Add draft audio change concept on mob proximity
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@@ -25,7 +25,7 @@ void debug_init(MemoryArena *arena, v2 windowSize, Font font)
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// TODO(doyle): Font max size not entirely correct? using 1 * font.maxSize.w
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// reveals around 4 characters ..
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f32 consoleXPos = windowSize.x - (font.maxSize.w * 38);
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f32 consoleXPos = font.maxSize.w * 20;
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f32 consoleYPos = windowSize.h - 1.8f * GLOBAL_debug.stringLineGap;
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GLOBAL_debug.initialConsoleP = V2(consoleXPos, consoleYPos);
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}
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