204 lines
6.9 KiB
C++
204 lines
6.9 KiB
C++
|
///////////////////////////////////////////////////////////////////////////////////
|
||
|
/// OpenGL Mathematics (glm.g-truc.net)
|
||
|
///
|
||
|
/// Copyright (c) 2005 - 2015 G-Truc Creation (www.g-truc.net)
|
||
|
/// Permission is hereby granted, free of charge, to any person obtaining a copy
|
||
|
/// of this software and associated documentation files (the "Software"), to deal
|
||
|
/// in the Software without restriction, including without limitation the rights
|
||
|
/// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||
|
/// copies of the Software, and to permit persons to whom the Software is
|
||
|
/// furnished to do so, subject to the following conditions:
|
||
|
///
|
||
|
/// The above copyright notice and this permission notice shall be included in
|
||
|
/// all copies or substantial portions of the Software.
|
||
|
///
|
||
|
/// Restrictions:
|
||
|
/// By making use of the Software for military purposes, you choose to make
|
||
|
/// a Bunny unhappy.
|
||
|
///
|
||
|
/// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||
|
/// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||
|
/// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||
|
/// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||
|
/// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||
|
/// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||
|
/// THE SOFTWARE.
|
||
|
///
|
||
|
/// @ref gtc_round
|
||
|
/// @file glm/gtc/round.hpp
|
||
|
/// @date 2014-11-03 / 2014-11-03
|
||
|
/// @author Christophe Riccio
|
||
|
///
|
||
|
/// @see core (dependence)
|
||
|
/// @see gtc_round (dependence)
|
||
|
///
|
||
|
/// @defgroup gtc_round GLM_GTC_round
|
||
|
/// @ingroup gtc
|
||
|
///
|
||
|
/// @brief rounding value to specific boundings
|
||
|
///
|
||
|
/// <glm/gtc/round.hpp> need to be included to use these functionalities.
|
||
|
///////////////////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
#pragma once
|
||
|
|
||
|
// Dependencies
|
||
|
#include "../detail/setup.hpp"
|
||
|
#include "../detail/precision.hpp"
|
||
|
#include "../detail/_vectorize.hpp"
|
||
|
#include "../vector_relational.hpp"
|
||
|
#include "../common.hpp"
|
||
|
#include <limits>
|
||
|
|
||
|
#if(defined(GLM_MESSAGES) && !defined(GLM_EXT_INCLUDED))
|
||
|
# pragma message("GLM: GLM_GTC_integer extension included")
|
||
|
#endif
|
||
|
|
||
|
namespace glm
|
||
|
{
|
||
|
/// @addtogroup gtc_round
|
||
|
/// @{
|
||
|
|
||
|
/// Return true if the value is a power of two number.
|
||
|
///
|
||
|
/// @see gtc_round
|
||
|
template <typename genIUType>
|
||
|
GLM_FUNC_DECL bool isPowerOfTwo(genIUType Value);
|
||
|
|
||
|
/// Return true if the value is a power of two number.
|
||
|
///
|
||
|
/// @see gtc_round
|
||
|
template <typename T, precision P, template <typename, precision> class vecType>
|
||
|
GLM_FUNC_DECL vecType<bool, P> isPowerOfTwo(vecType<T, P> const & value);
|
||
|
|
||
|
/// Return the power of two number which value is just higher the input value,
|
||
|
/// round up to a power of two.
|
||
|
///
|
||
|
/// @see gtc_round
|
||
|
template <typename genIUType>
|
||
|
GLM_FUNC_DECL genIUType ceilPowerOfTwo(genIUType Value);
|
||
|
|
||
|
/// Return the power of two number which value is just higher the input value,
|
||
|
/// round up to a power of two.
|
||
|
///
|
||
|
/// @see gtc_round
|
||
|
template <typename T, precision P, template <typename, precision> class vecType>
|
||
|
GLM_FUNC_DECL vecType<T, P> ceilPowerOfTwo(vecType<T, P> const & value);
|
||
|
|
||
|
/// Return the power of two number which value is just lower the input value,
|
||
|
/// round down to a power of two.
|
||
|
///
|
||
|
/// @see gtc_round
|
||
|
template <typename genIUType>
|
||
|
GLM_FUNC_DECL genIUType floorPowerOfTwo(genIUType Value);
|
||
|
|
||
|
/// Return the power of two number which value is just lower the input value,
|
||
|
/// round down to a power of two.
|
||
|
///
|
||
|
/// @see gtc_round
|
||
|
template <typename T, precision P, template <typename, precision> class vecType>
|
||
|
GLM_FUNC_DECL vecType<T, P> floorPowerOfTwo(vecType<T, P> const & value);
|
||
|
|
||
|
/// Return the power of two number which value is the closet to the input value.
