#define AL_AUTOWAH_DEFAULT_PEAK_GAIN (11.22f)
|
||||||
|
|
||||||
|
/* Compressor effect */
|
||||||
|
#define AL_COMPRESSOR_MIN_ONOFF (0)
|
||||||
|
#define AL_COMPRESSOR_MAX_ONOFF (1)
|
||||||
|
#define AL_COMPRESSOR_DEFAULT_ONOFF (1)
|
||||||
|
|
||||||
|
/* Equalizer effect */
|
||||||
|
#define AL_EQUALIZER_MIN_LOW_GAIN (0.126f)
|
||||||
|
#define AL_EQUALIZER_MAX_LOW_GAIN (7.943f)
|
||||||
|
#define AL_EQUALIZER_DEFAULT_LOW_GAIN (1.0f)
|
||||||
|
|
||||||
|
#define AL_EQUALIZER_MIN_LOW_CUTOFF (50.0f)
|
||||||
|
#define AL_EQUALIZER_MAX_LOW_CUTOFF (800.0f)
|
||||||
|
#define AL_EQUALIZER_DEFAULT_LOW_CUTOFF (200.0f)
|
||||||
|
|
||||||
|
#define AL_EQUALIZER_MIN_MID1_GAIN (0.126f)
|
||||||
|
#define AL_EQUALIZER_MAX_MID1_GAIN (7.943f)
|
||||||
|
#define AL_EQUALIZER_DEFAULT_MID1_GAIN (1.0f)
|
||||||
|
|
||||||
|
#define AL_EQUALIZER_MIN_MID1_CENTER (200.0f)
|
||||||
|
#define AL_EQUALIZER_MAX_MID1_CENTER (3000.0f)
|
||||||
|
#define AL_EQUALIZER_DEFAULT_MID1_CENTER (500.0f)
|
||||||
|
|
||||||
|
#define AL_EQUALIZER_MIN_MID1_WIDTH (0.01f)
|
||||||
|
#define AL_EQUALIZER_MAX_MID1_WIDTH (1.0f)
|
||||||
|
#define AL_EQUALIZER_DEFAULT_MID1_WIDTH (1.0f)
|
||||||
|
|
||||||
|
#define AL_EQUALIZER_MIN_MID2_GAIN (0.126f)
|
||||||
|
#define AL_EQUALIZER_MAX_MID2_GAIN (7.943f)
|
||||||
|
#define AL_EQUALIZER_DEFAULT_MID2_GAIN (1.0f)
|
||||||
|
|
||||||
|
#define AL_EQUALIZER_MIN_MID2_CENTER (1000.0f)
|
||||||
|
#define AL_EQUALIZER_MAX_MID2_CENTER (8000.0f)
|
||||||
|
#define AL_EQUALIZER_DEFAULT_MID2_CENTER (3000.0f)
|
||||||
|
|
||||||
|
#define AL_EQUALIZER_MIN_MID2_WIDTH (0.01f)
|
||||||
|
#define AL_EQUALIZER_MAX_MID2_WIDTH (1.0f)
|
||||||
|
#define AL_EQUALIZER_DEFAULT_MID2_WIDTH (1.0f)
|
||||||
|
|
||||||
|
#define AL_EQUALIZER_MIN_HIGH_GAIN (0.126f)
|
||||||
|
#define AL_EQUALIZER_MAX_HIGH_GAIN (7.943f)
|
||||||
|
#define AL_EQUALIZER_DEFAULT_HIGH_GAIN (1.0f)
|
||||||
|
|
||||||
|
#define AL_EQUALIZER_MIN_HIGH_CUTOFF (4000.0f)
|
||||||
|
#define AL_EQUALIZER_MAX_HIGH_CUTOFF (16000.0f)
|
||||||
|
#define AL_EQUALIZER_DEFAULT_HIGH_CUTOFF (6000.0f)
|
||||||
|
|
||||||
|
|
||||||
|
/* Source parameter value ranges and defaults. */
|
||||||
|
#define AL_MIN_AIR_ABSORPTION_FACTOR (0.0f)
|
||||||
|
#define AL_MAX_AIR_ABSORPTION_FACTOR (10.0f)
|
||||||
|
#define AL_DEFAULT_AIR_ABSORPTION_FACTOR (0.0f)
|
||||||
|
|
||||||
|
#define AL_MIN_ROOM_ROLLOFF_FACTOR (0.0f)
|
||||||
|
#define AL_MAX_ROOM_ROLLOFF_FACTOR (10.0f)
|
||||||
|
#define AL_DEFAULT_ROOM_ROLLOFF_FACTOR (0.0f)
|
||||||
|
|
||||||
|
#define AL_MIN_CONE_OUTER_GAINHF (0.0f)
|
||||||
|
#define AL_MAX_CONE_OUTER_GAINHF (1.0f)
|
||||||
|
#define AL_DEFAULT_CONE_OUTER_GAINHF (1.0f)
|
||||||
|
|
||||||
|
#define AL_MIN_DIRECT_FILTER_GAINHF_AUTO AL_FALSE
|
||||||
|
#define AL_MAX_DIRECT_FILTER_GAINHF_AUTO AL_TRUE
|
||||||
|
#define AL_DEFAULT_DIRECT_FILTER_GAINHF_AUTO AL_TRUE
|
||||||
|
|
||||||
|
#define AL_MIN_AUXILIARY_SEND_FILTER_GAIN_AUTO AL_FALSE
|
||||||
|
#define AL_MAX_AUXILIARY_SEND_FILTER_GAIN_AUTO AL_TRUE
|
||||||
|
#define AL_DEFAULT_AUXILIARY_SEND_FILTER_GAIN_AUTO AL_TRUE
|
||||||
|
|
||||||
|
#define AL_MIN_AUXILIARY_SEND_FILTER_GAINHF_AUTO AL_FALSE
|
||||||
|
#define AL_MAX_AUXILIARY_SEND_FILTER_GAINHF_AUTO AL_TRUE
|
||||||
|
#define AL_DEFAULT_AUXILIARY_SEND_FILTER_GAINHF_AUTO AL_TRUE
