Update debug data architecture and methods
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@@ -122,6 +122,7 @@
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<ItemGroup>
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<ClCompile Include="src\AssetManager.c" />
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<ClCompile Include="src\Common.c" />
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<ClCompile Include="src\Debug.c" />
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<ClCompile Include="src\dengine.c" />
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<ClCompile Include="src\Platform.c" />
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<ClCompile Include="src\Renderer.c" />
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@@ -137,6 +138,7 @@
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<None Include="data\shaders\sprite.vert.glsl" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="src\include\Dengine\Debug.h" />
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<ClInclude Include="src\include\Dengine\Platform.h" />
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<ClInclude Include="src\include\Dengine\AssetManager.h" />
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<ClInclude Include="src\include\Dengine\Common.h" />
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