|
||
|
///
|
||
|
/// @see gtc_round
|
||
|
template <typename genIUType>
|
||
|
GLM_FUNC_DECL genIUType roundPowerOfTwo(genIUType Value);
|
||
|
|
||
|
/// Return the power of two number which value is the closet to the input value.
|
||
|
///
|
||
|
/// @see gtc_round
|
||
|
template <typename T, precision P, template <typename, precision> class vecType>
|
||
|
GLM_FUNC_DECL vecType<T, P> roundPowerOfTwo(vecType<T, P> const & value);
|
||
|
|
||
|
/// Return true if the 'Value' is a multiple of 'Multiple'.
|
||
|
///
|
||
|
/// @see gtc_round
|
||
|
template <typename genIUType>
|
||
|
GLM_FUNC_DECL bool isMultiple(genIUType Value, genIUType Multiple);
|
||
|
|
||
|
/// Return true if the 'Value' is a multiple of 'Multiple'.
|
||
|
///
|
||
|
/// @see gtc_round
|
||
|
template <typename T, precision P, template <typename, precision> class vecType>
|
||
|
GLM_FUNC_DECL vecType<bool, P> isMultiple(vecType<T, P> const & Value, T Multiple);
|
||
|
|
||
|
/// Return true if the 'Value' is a multiple of 'Multiple'.
|
||
|
///
|
||
|
/// @see gtc_round
|
||
|
template <typename T, precision P, template <typename, precision> class vecType>
|
||
|
GLM_FUNC_DECL vecType<bool, P> isMultiple(vecType<T, P> const & Value, vecType<T, P> const & Multiple);
|
||
|
|
||
|
/// Higher multiple number of Source.
|
||
|
///
|
||
|
/// @tparam genType Floating-point or integer scalar or vector types.
|
||
|
/// @param Source
|
||
|
/// @param Multiple Must be a null or positive value
|
||
|
///
|
||
|
/// @see gtc_round
|
||
|
template <typename genType>
|
||
|
GLM_FUNC_DECL genType ceilMultiple(genType Source, genType Multiple);
|
||
|
|
||
|
/// Higher multiple number of Source.
|
||
|
///
|
||
|
/// @tparam genType Floating-point or integer scalar or vector types.
|
||
|
/// @param Source
|
||
|
/// @param Multiple Must be a null or positive value
|
||
|
///
|
||
|
/// @see gtc_round
|
||
|
template <typename T, precision P, template <typename, precision> class vecType>
|
||
|
GLM_FUNC_DECL vecType<T, P> ceilMultiple(vecType<T, P> const & Source, vecType<T, P> const & Multiple);
|
||
|
|
||
|
/// Lower multiple number of Source.
|
||
|
///
|
||
|
/// @tparam genType Floating-point or integer scalar or vector types.
|
||
|
/// @param Source
|
||
|
/// @param Multiple Must be a null or positive value
|
||
|
///
|
||
|
/// @see gtc_round
|
||
|
template <typename genType>
|
||
|
GLM_FUNC_DECL genType floorMultiple(
|
||
|
genType Source,
|
||
|
genType Multiple);
|
||
|
|
||
|
/// Lower multiple number of Source.
|
||
|
///
|
||
|
/// @tparam genType Floating-point or integer scalar or vector types.
|
||
|
/// @param Source
|
||
|
/// @param Multiple Must be a null or positive value
|
||
|
///
|
||
|
/// @see gtc_round
|
||
|
template <typename T, precision P, template <typename, precision> class vecType>
|
||
|
GLM_FUNC_DECL vecType<T, P> floorMultiple(
|
||
|
vecType<T, P> const & Source,
|
||
|
vecType<T, P> const & Multiple);
|
||
|
|
||
|
/// Lower multiple number of Source.
|
||
|
///
|
||
|
/// @tparam genType Floating-point or integer scalar or vector types.
|
||
|
/// @param Source
|
||
|
/// @param Multiple Must be a null or positive value
|
||
|
///
|
||
|
/// @see gtc_round
|
||
|
template <typename genType>
|
||
|
GLM_FUNC_DECL genType roundMultiple(
|
||
|
genType Source,
|
||
|
genType Multiple);
|
||
|
|
||
|
/// Lower multiple number of Source.
|
||
|
///
|
||
|
/// @tparam genType Floating-point or integer scalar or vector types.
|
||
|
/// @param Source
|
||
|
/// @param Multiple Must be a null or positive value
|
||
|
///
|
||
|
/// @see gtc_round
|
||
|
template <typename T, precision P, template <typename, precision> class vecType>
|
||
|
GLM_FUNC_DECL vecType<T, P> roundMultiple(
|
||
|
vecType<T, P> const & Source,
|
||
|
vecType<T, P> const & Multiple);
|
||
|
|
||
|
/// @}
|
||
|
} //namespace glm
|
||
|
|
||
|
#include "round.inl"
|