Update debug data architecture and methods
This commit is contained in:
@@ -42,6 +42,9 @@
|
||||
<ClCompile Include="src\Common.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
<ClCompile Include="src\Debug.c">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="data\shaders\default.vert.glsl" />
|
||||
@@ -83,5 +86,8 @@
|
||||
<ClInclude Include="src\include\Dengine\Platform.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="src\include\Dengine\Debug.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
Reference in New Issue
Block a user