Add cmake scripts
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6
Linux/Scripts/cmake-3.29.1_env.sh
Executable file
6
Linux/Scripts/cmake-3.29.1_env.sh
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#!/bin/bash
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curr_script=$(realpath "${BASH_SOURCE[0]}")
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path_to_add=${devenver_root}/CMake/3.29.1/bin
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echo [DEVENVER] \"${curr_script}\" is adding to path \"${path_to_add}\"
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PATH=${path_to_add}:${PATH} $@
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13
Linux/Scripts/cmake_env.sh
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Linux/Scripts/cmake_env.sh
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#!/bin/bash
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curr_script=$(realpath "${BASH_SOURCE[0]}")
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root_path=${devenver_root}/CMake
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path_to_add=${root_path}/$1/bin
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if [ "$1" == "list" ]; then
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ls ${root_path}
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else
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echo [DEVENVER] \"${curr_script}\" is adding to path \"${path_to_add}\"
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PATH=${path_to_add}:${PATH} ${@:2}
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fi
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Linux/Scripts/node_env.sh
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Linux/Scripts/node_env.sh
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#!/bin/bash
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curr_script=$(realpath "${BASH_SOURCE[0]}")
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root_path=${devenver_root}/NodeJS
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path_to_add=${root_path}/$1/bin
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if [ "$1" == "list" ]; then
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ls ${root_path}
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else
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echo [DEVENVER] \"${curr_script}\" is adding to path \"${path_to_add}\"
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PATH=${path_to_add}:${PATH} ${@:2}
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fi
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@ -90,7 +90,7 @@ def get_manifest(is_windows):
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exe_path = f"bin/cmake"
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exe_path = f"bin/cmake"
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download_url = f"https://github.com/Kitware/CMake/releases/download/v{version}/cmake-{version}-linux-x86_64.tar.gz"
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download_url = f"https://github.com/Kitware/CMake/releases/download/v{version}/cmake-{version}-linux-x86_64.tar.gz"
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download_checksum = "751bbe7ccabb78179335a75b88999b1c52afcd4d8a4cd03217d367d8bb2c5100"
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download_checksum = "751bbe7ccabb78179335a75b88999b1c52afcd4d8a4cd03217d367d8bb2c5100"
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checksum = "aaa"
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checksum = "0c771e1330fc34444dca0e39447332fb82169ab58b4335d8b6eec03917b7cab4"
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symlink = [f"cmake-{version}"]
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symlink = [f"cmake-{version}"]
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result[-1]['manifests'].append({
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result[-1]['manifests'].append({
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