|
||||||
|
|
||||||
|
|
||||||
|
/* Listener parameter value ranges and defaults. */
|
||||||
|
#define AL_MIN_METERS_PER_UNIT FLT_MIN
|
||||||
|
#define AL_MAX_METERS_PER_UNIT FLT_MAX
|
||||||
|
#define AL_DEFAULT_METERS_PER_UNIT (1.0f)
|
||||||
|
|
||||||
|
|
||||||
|
#ifdef __cplusplus
|
||||||
|
} /* extern "C" */
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#endif /* AL_EFX_H */
|
158
extern/openal-soft/lib/Win32/OpenAL32.def
vendored
Normal file
158
extern/openal-soft/lib/Win32/OpenAL32.def
vendored
Normal file
@ -0,0 +1,158 @@
|
|||||||
|
EXPORTS
|
||||||
|
alAuxiliaryEffectSlotf
|
||||||
|
alAuxiliaryEffectSlotfv
|
||||||
|
alAuxiliaryEffectSloti
|
||||||
|
alAuxiliaryEffectSlotiv
|
||||||
|
alBuffer3f
|
||||||
|
alBuffer3i
|
||||||
|
alBufferData
|
||||||
|
alBufferSamplesSOFT
|
||||||
|
alBufferSubDataSOFT
|
||||||
|
alBufferSubSamplesSOFT
|
||||||
|
alBufferf
|
||||||
|
alBufferfv
|
||||||
|
alBufferi
|
||||||
|
alBufferiv
|
||||||
|
alDeferUpdatesSOFT
|
||||||
|
alDeleteAuxiliaryEffectSlots
|
||||||
|
alDeleteBuffers
|
||||||
|
alDeleteEffects
|
||||||
|
alDeleteFilters
|
||||||
|
alDeleteSources
|
||||||
|
alDisable
|
||||||
|
alDistanceModel
|
||||||
|
alDopplerFactor
|
||||||
|
alDopplerVelocity
|
||||||
|
alEffectf
|
||||||
|
alEffectfv
|
||||||
|
alEffecti
|
||||||
|
alEffectiv
|
||||||
|
alEnable
|
||||||
|
alFilterf
|
||||||
|
alFilterfv
|
||||||
|
alFilteri
|
||||||
|
alFilteriv
|
||||||
|
alGenAuxiliaryEffectSlots
|
||||||
|
alGenBuffers
|
||||||
|
alGenEffects
|
||||||
|
alGenFilters
|
||||||
|
alGenSources
|
||||||
|
alGetAuxiliaryEffectSlotf
|
||||||
|
alGetAuxiliaryEffectSlotfv
|
||||||
|
alGetAuxiliaryEffectSloti
|
||||||
|
alGetAuxiliaryEffectSlotiv
|
||||||
|
alGetBoolean
|
||||||
|
alGetBooleanv
|
||||||
|
alGetBuffer3f
|
||||||
|
alGetBuffer3i
|
||||||
|
alGetBufferSamplesSOFT
|
||||||
|
alGetBufferf
|
||||||
|
alGetBufferfv
|
||||||
|
alGetBufferi
|
||||||
|
alGetBufferiv
|
||||||
|
alGetDouble
|
||||||
|
alGetDoublev
|
||||||
|
alGetEffectf
|
||||||
|
alGetEffectfv
|
||||||
|
alGetEffecti
|
||||||
|
alGetEffectiv
|
||||||
|
alGetEnumValue
|
||||||
|
alGetError
|
||||||
|
alGetFilterf
|
||||||
|
alGetFilterfv
|
||||||
|
alGetFilteri
|
||||||
|
alGetFilteriv
|
||||||
|
alGetFloat
|
||||||
|
alGetFloatv
|
||||||
|
alGetInteger
|
||||||
|
alGetInteger64SOFT
|
||||||
|
alGetInteger64vSOFT
|
||||||
|
alGetIntegerv
|
||||||
|
alGetListener3f
|
||||||
|
alGetListener3i
|
||||||
|
alGetListenerf
|
||||||
|
alGetListenerfv
|
||||||
|
alGetListeneri
|
||||||
|
alGetListeneriv
|
||||||
|
alGetProcAddress
|
||||||
|
alGetSource3dSOFT
|
||||||
|
alGetSource3f
|
||||||
|
alGetSource3i
|
||||||
|
alGetSource3i64SOFT
|
||||||
|
alGetSourcedSOFT
|
||||||
|
alGetSourcedvSOFT
|
||||||
|
alGetSourcef
|
||||||
|
alGetSourcefv
|
||||||
|
alGetSourcei
|
||||||
|
alGetSourcei64SOFT
|
||||||
|
alGetSourcei64vSOFT
|
||||||
|
alGetSourceiv
|
||||||
|
alGetString
|
||||||
|
alIsAuxiliaryEffectSlot
|
||||||
|
alIsBuffer
|
||||||
|
alIsBufferFormatSupportedSOFT
|
||||||
|
alIsEffect
|
||||||
|
alIsEnabled
|
||||||
|
alIsExtensionPresent
|
||||||
|
alIsFilter
|
||||||
|
alIsSource
|
||||||
|
alListener3f
|
||||||
|
alListener3i
|
||||||
|
alListenerf
|
||||||
|
alListenerfv
|
||||||
|
alListeneri
|
||||||
