Integrate sfx audio into battle

This commit is contained in:
2016-09-01 02:18:43 +10:00
parent 5cccd3ebe8
commit 4c38abc672
5 changed files with 285 additions and 21 deletions
+1 -1
View File
@@ -833,7 +833,7 @@ const i32 asset_loadVorbis(AssetManager *assetManager, MemoryArena *arena,
PlatformFileRead fileRead = {0};
platform_readFileToBuffer(arena, path, &fileRead);
entry->data = PLATFORM_MEM_ALLOC(arena, 1, AudioVorbis);
entry->data = PLATFORM_MEM_ALLOC(arena, 1, AudioVorbis);
i32 error;
AudioVorbis *audio = CAST(AudioVorbis *) entry->data;