Rotate around entity center, update math notation
Change #define math functions to uppercase for consistency
This commit is contained in:
+1
-1
@@ -257,7 +257,7 @@ const i32 asset_loadTTFont(AssetManager *assetManager, const char *filePath)
|
||||
}
|
||||
#endif
|
||||
|
||||
i32 bitmapSize = squared(TARGET_TEXTURE_SIZE) * TARGET_BYTES_PER_PIXEL;
|
||||
i32 bitmapSize = SQUARED(TARGET_TEXTURE_SIZE) * TARGET_BYTES_PER_PIXEL;
|
||||
u32 *fontBitmap = PLATFORM_MEM_ALLOC(bitmapSize, u32);
|
||||
const i32 pitch = MAX_TEXTURE_SIZE * TARGET_BYTES_PER_PIXEL;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user