|
alListeneriv
|
||||||
|
alProcessUpdatesSOFT
|
||||||
|
alSource3dSOFT
|
||||||
|
alSource3f
|
||||||
|
alSource3i
|
||||||
|
alSource3i64SOFT
|
||||||
|
alSourcePause
|
||||||
|
alSourcePausev
|
||||||
|
alSourcePlay
|
||||||
|
alSourcePlayv
|
||||||
|
alSourceQueueBuffers
|
||||||
|
alSourceRewind
|
||||||
|
alSourceRewindv
|
||||||
|
alSourceStop
|
||||||
|
alSourceStopv
|
||||||
|
alSourceUnqueueBuffers
|
||||||
|
alSourcedSOFT
|
||||||
|
alSourcedvSOFT
|
||||||
|
alSourcef
|
||||||
|
alSourcefv
|
||||||
|
alSourcei
|
||||||
|
alSourcei64SOFT
|
||||||
|
alSourcei64vSOFT
|
||||||
|
alSourceiv
|
||||||
|
alSpeedOfSound
|
||||||
|
alcCaptureCloseDevice
|
||||||
|
alcCaptureOpenDevice
|
||||||
|
alcCaptureSamples
|
||||||
|
alcCaptureStart
|
||||||
|
alcCaptureStop
|
||||||
|
alcCloseDevice
|
||||||
|
alcCreateContext
|
||||||
|
alcDestroyContext
|
||||||
|
alcDevicePauseSOFT
|
||||||
|
alcDeviceResumeSOFT
|
||||||
|
alcGetContextsDevice
|
||||||
|
alcGetCurrentContext
|
||||||
|
alcGetEnumValue
|
||||||
|
alcGetError
|
||||||
|
alcGetInteger64vSOFT
|
||||||
|
alcGetIntegerv
|
||||||
|
alcGetProcAddress
|
||||||
|
alcGetString
|
||||||
|
alcGetStringiSOFT
|
||||||
|
alcGetThreadContext
|
||||||
|
alcIsExtensionPresent
|
||||||
|
alcIsRenderFormatSupportedSOFT
|
||||||
|
alcLoopbackOpenDeviceSOFT
|
||||||
|
alcMakeContextCurrent
|
||||||
|
alcOpenDevice
|
||||||
|
alcProcessContext
|
||||||
|
alcRenderSamplesSOFT
|
||||||
|
alcResetDeviceSOFT
|
||||||
|
alcSetThreadContext
|
||||||
|
alcSuspendContext
|
BIN
extern/openal-soft/lib/Win32/OpenAL32.lib
vendored
Normal file
BIN
extern/openal-soft/lib/Win32/OpenAL32.lib
vendored
Normal file
Binary file not shown.
BIN
extern/openal-soft/lib/Win32/libOpenAL32.dll.a
vendored
Normal file
BIN
extern/openal-soft/lib/Win32/libOpenAL32.dll.a
vendored
Normal file
Binary file not shown.
158
extern/openal-soft/lib/Win64/OpenAL32.def
vendored
Normal file
158
extern/openal-soft/lib/Win64/OpenAL32.def
vendored
Normal file
@ -0,0 +1,158 @@
|
|||||||
|
EXPORTS
|
||||||
|
alAuxiliaryEffectSlotf
|
||||||
|
alAuxiliaryEffectSlotfv
|
||||||
|
alAuxiliaryEffectSloti
|
||||||
|
alAuxiliaryEffectSlotiv
|
||||||
|
alBuffer3f
|
||||||
|
alBuffer3i
|
||||||
|
alBufferData
|
||||||
|
alBufferSamplesSOFT
|
||||||
|
alBufferSubDataSOFT
|
||||||
|
alBufferSubSamplesSOFT
|
||||||
|
alBufferf
|
||||||
|
alBufferfv
|
||||||
|
alBufferi
|
||||||
|
alBufferiv
|
||||||
|
alDeferUpdatesSOFT
|
||||||
|
alDeleteAuxiliaryEffectSlots
|
||||||
|
alDeleteBuffers
|
||||||
|
alDeleteEffects
|
||||||
|
alDeleteFilters
|
||||||
|
alDeleteSources
|
||||||
|
alDisable
|
||||||
|
alDistanceModel
|
||||||
|
alDopplerFactor
|
||||||
|
alDopplerVelocity
|
||||||
|
alEffectf
|
||||||
|
alEffectfv
|
||||||
|
alEffecti
|
||||||
|
alEffectiv
|
||||||
|
alEnable
|
||||||
|
alFilterf
|
||||||
|
alFilterfv
|
||||||
|
alFilteri
|
||||||
|
alFilteriv
|
||||||
|
alGenAuxiliaryEffectSlots
|
||||||
|
alGenBuffers
|
||||||
|
alGenEffects
|
||||||
|
alGenFilters
|
||||||
|
alGenSources
|
||||||
|
alGetAuxiliaryEffectSlotf
|
||||||
|
alGetAuxiliaryEffectSlotfv
|
||||||
|
alGetAuxiliaryEffectSloti
|
||||||
|
alGetAuxiliaryEffectSlotiv
|
||||||
|
alGetBoolean
|
||||||
|
alGetBooleanv
|
||||||
|
alGetBuffer3f
|
||||||
|
alGetBuffer3i
|
||||||
|
alGetBufferSamplesSOFT
