From 42a004e6e303bb032788aa8e80b297c785ca06f0 Mon Sep 17 00:00:00 2001 From: Doyle Thai Date: Mon, 22 Aug 2016 20:18:55 +1000 Subject: [PATCH] Align debug window to corner --- src/WorldTraveller.c | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) diff --git a/src/WorldTraveller.c b/src/WorldTraveller.c index 4c9aa9c..7c1d7e2 100644 --- a/src/WorldTraveller.c +++ b/src/WorldTraveller.c @@ -403,13 +403,15 @@ void worldTraveller_gameInit(GameState *state, v2 windowSize) state->uiState.statWindow.prevFrameWindowHeld = FALSE; state->uiState.statWindow.windowHeld = FALSE; + WindowState *debugWindow = &state->uiState.debugWindow; common_strncpy(debugWindow->title, "Debug Menu", common_strlen("Debug Menu")); debugWindow->id = 98; debugWindow->numChildUiItems = 0; - debugWindow->rect.pos = V2(800, 400); - debugWindow->rect.size = V2(750, 400); + debugWindow->rect.size = V2(400, 200); + debugWindow->rect.pos = V2(windowSize.w - debugWindow->rect.size.w - 10, + windowSize.h - debugWindow->rect.size.h - 10); debugWindow->prevFrameWindowHeld = FALSE; debugWindow->windowHeld = FALSE;