Add openal-soft dependency, update opengl macro

This commit is contained in:
2016-07-24 22:19:25 +10:00
parent 8fc895e584
commit 71faaa78c4
22 changed files with 2936 additions and 35 deletions
+2 -2
View File
@@ -103,7 +103,7 @@ INTERNAL void renderObject(Renderer *renderer, v2 pos, v2 size, v2 pivotPoint,
/* Load transformation matrix */
shader_use(renderer->shader);
shader_uniformSetMat4fv(renderer->shader, "model", model);
glCheckError();
GL_CHECK_ERROR();
/* Set color modulation value */
shader_uniformSetVec4f(renderer->shader, "spriteColor", color);
@@ -132,7 +132,7 @@ INTERNAL void renderObject(Renderer *renderer, v2 pos, v2 size, v2 pivotPoint,
/* Unbind */
glBindVertexArray(0);
glBindTexture(GL_TEXTURE_2D, 0);
glCheckError();
GL_CHECK_ERROR();
}
void renderer_rect(Renderer *const renderer, v4 cameraBounds, v2 pos, v2 size,