|
||||||
|
alGetBufferf
|
||||||
|
alGetBufferfv
|
||||||
|
alGetBufferi
|
||||||
|
alGetBufferiv
|
||||||
|
alGetDouble
|
||||||
|
alGetDoublev
|
||||||
|
alGetEffectf
|
||||||
|
alGetEffectfv
|
||||||
|
alGetEffecti
|
||||||
|
alGetEffectiv
|
||||||
|
alGetEnumValue
|
||||||
|
alGetError
|
||||||
|
alGetFilterf
|
||||||
|
alGetFilterfv
|
||||||
|
alGetFilteri
|
||||||
|
alGetFilteriv
|
||||||
|
alGetFloat
|
||||||
|
alGetFloatv
|
||||||
|
alGetInteger
|
||||||
|
alGetInteger64SOFT
|
||||||
|
alGetInteger64vSOFT
|
||||||
|
alGetIntegerv
|
||||||
|
alGetListener3f
|
||||||
|
alGetListener3i
|
||||||
|
alGetListenerf
|
||||||
|
alGetListenerfv
|
||||||
|
alGetListeneri
|
||||||
|
alGetListeneriv
|
||||||
|
alGetProcAddress
|
||||||
|
alGetSource3dSOFT
|
||||||
|
alGetSource3f
|
||||||
|
alGetSource3i
|
||||||
|
alGetSource3i64SOFT
|
||||||
|
alGetSourcedSOFT
|
||||||
|
alGetSourcedvSOFT
|
||||||
|
alGetSourcef
|
||||||
|
alGetSourcefv
|
||||||
|
alGetSourcei
|
||||||
|
alGetSourcei64SOFT
|
||||||
|
alGetSourcei64vSOFT
|
||||||
|
alGetSourceiv
|
||||||
|
alGetString
|
||||||
|
alIsAuxiliaryEffectSlot
|
||||||
|
alIsBuffer
|
||||||
|
alIsBufferFormatSupportedSOFT
|
||||||
|
alIsEffect
|
||||||
|
alIsEnabled
|
||||||
|
alIsExtensionPresent
|
||||||
|
alIsFilter
|
||||||
|
alIsSource
|
||||||
|
alListener3f
|
||||||
|
alListener3i
|
||||||
|
alListenerf
|
||||||
|
alListenerfv
|
||||||
|
alListeneri
|
||||||
|
alListeneriv
|
||||||
|
alProcessUpdatesSOFT
|
||||||
|
alSource3dSOFT
|
||||||
|
alSource3f
|
||||||
|
alSource3i
|
||||||
|
alSource3i64SOFT
|
||||||
|
alSourcePause
|
||||||
|
alSourcePausev
|
||||||
|
alSourcePlay
|
||||||
|
alSourcePlayv
|
||||||
|
alSourceQueueBuffers
|
||||||
|
alSourceRewind
|
||||||
|
alSourceRewindv
|
||||||
|
alSourceStop
|
||||||
|
alSourceStopv
|
||||||
|
alSourceUnqueueBuffers
|
||||||
|
alSourcedSOFT
|
||||||
|
alSourcedvSOFT
|
||||||
|
alSourcef
|
||||||
|
alSourcefv
|
||||||
|
alSourcei
|
||||||
|
alSourcei64SOFT
|
||||||
|
alSourcei64vSOFT
|
||||||
|
alSourceiv
|
||||||
|
alSpeedOfSound
|
||||||
|
alcCaptureCloseDevice
|
||||||
|
alcCaptureOpenDevice
|
||||||
|
alcCaptureSamples
|
||||||
|
alcCaptureStart
|
||||||
|
alcCaptureStop
|
||||||
|
alcCloseDevice
|
||||||
|
alcCreateContext
|
||||||
|
alcDestroyContext
|
||||||
|
alcDevicePauseSOFT
|
||||||
|
alcDeviceResumeSOFT
|
||||||
|
alcGetContextsDevice
|
||||||
|
alcGetCurrentContext
|
||||||
|
alcGetEnumValue
|
||||||
|
alcGetError
|
||||||
|
alcGetInteger64vSOFT
|
||||||
|
alcGetIntegerv
|
||||||
|
alcGetProcAddress
|
||||||
|
alcGetString
|
||||||
|
alcGetStringiSOFT
|
||||||
|
alcGetThreadContext
|
||||||
|
alcIsExtensionPresent
|
||||||
|
alcIsRenderFormatSupportedSOFT
|
||||||
|
alcLoopbackOpenDeviceSOFT
|
||||||
|
alcMakeContextCurrent
|
||||||
|
alcOpenDevice
|
||||||
|
alcProcessContext
|
||||||
|
alcRenderSamplesSOFT
|
||||||
|
alcResetDeviceSOFT
|
||||||
|
alcSetThreadContext
|
||||||
|
alcSuspendContext
|
BIN
extern/openal-soft/lib/Win64/OpenAL32.lib
vendored
Normal file
BIN
extern/openal-soft/lib/Win64/OpenAL32.lib
vendored
Normal file
Binary file not shown.
BIN
extern/openal-soft/lib/Win64/libOpenAL32.dll.a
vendored
Normal file
BIN
extern/openal-soft/lib/Win64/libOpenAL32.dll.a
vendored
Normal file
Binary file not shown.
