Update debug data architecture and methods

This commit is contained in:
2016-07-09 20:46:04 +10:00
parent ea50aeb44e
commit 1f364f7024
13 changed files with 169 additions and 89 deletions
+2
View File
@@ -122,6 +122,7 @@
<ItemGroup>
<ClCompile Include="src\AssetManager.c" />
<ClCompile Include="src\Common.c" />
<ClCompile Include="src\Debug.c" />
<ClCompile Include="src\dengine.c" />
<ClCompile Include="src\Platform.c" />
<ClCompile Include="src\Renderer.c" />
@@ -137,6 +138,7 @@
<None Include="data\shaders\sprite.vert.glsl" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="src\include\Dengine\Debug.h" />
<ClInclude Include="src\include\Dengine\Platform.h" />
<ClInclude Include="src\include\Dengine\AssetManager.h" />
<ClInclude Include="src\include\Dengine\Common.h" />