Switch to sprite renderer

This commit is contained in:
2016-06-09 15:49:03 +10:00
parent 60fcecab0e
commit 68c53dad0a
16 changed files with 288 additions and 230 deletions
+4 -1
View File
@@ -3,8 +3,11 @@ layout (location = 0) in vec4 data; // (vec2)pos, (vec2)texCoord
out vec2 texCoord;
uniform mat4 model;
uniform mat4 projection;
void main()
{
gl_Position = vec4(data.xy, 0.0f, 1.0f);
gl_Position = projection * model * vec4(data.xy, 0.0f, 1.0f);
texCoord = data.zw;
}