@ -6,9 +6,10 @@
|
|||||||
#define STB_TRUETYPE_IMPLEMENTATION
|
#define STB_TRUETYPE_IMPLEMENTATION
|
||||||
#include <STB/stb_truetype.h>
|
#include <STB/stb_truetype.h>
|
||||||
|
|
||||||
#include "Dengine/Platform.h"
|
|
||||||
#include "Dengine/AssetManager.h"
|
#include "Dengine/AssetManager.h"
|
||||||
#include "Dengine/Debug.h"
|
#include "Dengine/Debug.h"
|
||||||
|
#include "Dengine/OpenGL.h"
|
||||||
|
#include "Dengine/Platform.h"
|
||||||
|
|
||||||
//#define WT_RENDER_FONT_FILE
|
//#define WT_RENDER_FONT_FILE
|
||||||
#ifdef WT_RENDER_FONT_FILE
|
#ifdef WT_RENDER_FONT_FILE
|
||||||
@ -77,7 +78,7 @@ const i32 asset_loadTextureImage(AssetManager *assetManager,
|
|||||||
|
|
||||||
Texture tex = texture_gen(CAST(GLuint)(imgWidth), CAST(GLuint)(imgHeight),
|
Texture tex = texture_gen(CAST(GLuint)(imgWidth), CAST(GLuint)(imgHeight),
|
||||||
CAST(GLint)(bytesPerPixel), image);
|
CAST(GLint)(bytesPerPixel), image);
|
||||||
glCheckError();
|
GL_CHECK_ERROR();
|
||||||
stbi_image_free(image);
|
stbi_image_free(image);
|
||||||
|
|
||||||
assetManager->textures[type] = tex;
|
assetManager->textures[type] = tex;
|
||||||
|
@ -103,7 +103,7 @@ INTERNAL void renderObject(Renderer *renderer, v2 pos, v2 size, v2 pivotPoint,
|
|||||||
/* Load transformation matrix */
|
/* Load transformation matrix */
|
||||||
shader_use(renderer->shader);
|
shader_use(renderer->shader);
|
||||||
shader_uniformSetMat4fv(renderer->shader, "model", model);
|
shader_uniformSetMat4fv(renderer->shader, "model", model);
|
||||||
glCheckError();
|
GL_CHECK_ERROR();
|
||||||
|
|
||||||
/* Set color modulation value */
|
/* Set color modulation value */
|
||||||
shader_uniformSetVec4f(renderer->shader, "spriteColor", color);
|
shader_uniformSetVec4f(renderer->shader, "spriteColor", color);
|
||||||
@ -132,7 +132,7 @@ INTERNAL void renderObject(Renderer *renderer, v2 pos, v2 size, v2 pivotPoint,
|
|||||||
/* Unbind */
|
/* Unbind */
|
||||||
glBindVertexArray(0);
|
glBindVertexArray(0);
|
||||||
glBindTexture(GL_TEXTURE_2D, 0);
|
glBindTexture(GL_TEXTURE_2D, 0);
|
||||||
glCheckError();
|
GL_CHECK_ERROR();
|
||||||
}
|
}
|
||||||
|
|
||||||
void renderer_rect(Renderer *const renderer, v4 cameraBounds, v2 pos, v2 size,
|
void renderer_rect(Renderer *const renderer, v4 cameraBounds, v2 pos, v2 size,
|
||||||
|
@ -32,7 +32,7 @@ Texture texture_gen(const GLuint width, const GLuint height,
|
|||||||
const GLint bytesPerPixel, const u8 *const image)
|
const GLint bytesPerPixel, const u8 *const image)
|
||||||
{
|
{
|
||||||
// TODO(doyle): Let us set the parameters gl params as well
|
// TODO(doyle): Let us set the parameters gl params as well
|
||||||
glCheckError();
|
GL_CHECK_ERROR();
|
||||||
Texture tex = {0};
|
Texture tex = {0};
|
||||||
tex.width = width;
|
tex.width = width;
|
||||||
tex.height = height;
|
tex.height = height;
|
||||||
@ -43,21 +43,21 @@ Texture texture_gen(const GLuint width, const GLuint height,
|
|||||||
tex.filterMagnification = GL_NEAREST;
|
tex.filterMagnification = GL_NEAREST;
|
||||||
|
|
||||||
glGenTextures(1, &tex.id);
|
glGenTextures(1, &tex.id);
|
||||||
glCheckError();
|
GL_CHECK_ERROR();
|
||||||
|
|
||||||
glBindTexture(GL_TEXTURE_2D, tex.id);
|
glBindTexture(GL_TEXTURE_2D, tex.id);
|
||||||
glCheckError();
|
GL_CHECK_ERROR();
|
||||||
|
|
||||||
/* Load image into texture */
|
/* Load image into texture */
|
||||||
// TODO(doyle) Figure out the gl format
|
// TODO(doyle) Figure out the gl format
|
||||||
tex.imageFormat = getGLFormat(bytesPerPixel, FALSE);
|
tex.imageFormat = getGLFormat(bytesPerPixel, FALSE);
|
||||||
ASSERT(tex.imageFormat == GL_RGBA);
|
ASSERT(tex.imageFormat == GL_RGBA);
|
||||||
|
|
||||||
glCheckError();
|
GL_CHECK_ERROR();
|
||||||
|
|
||||||
glTexImage2D(GL_TEXTURE_2D, 0, tex.internalFormat, tex.width, tex.height, 0,
|
glTexImage2D(GL_TEXTURE_2D, 0, tex.internalFormat, tex.width, tex.height, 0,
|
||||||
tex.imageFormat, GL_UNSIGNED_BYTE, image);
|
tex.imageFormat, GL_UNSIGNED_BYTE, image);
|
||||||
glCheckError();
|
GL_CHECK_ERROR();
|
||||||
|
|
||||||
// TODO(doyle): Not needed for sprites? glGenerateMipmap(GL_TEXTURE_2D);
|
// TODO(doyle): Not needed for sprites? glGenerateMipmap(GL_TEXTURE_2D);
|
||||||
|
|
||||||
@ -68,11 +68,11 @@ Texture texture_gen(const GLuint width, const GLuint height,
|
|||||||
tex.filterMinification);
|
tex.filterMinification);
|
||||||
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER,
|
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER,
