Sprite uses unique vao for rendering

Remove notation of "m" in member variables.
This commit is contained in:
2016-06-08 01:35:00 +10:00
parent 761609e1f9
commit 6f7f9fa50a
6 changed files with 41 additions and 47 deletions
+2 -2
View File
@@ -3,9 +3,9 @@ in vec2 texCoord;
out vec4 color;
uniform sampler2D texture;
uniform sampler2D tex;
void main()
{
color = texture(texture, texCoord);
color = texture(tex, texCoord);
}