Build world model in engine

This commit is contained in:
2016-06-17 00:14:58 +10:00
parent b75009d03e
commit 5cebf9ad0d
19 changed files with 294 additions and 177 deletions
+12 -3
View File
@@ -27,15 +27,18 @@
<ClCompile Include="src\AssetManager.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\Game.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\Tutorial.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\Renderer.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\WorldTraveller.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\Entity.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<None Include="data\shaders\default.vert.glsl" />
@@ -65,5 +68,11 @@
<ClInclude Include="src\include\Dengine\Renderer.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\include\WorldTraveller\WorldTraveller.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="src\include\Dengine\Entity.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
</Project>