|
||||||
tex.filterMagnification);
|
tex.filterMagnification);
|
||||||
glCheckError();
|
GL_CHECK_ERROR();
|
||||||
|
|
||||||
/* Unbind and clean up */
|
/* Unbind and clean up */
|
||||||
glBindTexture(GL_TEXTURE_2D, 0);
|
glBindTexture(GL_TEXTURE_2D, 0);
|
||||||
glCheckError();
|
GL_CHECK_ERROR();
|
||||||
|
|
||||||
return tex;
|
return tex;
|
||||||
}
|
}
|
||||||
|
@ -100,12 +100,12 @@ INTERNAL void rendererInit(GameState *state, v2 windowSize)
|
|||||||
const mat4 projection =
|
const mat4 projection =
|
||||||
mat4_ortho(0.0f, renderer->size.w, 0.0f, renderer->size.h, 0.0f, 1.0f);
|
mat4_ortho(0.0f, renderer->size.w, 0.0f, renderer->size.h, 0.0f, 1.0f);
|
||||||
shader_uniformSetMat4fv(renderer->shader, "projection", projection);
|
shader_uniformSetMat4fv(renderer->shader, "projection", projection);
|
||||||
glCheckError();
|
GL_CHECK_ERROR();
|
||||||
|
|
||||||
/* Create buffers */
|
/* Create buffers */
|
||||||
glGenVertexArrays(1, &renderer->vao);
|
glGenVertexArrays(1, &renderer->vao);
|
||||||
glGenBuffers(1, &renderer->vbo);
|
glGenBuffers(1, &renderer->vbo);
|
||||||
glCheckError();
|
GL_CHECK_ERROR();
|
||||||
|
|
||||||
/* Bind buffers */
|
/* Bind buffers */
|
||||||
glBindBuffer(GL_ARRAY_BUFFER, renderer->vbo);
|
glBindBuffer(GL_ARRAY_BUFFER, renderer->vbo);
|
||||||
@ -117,12 +117,12 @@ INTERNAL void rendererInit(GameState *state, v2 windowSize)
|
|||||||
glEnableVertexAttribArray(0);
|
glEnableVertexAttribArray(0);
|
||||||
glVertexAttribPointer(0, numVertexElements, GL_FLOAT, GL_FALSE, vertexSize,
|
glVertexAttribPointer(0, numVertexElements, GL_FLOAT, GL_FALSE, vertexSize,
|
||||||
(GLvoid *)0);
|
(GLvoid *)0);
|
||||||
glCheckError();
|
GL_CHECK_ERROR();
|
||||||
|
|
||||||
/* Unbind */
|
/* Unbind */
|
||||||
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
glBindBuffer(GL_ARRAY_BUFFER, 0);
|
||||||
glBindVertexArray(0);
|
glBindVertexArray(0);
|
||||||
glCheckError();
|
GL_CHECK_ERROR();
|
||||||
}
|
}
|
||||||
|
|
||||||
INTERNAL void addAnim(AssetManager *assetManager, i32 animId, Entity *entity)
|
INTERNAL void addAnim(AssetManager *assetManager, i32 animId, Entity *entity)
|
||||||
@ -206,7 +206,7 @@ void worldTraveller_gameInit(GameState *state, v2 windowSize)
|
|||||||
shaderlist_sprite);
|
shaderlist_sprite);
|
||||||
|
|
||||||
asset_loadTTFont(assetManager, arena, "C:/Windows/Fonts/Arialbd.ttf");
|
asset_loadTTFont(assetManager, arena, "C:/Windows/Fonts/Arialbd.ttf");
|
||||||
glCheckError();
|
GL_CHECK_ERROR();
|
||||||
|
|
||||||
#ifdef DENGINE_DEBUG
|
#ifdef DENGINE_DEBUG
|
||||||
DEBUG_LOG("Assets loaded");
|
DEBUG_LOG("Assets loaded");
|
||||||
@ -578,8 +578,6 @@ INTERNAL void updateEntityAnim(Entity *entity, f32 dt)
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// TODO(doyle): Exposed because of debug .. rework debug system so it we don't
|
|
||||||
// need to expose any game API to it.
|
|
||||||
INTERNAL v4 createCameraBounds(World *world, v2 size)
|
INTERNAL v4 createCameraBounds(World *world, v2 size)
|
||||||
{
|
{
|
||||||
v4 result = math_getRect(world->cameraPos, size);
|
v4 result = math_getRect(world->cameraPos, size);
|
||||||
@ -887,7 +885,7 @@ void worldTraveller_gameUpdateAndRender(GameState *state, f32 dt)
|
|||||||
if (dt >= 1.0f) dt = 1.0f;
|
if (dt >= 1.0f) dt = 1.0f;
|
||||||
/* Update */
|
/* Update */
|
||||||
parseInput(state, dt);
|
parseInput(state, dt);
|
||||||
glCheckError();
|
GL_CHECK_ERROR();
|
||||||
|
|
||||||
AssetManager *assetManager = &state->assetManager;
|
AssetManager *assetManager = &state->assetManager;
|
||||||
Renderer *renderer = &state->renderer;
|
Renderer *renderer = &state->renderer;
|
||||||
|
@ -6,6 +6,7 @@ pushd ..\bin
|
|||||||
set GLEW=..\extern\glew-1.13.0
|
set GLEW=..\extern\glew-1.13.0
|
||||||
set GLFW=..\extern\glfw-3.2.bin.WIN32
|
set GLFW=..\extern\glfw-3.2.bin.WIN32
|
||||||
set STB=..\extern\stb-master
|
set STB=..\extern\stb-master
|
||||||
|
set OAL=..\extern\openal-soft
|
||||||
|
|
||||||
REM EHsc enables exception handling
|
REM EHsc enables exception handling
|
||||||
REM MD uses dynamic runtime library
|
REM MD uses dynamic runtime library
|
||||||
@ -13,10 +14,10 @@ REM Zi enables debug data
|
|||||||
set compileFlags=/EHsc /MD /Zi /W3
|
set compileFlags=/EHsc /MD /Zi /W3
|
||||||
|
|
||||||
REM Include directories
|
REM Include directories
|
||||||
set includeFlags=/I ..\src\include /I %GLEW%\include /I %GLFW%\include /I %STB%\include
|
set includeFlags=/I ..\src\include /I %GLEW%\include /I %GLFW%\include /I %STB%\include /I %OAL%\include
|
||||||
|
|
||||||
REM Link libraries
|
REM Link libraries
|
||||||
set linkLibraries=/link opengl32.lib %GLFW%\lib-vc2015\glfw3.lib %GLEW%\lib\Release\Win32\glew32s.lib gdi32.lib user32.lib shell32.lib
|
set linkLibraries=/link opengl32.lib %GLFW%\lib-vc2015\glfw3.lib %GLEW%\lib\Release\Win32\glew32s.lib %OAL%\lib\Win32\OpenAL32.lib gdi32.lib user32.lib shell32.lib
|
||||||
set ignoreLibraries=/NODEFAULTLIB:"libc.lib" /NODEFAULTLIB:"libcmt.lib" /NODEFAULTLIB:"libcd.lib" /NODEFAULTLIB:"libcmtd.lib" /NODEFAULTLIB:"msvcrtd.lib"
|
set ignoreLibraries=/NODEFAULTLIB:"libc.lib" /NODEFAULTLIB:"libcmt.lib" /NODEFAULTLIB:"libcd.lib" /NODEFAULTLIB:"libcmtd.lib" /NODEFAULTLIB:"msvcrtd.lib"
|
||||||
|
|
||||||
cl %compileFlags% ..\src\*.c %includeFlags% %linkLibraries% %ignoreLibraries% /OUT:"Dengine.exe"
|
cl %compileFlags% ..\src\*.c %includeFlags% %linkLibraries% %ignoreLibraries% /OUT:"Dengine.exe"
|
||||||
|
@ -1,4 +1,7 @@
|
|||||||
#if 1
|
#if 1
|
||||||
|
#include <OpenAL/al.h>
|
||||||
|
#include <OpenAL/alc.h>
|
||||||
|
|
||||||
#include "Dengine/AssetManager.h"
|
#include "Dengine/AssetManager.h"
|
||||||
#include "Dengine/Common.h"
|
#include "Dengine/Common.h"
|
||||||
#include "Dengine/Debug.h"
|
#include "Dengine/Debug.h"
|
||||||
@ -7,6 +10,39 @@
|
|||||||
|
|
||||||
#include "WorldTraveller/WorldTraveller.h"
|
#include "WorldTraveller/WorldTraveller.h"
|
||||||
|
|
||||||
|
void alCheckError_(const char *file, int line)
|
||||||
|
{
|
||||||
|
|
||||||
|
ALenum errorCode;
|
||||||
|
while ((errorCode = alGetError()) != AL_NO_ERROR)
|
||||||
|
{
|
||||||
|
printf("OPENAL ");
|
||||||
|
switch(errorCode)
|
||||||
|
{
|
||||||
|
case AL_INVALID_NAME:
|
||||||
|
printf("INVALID_NAME | ");
|
||||||
|
break;
|
||||||
|
case AL_INVALID_ENUM:
|
||||||
|
printf("INVALID_ENUM | ");
|
||||||
|
break;
|
||||||
|
case AL_INVALID_VALUE:
|
||||||
|
printf("INVALID_VALUE | ");
|
||||||
|
break;
|
||||||
|
case AL_INVALID_OPERATION:
|
||||||
|
printf("INVALID_OPERATION | ");
|
||||||
|
break;
|
||||||
|
case AL_OUT_OF_MEMORY:
|
||||||
|
printf("OUT_OF_MEMORY | ");
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
printf("UNRECOGNISED ERROR CODE | ");
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
printf("Error %08x, %s (%d)\n", errorCode, file, line);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
#define AL_CHECK_ERROR() alCheckError_(__FILE__, __LINE__);
|
||||||
|
|
||||||
void key_callback(GLFWwindow *window, int key, int scancode, int action, int mode)
|
void key_callback(GLFWwindow *window, int key, int scancode, int action, int mode)
|
||||||
{
|
{
|
||||||
GameState *game = CAST(GameState *)(glfwGetWindowUserPointer(window));
|
GameState *game = CAST(GameState *)(glfwGetWindowUserPointer(window));
|
||||||
@ -31,6 +67,11 @@ void scroll_callback(GLFWwindow *window, double xOffset, double yOffset) {}
|
|||||||
|
|
||||||
int main()
|
int main()
|
||||||
{
|
{
|
||||||
|
/*
|
||||||
|
**************************
|
||||||
|
* INIT APPLICATION WINDOW
|
||||||
|
**************************
|
||||||
|
*/
|
||||||
glfwInit();
|
glfwInit();
|
||||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
|
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
|
||||||
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
|
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
|
||||||
@ -52,6 +93,11 @@ int main()
|
|||||||
|
|
||||||
glfwMakeContextCurrent(window);
|
glfwMakeContextCurrent(window);
|
||||||
|
|
||||||
|
/*
|
||||||
|
**************************
|
||||||
|
* INITIALISE OPENGL STATE
|
||||||
|
**************************
|
||||||
|
*/
|
||||||
/* Make GLEW use more modern technies for OGL on core profile*/
|
/* Make GLEW use more modern technies for OGL on core profile*/
|
||||||
glewExperimental = GL_TRUE;
|
glewExperimental = GL_TRUE;
|
||||||
if (glewInit() != GLEW_OK)
|
if (glewInit() != GLEW_OK)
|
||||||
@ -78,6 +124,45 @@ int main()
|
|||||||
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
|
||||||
glCullFace(GL_BACK);
|
glCullFace(GL_BACK);
|
||||||
|
|
||||||
|
/*
|
||||||
|
*******************
|
||||||
|
* INITIALISE AUDIO
|
||||||
|
*******************
|
||||||
|
*/
|
||||||
|
alGetError();
|
||||||
|
// TODO(doyle): Read this http://www.gamedev.net/page/resources/_/technical/game-programming/basic-openal-sound-manager-for-your-project-r3791
|
||||||
|
ALCdevice *deviceAL = alcOpenDevice(NULL);
|
||||||
|
|
||||||
|
if (!deviceAL)
|
||||||
|
{
|
||||||
|
printf("alcOpenDevice() failed: Failed to init OpenAL device.\n");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
ALCcontext *contextAL = alcCreateContext(deviceAL, NULL);
|
||||||
|
alcMakeContextCurrent(contextAL);
|
||||||
|
if (!contextAL)
|
||||||
|
{
|
||||||
|
printf("alcCreateContext() failed: Failed create AL context.\n");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
AL_CHECK_ERROR();
|
||||||
|
|
||||||
|
#define NUM_BUFFERS 3
|
||||||
|
#define BUFFER_SIZE 4096
|
||||||
|
ALuint audioBufferIds[NUM_BUFFERS];
|
||||||
|
alGenBuffers(NUM_BUFFERS, audioBufferIds);
|
||||||
|
AL_CHECK_ERROR();
|
||||||
|
|
||||||
|
ALuint audioSourcesIds[NUM_BUFFERS];
|
||||||
|
alGenBuffers(NUM_BUFFERS, audioSourcesIds);
|
||||||
|
AL_CHECK_ERROR();
|
||||||
|
|
||||||
|
/*
|
||||||
|
*******************
|
||||||
|
* INITIALISE GAME
|
||||||
|
*******************
|
||||||
|
*/
|
||||||
GameState worldTraveller = {0};
|
GameState worldTraveller = {0};
|
||||||
worldTraveller_gameInit(&worldTraveller,
|
worldTraveller_gameInit(&worldTraveller,
|
||||||
V2i(frameBufferWidth, frameBufferHeight));
|
V2i(frameBufferWidth, frameBufferHeight));
|
||||||
@ -103,7 +188,11 @@ int main()
|
|||||||
glfwSwapInterval(1);
|
glfwSwapInterval(1);
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
/* Main game loop */
|
/*
|
||||||
|
*******************
|
||||||
|
* GAME LOOP
|
||||||
|
*******************
|
||||||
|
*/
|
||||||
while (!glfwWindowShouldClose(window))
|
while (!glfwWindowShouldClose(window))
|
||||||
{
|
{
|
||||||
/* Check and call events */
|
/* Check and call events */
|
||||||
@ -114,7 +203,7 @@ int main()
|
|||||||
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
|
||||||
|
|
||||||
worldTraveller_gameUpdateAndRender(&worldTraveller, secondsElapsed);
|
worldTraveller_gameUpdateAndRender(&worldTraveller, secondsElapsed);
|
||||||
glCheckError();
|
GL_CHECK_ERROR();
|
||||||
|
|
||||||
/* Swap the buffers */
|
/* Swap the buffers */
|
||||||
glfwSwapBuffers(window);
|
glfwSwapBuffers(window);
|
||||||
|
@ -5,7 +5,6 @@
|
|||||||
#include "Dengine/MemoryArena.h"
|
#include "Dengine/MemoryArena.h"
|
||||||
#include "Dengine/Shader.h"
|
#include "Dengine/Shader.h"
|
||||||
#include "Dengine/Texture.h"
|
#include "Dengine/Texture.h"
|
||||||
#include "Dengine/MemoryArena.h"
|
|
||||||
|
|
||||||
#define MAX_TEXTURE_SIZE 1024
|
#define MAX_TEXTURE_SIZE 1024
|
||||||
|
|
||||||
|
@ -7,6 +7,7 @@
|
|||||||
|
|
||||||
#include <stdio.h>
|
#include <stdio.h>
|
||||||
|
|
||||||
|
#define GL_CHECK_ERROR() glCheckError_(__FILE__, __LINE__)
|
||||||
inline GLenum glCheckError_(const char *file, int line)
|
inline GLenum glCheckError_(const char *file, int line)
|
||||||
{
|
{
|
||||||
GLenum errorCode;
|
GLenum errorCode;
|
||||||
@ -15,31 +16,30 @@ inline GLenum glCheckError_(const char *file, int line)
|
|||||||
switch (errorCode)
|
switch (errorCode)
|
||||||
{
|
{
|
||||||
case GL_INVALID_ENUM:
|
case GL_INVALID_ENUM:
|
||||||
printf("INVALID_ENUM | ");
|
printf("OPENGL INVALID_ENUM | ");
|
||||||
break;
|
break;
|
||||||
case GL_INVALID_VALUE:
|
case GL_INVALID_VALUE:
|
||||||
printf("INVALID_VALUE | ");
|
printf("OPENGL INVALID_VALUE | ");
|
||||||
break;
|
break;
|
||||||
case GL_INVALID_OPERATION:
|
case GL_INVALID_OPERATION:
|
||||||
printf("INVALID_OPERATION | ");
|
printf("OPENGL INVALID_OPERATION | ");
|
||||||
break;
|
break;
|
||||||
case GL_STACK_OVERFLOW:
|
case GL_STACK_OVERFLOW:
|
||||||
printf("STACK_OVERFLOW | ");
|
printf("OPENGL STACK_OVERFLOW | ");
|
||||||
break;
|
break;
|
||||||
case GL_STACK_UNDERFLOW:
|
case GL_STACK_UNDERFLOW:
|
||||||
printf("STACK_UNDERFLOW | ");
|
printf("OPENGL STACK_UNDERFLOW | ");
|
||||||
break;
|
break;
|
||||||
case GL_OUT_OF_MEMORY:
|
case GL_OUT_OF_MEMORY:
|
||||||
printf("OUT_OF_MEMORY | ");
|
printf("OPENGL OUT_OF_MEMORY | ");
|
||||||
break;
|
break;
|
||||||
case GL_INVALID_FRAMEBUFFER_OPERATION:
|
case GL_INVALID_FRAMEBUFFER_OPERATION:
|
||||||
printf("INVALID_FRAMEBUFFER_OPERATION | ");
|
printf("OPENGL INVALID_FRAMEBUFFER_OPERATION | ");
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
printf("%s (%d)\n", file, line);
|
printf("%s (%d)\n", file, line);
|
||||||
}
|
}
|
||||||
return errorCode;
|
return errorCode;
|
||||||
}
|
}
|
||||||
#define glCheckError() glCheckError_(__FILE__, __LINE__)
|
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
|
Loading…
Reference in New Issue
Block a user